Player Matchup

Tsukuyomi
Tsukuyomi
Blueberreze
Tsukuyomi
Level 149
God Stats
25W - 20L
1,501 SR
Queue Stats
343W - 348L
1,487 Elo+
Party 3
Sun Wukong
Sun Wukong
IMJOKER29
Sun Wukong
Level 129
God Stats
9W - 6L
1,529 SR
Queue Stats
186W - 161L
1,495 Elo+
Party 2
Ullr
Ullr
ShurasPath
Ullr
Level 124
God Stats
53W - 60L
1,465 SR
Queue Stats
326W - 328L
1,534 Elo+
Party 3
Geb
Geb
You_Knoww_-
Geb
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 166L
1,489 Elo+
Party 2
Hel
Hel
genius2345
Hel
Level 124
God Stats
2W - 2L
1,226 SR
Queue Stats
99W - 79L
1,547 Elo+
Solo
Team Averages
Level 131
1,444 SR
1,510 Elo+

VS

Team Averages
Level 102
1,474 SR
1,455 Elo+
Baron Samedi
Baron Samedi
BloomingSeraph
Baron Samedi
Level 146
God Stats
5W - 3L
1,527 SR
Queue Stats
165W - 160L
1,491 Elo+
Solo
Hachiman
Hachiman
CallMeMeister
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,439 Elo+
Party 1
Discordia
Discordia
Indicud5336
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 230L
1,427 Elo+
Party 1
Ishtar
Ishtar
LoFi Bold
Ishtar
Level 49
God Stats
0W - 4L
1,251 SR
Queue Stats
68W - 68L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
Nieldilocks
Ratatoskr
Level 146
God Stats
25W - 12L
1,592 SR
Queue Stats
417W - 416L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blueberreze
Tsukuyomi
18
7 / 1 / 4
11,294
627
8,816
9,899
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
IMJOKER29
Sun Wukong
18
8 / 1 / 1
11,931
663
13,267
15,355
11,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 7
9,914
551
9,327
13,041
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 10
9,511
528
8,320
17,377
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 2 / 6
12,062
670
16,546
14,049
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloomingSeraph
Baron Samedi
11
0 / 7 / 1
7,521
418
5,460
14,121
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
CallMeMeister
Hachiman
11
0 / 8 / 5
7,566
420
5,745
14,633
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Indicud5336
Discordia
13
1 / 6 / 1
7,881
438
5,873
14,101
5,690
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
LoFi Bold
Ishtar
12
1 / 10 / 1
7,802
433
5,931
16,334
6,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Nieldilocks
Ratatoskr
16
8 / 5 / 0
11,018
612
11,596
19,158
8,542
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
36
Kills
10
10
Deaths
36
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BloomingSeraph
Baron Samedi
0
7
1
0.07
W
Tsukuyomi
Blueberreze
Tsukuyomi
7
1
4
9
L
Hachiman
CallMeMeister
Hachiman
0
8
5
0.31
W
Sun Wukong
IMJOKER29
Sun Wukong
8
1
1
8.5
L
Discordia
Indicud5336
Discordia
1
6
1
0.25
L
Ishtar
LoFi Bold
Ishtar
1
10
1
0.15
L
Ratatoskr
Nieldilocks
Ratatoskr
8
5
0
1.6
W
7
2
7
5.25
W
4
4
10
2.25
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,276
Damage
34,605
69,721
Taken
78,347
43,835
Mitigated
30,024
23,552
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BloomingSeraph
Baron Samedi
5,460
55
108
2,900
14,121
5,266
0
9,297
4,824
37,855
0
W
Tsukuyomi
Blueberreze
Tsukuyomi
8,816
1,912
0
5,722
9,899
4,117
893
1,074
8,825
0
80,997
L
Hachiman
CallMeMeister
Hachiman
5,745
3,604
0
1,803
14,633
4,290
0
6,711
7,922
0
28,010
W
Sun Wukong
IMJOKER29
Sun Wukong
13,267
1,519
0
2,984
15,355
11,727
0
4,133
11,222
0
89,627
L
Discordia
Indicud5336
Discordia
5,873
183
0
3,241
14,101
5,690
0
1,741
12,360
54,260
0
L
Ishtar
LoFi Bold
Ishtar
5,931
3,388
0
2,052
16,334
6,236
519
4,103
12,231
0
41,227
L
Ratatoskr
Nieldilocks
Ratatoskr
11,596
1,749
0
2,663
19,158
8,542
0
3,014
16,144
0
89,430
W
9,327
3,023
0
2,034
13,041
5,215
2,581
264
12,777
0
55,089
W
8,320
728
0
4,380
17,377
16,930
31
1,883
15,494
33,850
0
W
16,546
212
1,460
6,972
14,049
5,846
0
4,511
9,538
107,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
41,788
522
Minions Killed
399
0
Camps Cleared
0
1,820,130
Distance Traveled
1,664,512
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,521
418
63
4
0
316,561
6
W
Tsukuyomi
11,294
627
115
6
0
423,834
3
L
Hachiman
7,566
420
39
2
0
325,200
0
W
Sun Wukong
11,931
663
138
8
0
324,656
4
L
Discordia
7,881
438
78
4
0
314,917
0
L
Ishtar
7,802
433
81
5
0
314,653
0
L
Ratatoskr
11,018
612
138
8
0
393,181
2
W
Ullr
9,914
551
78
4
0
341,873
1
W
Geb
9,511
528
34
2
0
338,127
6
W
Hel
12,062
670
157
9
0
391,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role