Player Matchup

Sobek
Sobek
AntichristJudas
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Gilgamesh
Gilgamesh
Conceptioon
Gilgamesh
Level 152
God Stats
0W - 1L
1,697 SR
Queue Stats
32W - 15L
1,640 Elo+
Solo
Ra
Ra
Lucarioturtle
Ra
Level 157
God Stats
0W - 2L
1,197 SR
Queue Stats
27W - 30L
1,498 Elo+
Solo
Charybdis
Charybdis
POLEcat
Charybdis
Level 46
God Stats
2W - 3L
1,447 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 1
Fenrir
Fenrir
SmiteGhay
Fenrir
Level 83
God Stats
3W - 6L
1,470 SR
Queue Stats
146W - 109L
1,514 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,453 Elo+

VS

Team Averages
Level 124
1,741 SR
1,534 Elo+
Chernobog
Chernobog
ProErikas
Chernobog
Level 129
God Stats
2W - 3L
1,838 SR
Queue Stats
189W - 161L
1,519 Elo+
Solo
Mercury
Mercury
Rebbradd
Mercury
Level 148
God Stats
6W - 0L
1,948 SR
Queue Stats
83W - 54L
1,623 Elo+
Solo
Nike
Nike
Snave757048
Nike
Level 81
God Stats
2W - 0L
1,595 SR
Queue Stats
255W - 239L
1,489 Elo+
Solo
Bacchus
Bacchus
Tindal
Bacchus
Level 113
God Stats
22W - 20L
1,519 SR
Queue Stats
149W - 140L
1,516 Elo+
Party 2
Persephone
Persephone
Vitautas
Persephone
Level 148
God Stats
2W - 1L
1,807 SR
Queue Stats
99W - 90L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,078
462
2,265
6,631
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Conceptioon
Gilgamesh
11
0 / 1 / 1
6,560
596
8,738
15,272
13,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
6,193
563
3,522
7,015
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
POLEcat
Charybdis
10
1 / 5 / 0
5,650
514
2,956
9,200
2,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SmiteGhay
Fenrir
11
2 / 1 / 0
6,190
563
4,045
10,582
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ProErikas
Chernobog
12
4 / 0 / 3
7,443
677
6,348
6,225
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Rebbradd
Mercury
11
1 / 1 / 3
6,124
557
2,698
8,622
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 0
6,796
618
7,651
12,479
10,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Tindal
Bacchus
9
1 / 1 / 6
6,361
578
5,869
7,921
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Vitautas
Persephone
12
4 / 0 / 2
7,354
669
6,850
4,591
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Gilgamesh
Conceptioon
Gilgamesh
0
1
1
0.5
L
0
3
1
0.17
L
Charybdis
POLEcat
Charybdis
1
5
0
0.2
W
Chernobog
ProErikas
Chernobog
4
0
3
5.5
W
Mercury
Rebbradd
Mercury
1
1
3
2.5
L
Fenrir
SmiteGhay
Fenrir
2
1
0
2
W
1
1
0
1
W
Bacchus
Tindal
Bacchus
1
1
6
4
W
Persephone
Vitautas
Persephone
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,526
Damage
29,416
48,700
Taken
39,838
28,637
Mitigated
23,762
14,281
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,265
235
0
1,925
6,631
5,266
0
3,227
3,404
10,207
0
L
Gilgamesh
Conceptioon
Gilgamesh
8,738
2,880
0
3,215
15,272
13,285
0
0
15,272
0
52,541
L
3,522
562
200
2,098
7,015
2,663
0
4,712
2,303
50,982
0
L
Charybdis
POLEcat
Charybdis
2,956
1,564
0
1,523
9,200
2,923
0
2,473
6,727
0
42,776
W
Chernobog
ProErikas
Chernobog
6,348
4,589
0
3,429
6,225
2,473
388
793
5,432
0
60,789
W
Mercury
Rebbradd
Mercury
2,698
732
0
250
8,622
3,134
0
1,196
7,426
0
45,395
L
Fenrir
SmiteGhay
Fenrir
4,045
942
0
5,320
10,582
4,500
0
2,307
8,275
0
40,025
W
7,651
1,020
0
2,110
12,479
10,052
0
0
12,479
0
51,771
W
Bacchus
Tindal
Bacchus
5,869
463
0
1,854
7,921
6,541
0
2,183
5,738
14,543
0
W
Persephone
Vitautas
Persephone
6,850
877
0
2,450
4,591
1,562
0
1,615
2,976
57,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
34,078
352
Minions Killed
375
0
Camps Cleared
0
1,157,590
Distance Traveled
1,180,366
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,078
462
16
1
0
232,733
0
L
Gilgamesh
6,560
596
90
8
0
231,526
0
L
Ra
6,193
563
98
9
0
234,455
1
L
Charybdis
5,650
514
76
7
0
205,392
0
W
Chernobog
7,443
677
98
9
0
217,225
2
W
Mercury
6,124
557
73
7
0
284,759
0
L
Fenrir
6,190
563
72
7
0
253,484
3
W
Nike
6,796
618
79
7
0
219,605
2
W
Bacchus
6,361
578
18
2
0
248,563
4
W
Persephone
7,354
669
107
10
0
210,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role