Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Buggyshy1
Ah Muzen Cab
Level 109
God Stats
21W - 17L
1,583 SR
Queue Stats
803W - 764L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
Cecropia6401
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Chang'e
Chang'e
MalikTheHated
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,394 Elo+
Solo
Hera
Hera
XoStraYoX
Hera
Level 135
God Stats
3W - 4L
1,463 SR
Queue Stats
454W - 458L
1,425 Elo+
Party 2
Fenrir
Fenrir
ornate07
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,605 Elo+
Solo
Team Averages
Level 82
1,509 SR
1,427 Elo+

VS

Team Averages
Level 103
1,483 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Baezuka
Sylvanus
Level 25
God Stats
4W - 1L
1,468 SR
Queue Stats
107W - 79L
1,581 Elo+
Solo
Anubis
Anubis
Fabuloso903
Anubis
Level 68
God Stats
6W - 1L
1,758 SR
Queue Stats
443W - 471L
1,394 Elo+
Solo
Cerberus
Cerberus
HollowBoss1405
Cerberus
Level 127
God Stats
1W - 2L
1,159 SR
Queue Stats
74W - 79L
1,511 Elo+
Party 1
Tyr
Tyr
PiperTooFlow
Tyr
Level 176
God Stats
2W - 2L
1,529 SR
Queue Stats
116W - 155L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Buggyshy1
Ah Muzen Cab
16
1 / 1 / 5
8,996
818
16,138
8,091
3,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Cecropia6401
Heimdallr
12
0 / 8 / 4
7,204
655
9,240
13,010
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
12
0 / 6 / 3
7,285
662
5,519
9,430
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
4 / 1 / 3
9,286
844
18,065
9,079
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
ornate07
Fenrir
12
2 / 8 / 4
7,841
713
8,370
13,692
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 19
8,191
745
9,752
13,118
5,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Baezuka
Sylvanus
14
3 / 2 / 18
9,031
821
7,349
16,521
14,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
5 / 2 / 15
9,294
845
13,763
12,282
7,962
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
15
6 / 2 / 14
9,613
874
8,902
14,369
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
9 / 1 / 11
9,287
844
9,194
11,884
16,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
7
Kills
24
24
Deaths
7
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
19
10.5
W
Sylvanus
Baezuka
Sylvanus
3
2
18
6
L
Ah Muzen Cab
Buggyshy1
Ah Muzen Cab
1
1
5
3.5
L
Heimdallr
Cecropia6401
Heimdallr
0
8
4
0.25
W
Anubis
5
2
15
6.25
W
Cerberus
6
2
14
6.5
L
Chang'e
0
6
3
0.25
W
9
1
11
14.5
L
Hera
4
1
3
5.5
L
Fenrir
ornate07
Fenrir
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,332
Damage
48,960
53,302
Taken
68,174
21,184
Mitigated
64,365
10,421
Healing
41,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,752
3,123
731
5,168
13,118
5,970
0
4,159
8,959
22,580
0
W
Sylvanus
Baezuka
Sylvanus
7,349
1,424
12,094
8,478
16,521
14,726
0
5,984
10,537
14,404
0
L
Ah Muzen Cab
Buggyshy1
Ah Muzen Cab
16,138
3,781
1,058
2,103
8,091
3,415
0
6,050
2,041
0
36,954
L
Heimdallr
Cecropia6401
Heimdallr
9,240
4,423
131
729
13,010
3,886
0
10,082
2,928
0
13,400
W
Anubis
13,763
1,055
471
3,474
12,282
7,962
51
4,339
7,943
38,805
0
W
Cerberus
8,902
750
745
3,129
14,369
18,934
0
5,486
8,883
15,897
0
L
Chang'e
5,519
261
371
742
9,430
2,590
0
6,179
3,251
13,297
0
W
9,194
1,061
3,944
3,682
11,884
16,773
0
3,616
8,268
0
15,074
L
Hera
18,065
4,740
201
3,993
9,079
4,769
0
6,799
2,280
32,485
0
L
Fenrir
ornate07
Fenrir
8,370
1,488
0
1,093
13,692
6,524
0
10,656
3,036
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
45,416
130
Minions Killed
130
0
Camps Cleared
0
896,580
Distance Traveled
1,124,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,191
745
27
2
0
224,527
0
W
Sylvanus
9,031
821
19
2
0
210,417
0
L
Ah Muzen Cab
8,996
818
44
4
0
213,941
0
L
Heimdallr
7,204
655
17
2
0
179,177
0
W
Anubis
9,294
845
46
4
0
192,118
0
W
Cerberus
9,613
874
24
2
0
231,284
0
L
Chang'e
7,285
662
19
2
0
150,493
0
W
Tyr
9,287
844
14
1
0
265,888
0
L
Hera
9,286
844
41
4
0
162,873
0
L
Fenrir
7,841
713
9
1
0
190,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role