Player Matchup

Merlin
Merlin
DameTuFlujo
Merlin
Level 41
God Stats
0W - 2L
1,231 SR
Queue Stats
13W - 33L
1,200 Elo+
Party 1
Zhong Kui
Zhong Kui
Waga_Wa_Kaminari
Zhong Kui
Level 80
God Stats
1W - 3L
1,503 SR
Queue Stats
205W - 198L
1,387 Elo+
Solo
Cthulhu
Cthulhu
caldenx
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,257 Elo+
Party 1
Team Averages
Level 54
1,411 SR
1,281 Elo+

VS

Team Averages
Level 56
1,455 SR
1,358 Elo+
Sol
Sol
Dazzzil
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,393 Elo+
Solo
Vulcan
Vulcan
LewiLAD13
Vulcan
Level 65
God Stats
55W - 56L
1,500 SR
Queue Stats
183W - 230L
1,361 Elo+
Solo
Bastet
Bastet
Opium21
Bastet
Level 40
God Stats
6W - 9L
1,365 SR
Queue Stats
76W - 85L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 5 / 1
11,776
693
12,516
14,382
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
3
0 / 1 / 0
8,713
513
218
917
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
caldenx
Cthulhu
15
1 / 1 / 3
11,179
658
15,071
21,759
27,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 3 / 4
12,164
716
10,697
14,054
4,864
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
LewiLAD13
Vulcan
16
3 / 1 / 3
13,179
775
12,520
8,451
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Opium21
Bastet
15
2 / 0 / 4
12,198
718
9,970
13,657
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
7
7
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
1
0.7
W
Sol
2
3
4
1.33
W
Vulcan
LewiLAD13
Vulcan
3
1
3
4.5
W
Bastet
Opium21
Bastet
2
0
4
4
L
Zhong Kui
0
1
0
0
L
Cthulhu
caldenx
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
33,187
37,058
Taken
36,162
33,741
Mitigated
12,680
6
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,516
169
0
0
14,382
6,421
0
8,942
5,440
64,226
0
W
Sol
10,697
3,704
0
6,497
14,054
4,864
1,985
10,938
3,116
47,836
561
W
Vulcan
LewiLAD13
Vulcan
12,520
4,635
50
3,317
8,451
3,068
716
7,612
839
60,582
0
W
Bastet
Opium21
Bastet
9,970
5,195
0
2,406
13,657
4,748
0
9,748
3,909
0
56,865
L
Zhong Kui
218
0
0
6
917
255
0
496
421
343
0
L
Cthulhu
caldenx
Cthulhu
15,071
609
0
0
21,759
27,065
0
13,992
7,767
38,838
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
37,541
127
Minions Killed
210
0
Camps Cleared
0
621,642
Distance Traveled
954,545
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,776
693
75
4
0
275,698
2
W
Sol
12,164
716
60
4
0
287,848
0
W
Vulcan
13,179
775
74
4
0
318,512
4
W
Bastet
12,198
718
76
4
0
348,185
3
L
Zhong Kui
8,713
513
0
0
0
15,220
0
L
Cthulhu
11,179
658
52
3
0
330,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role