Player Matchup

Freya
Freya
Count Dangula
Freya
Level 68
God Stats
0W - 4L
1,152 SR
Queue Stats
255W - 242L
1,457 Elo+
Solo
Sobek
Sobek
IceKiller4510
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,150 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JUNKYARD69
Morgan Le Fay
Level 46
God Stats
2W - 7L
1,332 SR
Queue Stats
235W - 280L
1,340 Elo+
Party 1
Loki
Loki
Vincentaeris87
Loki
Level 154
God Stats
2W - 2L
1,317 SR
Queue Stats
98W - 107L
1,486 Elo+
Solo
Merlin
Merlin
grilledcheese60
Merlin
Level 103
God Stats
8W - 7L
1,462 SR
Queue Stats
223W - 288L
1,380 Elo+
Solo
Team Averages
Level 78
1,352 SR
1,362 Elo+

VS

Team Averages
Level 108
1,448 SR
1,438 Elo+
He Bo
He Bo
Brcien
He Bo
Level 102
God Stats
2W - 0L
1,322 SR
Queue Stats
48W - 52L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Coradean666
Nu Wa
Level 89
God Stats
6W - 3L
1,540 SR
Queue Stats
167W - 174L
1,451 Elo+
Solo
Khepri
Khepri
Gimmie A Zip
Khepri
Level 108
God Stats
1W - 0L
1,858 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
fredo319
Heimdallr
Level 150
God Stats
3W - 3L
1,210 SR
Queue Stats
348W - 339L
1,488 Elo+
Solo
Kukulkan
Kukulkan
meek 1USA
Kukulkan
Level 91
God Stats
1W - 1L
1,311 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,857
686
4,537
10,339
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 4
7,422
742
2,080
11,886
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
JUNKYARD69
Morgan Le Fay
11
0 / 4 / 3
6,762
676
4,263
8,870
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 4 / 1
8,502
850
12,042
9,304
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 2
8,296
830
5,027
6,329
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brcien
He Bo
11
1 / 6 / 5
7,120
712
3,707
7,955
2,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 10
9,597
960
11,971
4,736
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
13
2 / 1 / 8
8,356
836
4,816
7,837
6,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
fredo319
Heimdallr
17
8 / 2 / 5
9,944
994
12,274
7,789
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
meek 1USA
Kukulkan
14
4 / 1 / 7
8,400
840
8,438
4,140
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
19
19
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
He Bo
Brcien
He Bo
1
6
5
0.58
W
4
1
10
9
L
1
5
3
0.5
W
Khepri
2
1
8
6
L
1
4
4
0.75
L
Morgan Le Fay
JUNKYARD69
Morgan Le Fay
0
4
3
0.38
L
6
4
1
1.63
W
Heimdallr
fredo319
Heimdallr
8
2
5
5.25
L
3
2
2
2
W
Kukulkan
meek 1USA
Kukulkan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
41,206
46,728
Taken
32,457
28,682
Mitigated
17,497
11,853
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Brcien
He Bo
3,707
329
0
139
7,955
2,537
363
2,586
5,369
5,242
0
W
11,971
3,350
622
1,009
4,736
2,173
835
2,696
2,040
37,252
0
L
4,537
1,449
1,024
2,060
10,339
4,717
0
7,762
2,574
11,704
0
W
Khepri
4,816
446
1,270
1,102
7,837
6,744
0
4,775
3,062
7,513
0
L
2,080
369
548
1,885
11,886
12,768
0
6,493
5,393
6,725
0
L
Morgan Le Fay
JUNKYARD69
Morgan Le Fay
4,263
593
582
1,408
8,870
4,153
0
5,665
3,205
12,782
0
L
12,042
1,504
1,230
731
9,304
4,079
0
4,471
4,833
0
25,505
W
Heimdallr
fredo319
Heimdallr
12,274
6,320
215
413
7,789
4,195
616
3,938
3,851
0
23,126
L
5,027
48
919
1,466
6,329
2,965
0
4,541
1,788
21,476
0
W
Kukulkan
meek 1USA
Kukulkan
8,438
1,044
1,395
754
4,140
1,848
224
1,912
2,228
13,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
43,417
103
Minions Killed
108
0
Camps Cleared
0
1,001,912
Distance Traveled
927,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,120
712
7
1
0
171,027
0
W
Nu Wa
9,597
960
50
5
0
192,066
0
L
Freya
6,857
686
19
2
0
220,679
0
W
Khepri
8,356
836
4
0
0
192,441
0
L
Sobek
7,422
742
1
0
0
201,594
0
L
Morgan Le Fay
6,762
676
25
3
0
153,947
0
L
Loki
8,502
850
26
3
0
227,634
0
W
Heimdallr
9,944
994
31
3
0
188,662
0
L
Merlin
8,296
830
32
3
0
198,058
0
W
Kukulkan
8,400
840
16
2
0
183,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role