Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FreeKanye
Chiron
Level 90
God Stats
6W - 5L
1,616 SR
Queue Stats
428W - 396L
1,520 Elo+
Solo
Mulan
Mulan
OblivionRuler
Mulan
Level 154
God Stats
13W - 9L
1,524 SR
Queue Stats
133W - 103L
1,580 Elo+
Solo
Ra
Ra
VIooi
Ra
Level 148
God Stats
28W - 35L
1,495 SR
Queue Stats
379W - 404L
1,489 Elo+
Solo
Ganesha
Ganesha
nikalay7576
Ganesha
Level 157
God Stats
5W - 9L
1,440 SR
Queue Stats
57W - 63L
1,454 Elo+
Solo
Team Averages
Level 141
1,515 SR
1,509 Elo+

VS

Team Averages
Level 158
1,624 SR
1,538 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hyubi
Bacchus
Level 160
God Stats
1W - 1L
1,681 SR
Queue Stats
75W - 42L
1,677 Elo+
Party 1
Surtr
Surtr
NOTURMUMMY
Surtr
Level 55
God Stats
2W - 0L
1,684 SR
Queue Stats
45W - 53L
1,500 Elo+
Solo
Skadi
Skadi
Thee Willy P
Skadi
Level 222
God Stats
94W - 57L
1,634 SR
Queue Stats
589W - 570L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Unsa1nted
Hun Batz
Level 156
God Stats
4W - 4L
1,621 SR
Queue Stats
267W - 270L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 3 / 1
5,303
482
1,027
6,995
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
FreeKanye
Chiron
11
1 / 3 / 0
5,844
531
3,894
10,066
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 3 / 1
7,382
671
12,262
14,788
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
11
1 / 1 / 0
5,994
545
3,815
6,211
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
nikalay7576
Ganesha
8
0 / 2 / 1
5,324
484
2,057
9,906
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 1
6,363
578
7,930
4,532
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Hyubi
Bacchus
10
2 / 0 / 5
6,420
584
4,691
6,850
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
11
3 / 5 / 1
6,565
597
7,549
14,442
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 3
6,867
624
5,713
5,677
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Unsa1nted
Hun Batz
10
3 / 1 / 2
6,116
556
3,668
9,109
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
1
0.17
W
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Chiron
FreeKanye
Chiron
1
3
0
0.33
W
Bacchus
Hyubi
Bacchus
2
0
5
4.5
W
Surtr
3
5
1
0.7
L
4
3
1
1.5
W
1
0
3
2.5
W
Hun Batz
Unsa1nted
Hun Batz
3
1
2
4
L
Ra
1
1
0
1
L
Ganesha
nikalay7576
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
29,551
47,966
Taken
40,610
24,933
Mitigated
23,994
13,718
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,027
215
0
748
6,995
2,298
0
1,997
4,998
0
29,296
W
Nu Wa
 
Nu Wa
7,930
1,779
0
663
4,532
1,659
0
2,660
1,790
50,115
0
L
Chiron
FreeKanye
Chiron
3,894
2,140
149
2,365
10,066
3,815
0
1,268
8,798
0
48,700
W
Bacchus
Hyubi
Bacchus
4,691
1,096
0
2,065
6,850
6,063
0
986
5,720
28,057
0
W
Surtr
7,549
2,830
0
5,818
14,442
10,915
320
49
14,393
959
40,328
L
12,262
2,410
0
5,841
14,788
10,081
0
759
13,190
0
61,456
W
5,713
1,782
0
1,377
5,677
2,108
0
296
5,381
0
56,515
W
Hun Batz
Unsa1nted
Hun Batz
3,668
928
0
1,500
9,109
3,249
460
1,557
7,454
0
41,738
L
Ra
3,815
394
798
2,973
6,211
2,474
0
4,290
1,921
44,117
0
L
Ganesha
nikalay7576
Ganesha
2,057
284
0
844
9,906
6,265
0
4,642
5,264
19,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
32,331
355
Minions Killed
348
0
Camps Cleared
0
1,035,905
Distance Traveled
1,115,380
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,303
482
54
5
0
197,248
0
W
Nu Wa
6,363
578
86
8
0
215,695
1
L
Chiron
5,844
531
87
8
0
217,090
0
W
Bacchus
6,420
584
25
2
0
233,459
4
W
Surtr
6,565
597
66
6
0
196,374
0
L
Mulan
7,382
671
96
9
0
181,934
0
W
Skadi
6,867
624
98
9
0
203,515
5
W
Hun Batz
6,116
556
73
7
0
266,337
0
L
Ra
5,994
545
90
8
0
240,332
2
L
Ganesha
5,324
484
28
3
0
199,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role