Player Matchup

Hun Batz
Hun Batz
JammelTheCammel
Hun Batz
Level 153
God Stats
1W - 1L
1,745 SR
Queue Stats
58W - 36L
1,659 Elo+
Solo
Athena
Athena
MaKa_Flyyy
Athena
Level 123
God Stats
2W - 5L
1,358 SR
Queue Stats
427W - 436L
1,556 Elo+
Solo
Terra
Terra
NicholasFlash
Terra
Level 64
God Stats
6W - 7L
1,548 SR
Queue Stats
401W - 387L
1,525 Elo+
Solo
Poseidon
Poseidon
VitjaMuna
Poseidon
Level 155
God Stats
3W - 9L
1,169 SR
Queue Stats
513W - 500L
1,523 Elo+
Solo
He Bo
He Bo
coper
He Bo
Level 143
God Stats
6W - 13L
1,350 SR
Queue Stats
358W - 396L
1,555 Elo+
Solo
Team Averages
Level 128
1,434 SR
1,564 Elo+

VS

Team Averages
Level 132
1,579 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
D3NNOX
Danzaburou
Level 127
God Stats
1W - 2L
1,179 SR
Queue Stats
173W - 164L
1,499 Elo+
Party 1
Apollo
Apollo
LeyIey
Apollo
Level 126
God Stats
7W - 1L
1,839 SR
Queue Stats
246W - 231L
1,508 Elo+
Party 1
Persephone
Persephone
LokiFactory
Persephone
Level 153
God Stats
2W - 0L
1,739 SR
Queue Stats
265W - 273L
1,477 Elo+
Solo
Da Ji
Da Ji
YouGot1Upped
Da Ji
Level 127
God Stats
2W - 0L
1,637 SR
Queue Stats
88W - 79L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 2 / 4
5,854
1,171
7,319
5,327
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
MaKa_Flyyy
Athena
9
1 / 1 / 2
5,251
1,050
2,118
5,620
4,671
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 0 / 2
5,301
1,060
1,131
2,080
1,996
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
VitjaMuna
Poseidon
10
2 / 2 / 1
5,756
1,151
2,395
4,502
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
coper
He Bo
9
1 / 1 / 1
5,299
1,060
2,376
2,459
1,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 5
5,296
1,059
2,559
4,752
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
D3NNOX
Danzaburou
10
2 / 2 / 4
5,986
1,197
1,726
3,263
1,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
LeyIey
Apollo
11
1 / 1 / 5
5,812
1,162
3,432
3,815
1,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LokiFactory
Persephone
12
2 / 0 / 4
6,142
1,228
6,519
4,449
2,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 2
5,528
1,106
3,557
4,828
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
6
6
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
5
1.25
W
Danzaburou
D3NNOX
Danzaburou
2
2
4
2
L
Hun Batz
1
2
4
1.5
W
Apollo
LeyIey
Apollo
1
1
5
3.5
W
Persephone
LokiFactory
Persephone
2
0
4
4
L
Athena
MaKa_Flyyy
Athena
1
1
2
2
L
1
0
2
2
L
Poseidon
VitjaMuna
Poseidon
2
2
1
1.25
W
1
1
2
2
L
He Bo
coper
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,339
Damage
17,793
19,988
Taken
21,107
13,006
Mitigated
11,212
4,954
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,559
215
1,738
1,308
4,752
2,701
27
2,110
2,642
4,358
0
W
Danzaburou
D3NNOX
Danzaburou
1,726
558
0
167
3,263
1,297
561
1,181
2,082
0
6,518
L
Hun Batz
7,319
1,021
0
164
5,327
3,363
0
2,416
2,911
0
12,353
W
Apollo
LeyIey
Apollo
3,432
2,057
181
525
3,815
1,612
795
1,259
2,556
0
10,292
W
Persephone
LokiFactory
Persephone
6,519
1,096
316
2,126
4,449
2,134
280
1,604
2,845
14,330
0
L
Athena
MaKa_Flyyy
Athena
2,118
0
645
1,346
5,620
4,671
0
2,264
3,356
3,942
0
L
1,131
0
736
800
2,080
1,996
0
1,118
962
1,645
0
L
Poseidon
VitjaMuna
Poseidon
2,395
357
0
180
4,502
1,879
0
1,695
2,807
12,759
0
W
3,557
622
1,254
625
4,828
3,468
0
1,866
2,962
0
4,730
L
He Bo
coper
He Bo
2,376
53
698
385
2,459
1,097
0
1,585
874
6,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
28,764
50
Minions Killed
52
0
Camps Cleared
0
441,008
Distance Traveled
490,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,296
1,059
1
0
0
105,276
0
W
Danzaburou
5,986
1,197
9
2
0
83,519
0
L
Hun Batz
5,854
1,171
18
4
0
94,166
0
W
Apollo
5,812
1,162
16
3
0
99,469
0
W
Persephone
6,142
1,228
19
4
0
99,469
0
L
Athena
5,251
1,050
3
1
0
109,196
0
L
Terra
5,301
1,060
0
0
0
48,931
0
L
Poseidon
5,756
1,151
17
3
0
102,857
0
W
Da Ji
5,528
1,106
7
1
0
102,775
0
L
He Bo
5,299
1,060
12
2
0
85,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role