Player Matchup

Sol
Sol
ClownishKitt3n
Sol
Level 157
God Stats
15W - 19L
1,552 SR
Queue Stats
112W - 100L
1,548 Elo+
Solo
He Bo
He Bo
McBebSter
He Bo
Level 128
God Stats
1W - 2L
1,779 SR
Queue Stats
373W - 312L
1,604 Elo+
Solo
Achilles
Achilles
TheFallenH
Achilles
Level 152
God Stats
5W - 6L
1,579 SR
Queue Stats
421W - 378L
1,541 Elo+
Solo
Martichoras
Martichoras
cryophobic
Martichoras
Level 241
God Stats
10W - 7L
1,639 SR
Queue Stats
511W - 466L
1,618 Elo+
Solo
Thor
Thor
sherlok919
Thor
Level 107
God Stats
3W - 6L
1,488 SR
Queue Stats
157W - 154L
1,554 Elo+
Solo
Team Averages
Level 157
1,607 SR
1,573 Elo+

VS

Team Averages
Level 154
1,572 SR
1,595 Elo+
Thoth
Thoth
 
Thoth
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Compton
Anhur
Level 160
God Stats
45W - 26L
1,691 SR
Queue Stats
751W - 473L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrypticEvil
Tsukuyomi
Level 172
God Stats
2W - 0L
1,446 SR
Queue Stats
13W - 7L
1,623 Elo+
Party 1
King Arthur
King Arthur
Sneksual
King Arthur
Level 129
God Stats
2W - 6L
1,562 SR
Queue Stats
150W - 100L
1,598 Elo+
Party 1
Hercules
Hercules
bysersan
Hercules
Level 145
God Stats
1W - 0L
1,660 SR
Queue Stats
98W - 82L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,508
542
6,917
9,632
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
McBebSter
He Bo
12
3 / 5 / 3
7,277
606
7,636
10,787
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheFallenH
Achilles
9
4 / 3 / 2
6,260
522
7,883
12,647
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
cryophobic
Martichoras
13
1 / 3 / 4
6,945
579
4,308
10,110
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 2
6,994
583
6,021
10,683
6,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
8 / 3 / 1
9,443
787
9,868
6,919
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Compton
Anhur
13
4 / 1 / 0
7,890
658
8,986
11,235
4,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
CrypticEvil
Tsukuyomi
12
1 / 3 / 7
7,213
601
7,435
9,757
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Sneksual
King Arthur
12
1 / 1 / 2
7,412
618
6,853
10,093
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
bysersan
Hercules
12
3 / 2 / 5
7,215
601
5,668
10,932
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
17
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
3
1
2.83
L
0
4
2
0.25
W
Anhur
Compton
Anhur
4
1
0
4
W
Tsukuyomi
CrypticEvil
Tsukuyomi
1
3
7
1.5
L
He Bo
McBebSter
He Bo
3
5
3
0.9
W
King Arthur
Sneksual
King Arthur
1
1
2
2
L
Achilles
TheFallenH
Achilles
4
3
2
1.67
W
Hercules
bysersan
Hercules
3
2
5
2.75
L
Martichoras
cryophobic
Martichoras
1
3
4
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,765
Damage
38,810
53,859
Taken
48,936
24,700
Mitigated
26,968
12,114
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,868
301
0
793
6,919
2,362
104
1,108
5,646
80,656
1,102
L
6,917
2,024
0
3,525
9,632
2,110
1,121
0
9,632
51,336
0
W
Anhur
Compton
Anhur
8,986
4,224
0
6,358
11,235
4,136
3,348
4,843
6,066
0
66,879
W
Tsukuyomi
CrypticEvil
Tsukuyomi
7,435
2,589
0
4,435
9,757
4,041
0
2,835
6,839
0
58,780
L
He Bo
McBebSter
He Bo
7,636
890
0
3,277
10,787
3,226
0
714
10,073
58,099
1,140
W
King Arthur
Sneksual
King Arthur
6,853
883
0
1,386
10,093
7,776
0
2,512
7,464
0
50,379
L
Achilles
TheFallenH
Achilles
7,883
1,640
0
2,244
12,647
9,990
0
2,614
10,033
0
16,190
W
Hercules
bysersan
Hercules
5,668
2,180
0
3,917
10,932
8,653
0
2,961
7,624
0
18,238
L
Martichoras
cryophobic
Martichoras
4,308
1,363
0
2,067
10,110
2,993
0
5,853
4,257
0
54,425
L
6,021
1,321
0
1,001
10,683
6,381
0
366
10,317
0
45,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
39,173
368
Minions Killed
453
0
Camps Cleared
0
1,215,719
Distance Traveled
1,337,616
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,443
787
147
12
0
280,576
0
L
Sol
6,508
542
85
7
0
221,016
0
W
Anhur
7,890
658
108
9
0
234,490
0
W
Tsukuyomi
7,213
601
92
8
0
300,935
0
L
He Bo
7,277
606
86
7
0
269,192
2
W
King Arthur
7,412
618
82
7
0
243,969
2
L
Achilles
6,260
522
12
1
0
270,619
3
W
Hercules
7,215
601
24
2
0
277,646
2
L
Martichoras
6,945
579
94
8
0
225,335
0
L
Thor
6,994
583
91
8
0
229,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role