Player Matchup

Yu Huang
Yu Huang
Cizide
Yu Huang
Level 33
God Stats
0W - 3L
1,312 SR
Queue Stats
52W - 79L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
FiryPlayz
Ao Kuang
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 50L
1,328 Elo+
Party 1
Ymir
Ymir
alejandrroooooo
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
whoism1key
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,299 Elo+
Party 1
Zhong Kui
Zhong Kui
wtwKray
Zhong Kui
Level 28
God Stats
0W - 5L
1,189 SR
Queue Stats
11W - 38L
1,200 Elo+
Party 1
Team Averages
Level 26
1,400 SR
1,295 Elo+

VS

Team Averages
Level 79
1,403 SR
1,522 Elo+
Hun Batz
Hun Batz
GcShu
Hun Batz
Level 85
God Stats
4W - 2L
1,583 SR
Queue Stats
67W - 64L
1,514 Elo+
Solo
Rama
Rama
Gill1337
Rama
Level 28
God Stats
1W - 3L
1,178 SR
Queue Stats
71W - 68L
1,511 Elo+
Party 2
Bellona
Bellona
Jaxx123
Bellona
Level 61
God Stats
4W - 4L
1,255 SR
Queue Stats
61W - 66L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
LickinNips
Ix Chel
Level 102
God Stats
2W - 1L
1,286 SR
Queue Stats
285W - 235L
1,585 Elo+
Solo
Ne Zha
Ne Zha
xxa1xx2
Ne Zha
Level 119
God Stats
2W - 1L
1,714 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cizide
Yu Huang
13
2 / 3 / 1
7,364
491
5,469
7,754
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
FiryPlayz
Ao Kuang
11
2 / 3 / 2
6,927
462
4,788
14,648
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 5 / 0
6,879
459
3,946
13,471
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
whoism1key
Danzaburou
10
0 / 6 / 1
6,348
423
5,297
13,217
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
wtwKray
Zhong Kui
13
0 / 3 / 0
7,030
469
6,461
9,527
8,201
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GcShu
Hun Batz
15
9 / 1 / 2
9,610
641
11,777
13,738
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
15
9 / 0 / 5
9,737
649
12,879
5,932
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jaxx123
Bellona
15
1 / 0 / 3
8,737
582
4,396
11,757
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
LickinNips
Ix Chel
15
1 / 3 / 2
9,468
631
4,566
7,472
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
xxa1xx2
Ne Zha
12
0 / 1 / 10
8,017
534
6,095
10,477
7,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
20
20
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Cizide
Yu Huang
2
3
1
0.83
L
Ao Kuang
FiryPlayz
Ao Kuang
2
3
2
1
W
Hun Batz
GcShu
Hun Batz
9
1
2
10
W
Rama
9
0
5
11.5
W
Bellona
Jaxx123
Bellona
1
0
3
2.5
W
Ix Chel
LickinNips
Ix Chel
1
3
2
0.67
L
1
5
0
0.2
L
Danzaburou
whoism1key
Danzaburou
0
6
1
0.08
L
Zhong Kui
wtwKray
Zhong Kui
0
3
0
0
W
Ne Zha
xxa1xx2
Ne Zha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
39,713
58,617
Taken
49,376
31,601
Mitigated
31,808
13,843
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Cizide
Yu Huang
5,469
540
0
1,698
7,754
2,885
0
2,300
5,272
50,885
0
L
Ao Kuang
FiryPlayz
Ao Kuang
4,788
1,526
0
1,433
14,648
4,422
0
1,213
13,376
45,296
0
W
Hun Batz
GcShu
Hun Batz
11,777
4,273
0
1,230
13,738
5,761
0
4,798
8,770
0
81,019
W
Rama
12,879
10,652
0
3,095
5,932
2,727
256
1,037
4,895
0
83,036
W
Bellona
Jaxx123
Bellona
4,396
1,225
0
5,729
11,757
12,538
0
6,587
5,170
0
55,004
W
Ix Chel
LickinNips
Ix Chel
4,566
166
892
1,920
7,472
3,097
564
3,434
3,845
78,936
0
L
3,946
986
0
1,469
13,471
12,025
0
473
12,966
20,914
0
L
Danzaburou
whoism1key
Danzaburou
5,297
3,105
0
4,637
13,217
4,068
0
300
12,910
0
50,452
L
Zhong Kui
wtwKray
Zhong Kui
6,461
1,316
0
4,606
9,527
8,201
0
0
9,527
55,442
0
W
Ne Zha
xxa1xx2
Ne Zha
6,095
1,696
0
2,358
10,477
7,685
136
4,699
5,648
0
22,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
45,569
360
Minions Killed
509
0
Camps Cleared
0
1,356,179
Distance Traveled
1,544,481
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,364
491
102
7
0
259,324
4
L
Ao Kuang
6,927
462
61
4
0
336,887
4
W
Hun Batz
9,610
641
104
7
0
352,817
0
W
Rama
9,737
649
130
9
0
293,382
2
W
Bellona
8,737
582
90
6
0
281,526
2
W
Ix Chel
9,468
631
162
11
0
300,936
1
L
Ymir
6,879
459
29
2
0
256,781
4
L
Danzaburou
6,348
423
86
6
0
249,005
0
L
Zhong Kui
7,030
469
82
5
0
254,182
0
W
Ne Zha
8,017
534
23
2
0
315,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role