Player Matchup

Charon
Charon
KasumiRei
Charon
Level 14
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 9L
1,168 Elo+
Party 1
Bellona
Bellona
SirYeetsAlot69
Bellona
Level 4
God Stats
2W - 1L
1,261 SR
Queue Stats
2W - 2L
1,096 Elo+
Party 1
Janus
Janus
Windliner
Janus
Level 129
God Stats
1W - 1L
1,425 SR
Queue Stats
7W - 12L
1,394 Elo+
Party 1
Team Averages
Level 49
1,316 SR
1,219 Elo+

VS

Team Averages
Level 22
1,370 SR
1,151 Elo+
Cernunnos
Cernunnos
D3ATHS SYTH3
Cernunnos
Level 41
God Stats
11W - 8L
1,457 SR
Queue Stats
25W - 28L
1,244 Elo+
Party 2
Baron Samedi
Baron Samedi
party1rockin
Baron Samedi
Level 19
God Stats
3W - 8L
1,428 SR
Queue Stats
18W - 24L
1,254 Elo+
Party 2
Bellona
Bellona
yamalmao
Bellona
Level 6
God Stats
0W - 1L
1,225 SR
Queue Stats
2W - 3L
956 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
KasumiRei
Charon
15
5 / 1 / 11
12,112
807
9,131
20,639
12,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 13
10,860
724
6,542
13,226
15,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Windliner
Janus
16
11 / 2 / 6
13,302
887
31,725
12,263
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D3ATHS SYTH3
Cernunnos
13
1 / 4 / 4
10,436
696
14,743
18,335
6,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
party1rockin
Baron Samedi
13
2 / 7 / 3
10,446
696
10,265
14,727
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
yamalmao
Bellona
13
3 / 6 / 3
10,698
713
10,375
22,042
18,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
D3ATHS SYTH3
Cernunnos
1
4
4
0.75
W
Charon
KasumiRei
Charon
5
1
11
10.5
W
1
3
13
2.5
W
Janus
Windliner
Janus
11
2
6
7
L
Baron Samedi
party1rockin
Baron Samedi
2
7
3
0.5
L
Bellona
yamalmao
Bellona
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,398
Damage
35,383
46,128
Taken
55,104
32,406
Mitigated
31,301
7,618
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
D3ATHS SYTH3
Cernunnos
14,743
5,770
0
815
18,335
6,436
52
14,355
3,980
0
49,515
W
Charon
KasumiRei
Charon
9,131
2,385
0
6,074
20,639
12,266
884
4,606
16,033
33,844
0
W
6,542
709
0
594
13,226
15,236
512
3,257
9,969
0
25,455
W
Janus
Windliner
Janus
31,725
1,182
0
950
12,263
4,904
1,157
3,029
9,234
67,178
0
L
Baron Samedi
party1rockin
Baron Samedi
10,265
337
2,437
2,847
14,727
6,371
0
10,411
4,316
38,243
0
L
Bellona
yamalmao
Bellona
10,375
2,499
0
116
22,042
18,494
0
16,090
5,952
627
23,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
31,580
121
Minions Killed
109
0
Camps Cleared
0
823,349
Distance Traveled
700,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,436
696
59
4
0
231,631
0
W
Charon
12,112
807
30
2
0
234,245
0
W
Bellona
10,860
724
27
2
0
296,547
0
W
Janus
13,302
887
64
4
0
292,557
0
L
Baron Samedi
10,446
696
36
2
0
218,101
0
L
Bellona
10,698
713
14
1
0
250,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role