Player Matchup

Sol
Sol
Blunts4Dayz
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,428 Elo+
Party 1
Thor
Thor
DabNDAn
Thor
Level 81
God Stats
0W - 1L
1,348 SR
Queue Stats
10W - 17L
1,438 Elo+
Party 1
Chernobog
Chernobog
Dreachu
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KeagParty
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,267 SR
Queue Stats
23W - 39L
1,440 Elo+
Party 1
Chiron
Chiron
TheL00seCannon
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,375 Elo+
Party 1
Team Averages
Level 77
1,423 SR
1,425 Elo+

VS

Team Averages
Level 123
1,453 SR
1,498 Elo+
Da Ji
Da Ji
ElectricDragon13
Da Ji
Level 138
God Stats
3W - 3L
1,325 SR
Queue Stats
272W - 271L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jlrsnake
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,617 Elo+
Solo
Ymir
Ymir
La_ranflandante
Ymir
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 57L
1,443 Elo+
Solo
Athena
Athena
XGN Redpanda104
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 134L
1,464 Elo+
Solo
Heimdallr
Heimdallr
YB_KillerInk
Heimdallr
Level 147
God Stats
2W - 1L
1,438 SR
Queue Stats
234W - 256L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
8,556
778
15,104
11,836
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
DabNDAn
Thor
12
1 / 4 / 8
6,997
636
4,715
12,104
10,022
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chernobog
Dreachu
Chernobog
13
3 / 3 / 7
7,729
703
8,669
7,686
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
KeagParty
Morgan Le Fay
15
3 / 3 / 7
8,100
736
9,789
8,105
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 10
8,166
742
10,173
8,845
4,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,229
839
7,645
14,635
15,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Jlrsnake
Ah Muzen Cab
18
8 / 2 / 10
10,523
957
22,259
15,634
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 6
8,570
779
2,602
16,212
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 3 / 11
10,170
925
3,297
14,637
13,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
YB_KillerInk
Heimdallr
15
2 / 2 / 12
8,880
807
10,514
10,185
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
13
Kills
18
18
Deaths
16
42
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
Thor
DabNDAn
Thor
1
4
8
1.25
L
Chernobog
Dreachu
Chernobog
3
3
7
2.17
W
3
4
7
1.63
W
Ah Muzen Cab
Jlrsnake
Ah Muzen Cab
8
2
10
6.5
L
Morgan Le Fay
KeagParty
Morgan Le Fay
3
3
7
2.17
W
1
5
6
0.8
L
2
3
10
2.33
W
4
3
11
3.17
W
Heimdallr
YB_KillerInk
Heimdallr
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
46,317
48,576
Taken
71,303
26,698
Mitigated
62,240
14,297
Healing
19,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,104
5,316
968
2,918
11,836
5,024
0
1,063
10,773
26,495
0
L
Thor
DabNDAn
Thor
4,715
606
725
776
12,104
10,022
0
2,272
9,832
0
8,465
L
Chernobog
Dreachu
Chernobog
8,669
5,017
972
925
7,686
3,403
0
923
6,763
0
15,498
W
7,645
677
1,165
1,718
14,635
15,036
1,206
5,969
8,666
0
14,534
W
Ah Muzen Cab
Jlrsnake
Ah Muzen Cab
22,259
8,583
863
5,192
15,634
8,792
4,077
6,737
8,897
0
46,585
L
Morgan Le Fay
KeagParty
Morgan Le Fay
9,789
482
703
968
8,105
4,237
0
868
7,237
23,596
0
W
2,602
173
643
2,656
16,212
16,147
52
4,333
11,879
5,546
0
L
10,173
2,905
2,883
2,459
8,845
4,012
0
773
8,071
0
15,625
W
3,297
1,223
2,208
3,724
14,637
13,888
1,017
5,203
9,434
11,358
0
W
Heimdallr
YB_KillerInk
Heimdallr
10,514
1,535
628
400
10,185
8,377
890
2,651
7,534
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
47,372
125
Minions Killed
116
0
Camps Cleared
0
1,001,448
Distance Traveled
999,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,556
778
52
5
0
219,583
0
L
Thor
6,997
636
7
1
0
169,184
0
L
Chernobog
7,729
703
17
2
0
168,126
0
W
Da Ji
9,229
839
21
2
0
219,473
0
W
Ah Muzen Cab
10,523
957
57
5
0
195,486
0
L
Morgan Le Fay
8,100
736
38
3
0
223,847
0
W
Ymir
8,570
779
8
1
0
189,033
0
L
Chiron
8,166
742
11
1
0
220,708
0
W
Athena
10,170
925
18
2
0
201,341
0
W
Heimdallr
8,880
807
12
1
0
193,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role