Player Matchup

Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold IV
GhvstDaZebra
Ganesha
Gold IV
Level 128
God Stats
12W - 13L
1,593 SR
Queue Stats
173W - 183L
1,471 MMR
Solo
Achilles
Achilles
Gold I
JeffTheWinner73
Achilles
Gold I
Level 149
God Stats
21W - 21L
1,574 SR
Queue Stats
515W - 501L
1,627 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
vFran08
Ao Kuang
Gold IV
Level 68
God Stats
11W - 7L
1,726 SR
Queue Stats
130W - 128L
1,566 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,578 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,523 SR
1,542 MMR
Geb
Geb
Bronze III
Cherryy57
Geb
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
MeatlessTacos
Anubis
Bronze III
Level 127
God Stats
2W - 0L
1,385 SR
Queue Stats
3W - 2L
1,454 MMR
Party 3
Odin
Odin
Platinum III
SusanoWreckedYou
Odin
Platinum III
Level 143
God Stats
69W - 64L
1,597 SR
Queue Stats
619W - 635L
1,803 MMR
Solo
Mercury
Mercury
Bronze III
hirotoro
Mercury
Bronze III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,453 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
oJermz
Danzaburou
Bronze III
Level 109
God Stats
3W - 6L
1,631 SR
Queue Stats
6W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 0
6,708
559
5,681
4,909
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
 
Apollo
11
1 / 2 / 0
6,705
559
3,095
6,090
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
GhvstDaZebra
Ganesha
9
0 / 1 / 1
5,982
499
3,368
8,827
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
11
0 / 4 / 0
6,339
528
5,859
13,910
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
vFran08
Ao Kuang
11
0 / 7 / 0
6,162
514
6,361
15,427
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HeraKukulkanThanatosAthena

VS

Bans
ArachneLokiMaman BrigitteIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,823
569
3,843
10,051
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 0 / 1
8,323
694
8,052
6,727
3,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 3
7,798
650
7,375
9,767
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
hirotoro
Mercury
14
6 / 0 / 5
8,232
686
9,597
9,950
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
oJermz
Danzaburou
13
2 / 0 / 0
7,595
633
4,634
5,603
2,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
17
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Apollo
 
Apollo
1
2
0
0.5
W
1
1
7
4.5
L
Ganesha
GhvstDaZebra
Ganesha
0
1
1
0.5
L
Achilles
0
4
0
0
W
7
0
1
7.5
W
1
0
3
2.5
W
Mercury
hirotoro
Mercury
6
0
5
8.5
W
Danzaburou
oJermz
Danzaburou
2
0
0
2
L
Ao Kuang
vFran08
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,364
Damage
33,501
49,163
Taken
42,098
27,995
Mitigated
25,056
11,428
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,681
715
0
160
4,909
1,554
0
2,551
2,358
55,294
0
L
Apollo
 
Apollo
3,095
2,755
0
1,607
6,090
2,160
0
731
5,359
0
46,712
W
3,843
555
0
2,174
10,051
7,928
0
3,709
6,342
13,653
0
L
Ganesha
GhvstDaZebra
Ganesha
3,368
788
0
3,135
8,827
5,601
0
3,447
5,380
19,842
0
L
Achilles
5,859
1,846
0
4,651
13,910
13,470
0
1,750
12,160
0
46,379
W
8,052
542
0
5,519
6,727
3,473
728
4,782
1,945
64,285
0
W
7,375
1,917
0
3,082
9,767
7,530
0
665
8,220
1,402
60,228
W
Mercury
hirotoro
Mercury
9,597
5,945
0
1,369
9,950
3,854
0
5,002
4,910
0
71,974
W
Danzaburou
oJermz
Danzaburou
4,634
2,647
0
3,668
5,603
2,271
0
1,252
4,351
0
68,957
L
Ao Kuang
vFran08
Ao Kuang
6,361
1,546
0
1,875
15,427
5,210
0
3,781
11,646
57,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
38,771
379
Minions Killed
457
0
Camps Cleared
0
1,211,174
Distance Traveled
1,347,158
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,708
559
111
9
0
251,790
0
L
Apollo
6,705
559
114
10
0
244,402
2
W
Geb
6,823
569
11
1
0
279,753
7
L
Ganesha
5,982
499
1
0
0
229,781
3
L
Achilles
6,339
528
69
6
0
236,467
2
W
Anubis
8,323
694
125
10
0
245,097
2
W
Odin
7,798
650
98
8
0
235,262
1
W
Mercury
8,232
686
100
8
0
337,727
5
W
Danzaburou
7,595
633
123
10
0
249,319
1
L
Ao Kuang
6,162
514
84
7
0
248,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role