Player Matchup

Rama
Rama
Gold IV
TheGrizzlyy
Rama
Gold IV
Level 77
God Stats
65W - 63L
1,555 SR
Queue Stats
140W - 147L
1,532 MMR
Solo
Geb
Geb
Gold V
allmiteysmiter
Geb
Gold V
Level 88
God Stats
0W - 1L
1,568 SR
Queue Stats
11W - 14L
1,584 MMR
Solo
Raijin
Raijin
Gold V
eXistencetVL
Raijin
Gold V
Level 130
God Stats
0W - 3L
1,765 SR
Queue Stats
70W - 92L
1,573 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,629 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,565 SR
1,641 MMR
Cthulhu
Cthulhu
Gold V
FAKN FEENUS
Cthulhu
Gold V
Level 157
God Stats
2W - 1L
1,544 SR
Queue Stats
19W - 27L
1,515 MMR
Solo
Merlin
Merlin
Gold II
HinamizawaSyn
Merlin
Gold II
Level 129
God Stats
2W - 1L
1,647 SR
Queue Stats
153W - 130L
1,667 MMR
Party 1
Neith
Neith
Gold II
XxSYODxX
Neith
Gold II
Level 197
God Stats
46W - 54L
1,503 SR
Queue Stats
278W - 276L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
9,294
715
6,379
10,158
3,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
9,271
713
9,132
16,632
17,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
11
2 / 4 / 2
9,345
719
6,360
9,031
4,202
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayHorusThothHeraMulan

VS

Bans
ThorBacchusNe ZhaCharonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FAKN FEENUS
Cthulhu
13
3 / 0 / 10
10,629
818
10,668
12,977
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 6
11,235
864
13,013
8,684
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
XxSYODxX
Neith
14
4 / 2 / 6
10,744
826
8,241
7,575
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
13
13
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FAKN FEENUS
Cthulhu
3
0
10
8
W
6
2
6
4.5
L
1
4
3
0.63
W
Neith
XxSYODxX
Neith
4
2
6
3.5
L
1
5
3
0.5
L
Raijin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
31,922
35,821
Taken
29,236
25,914
Mitigated
20,448
2,483
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FAKN FEENUS
Cthulhu
10,668
351
428
2,503
12,977
14,030
182
5,804
6,500
32,568
567
W
13,013
758
0
1,990
8,684
3,499
758
4,556
3,818
49,421
0
L
6,379
5,271
0
1,000
10,158
3,719
11
6,861
3,121
0
33,251
W
Neith
XxSYODxX
Neith
8,241
1,920
0
2,384
7,575
2,919
1,915
4,082
3,145
0
39,026
L
9,132
857
349
926
16,632
17,993
0
9,427
6,648
28,745
0
L
Raijin
6,360
768
0
208
9,031
4,202
0
5,916
2,769
26,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
32,608
128
Minions Killed
170
0
Camps Cleared
0
675,623
Distance Traveled
749,933
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,629
818
43
3
0
255,828
7
W
Merlin
11,235
864
64
5
0
245,757
2
L
Rama
9,294
715
61
5
0
232,113
3
W
Neith
10,744
826
63
5
0
248,348
0
L
Geb
9,271
713
20
2
0
254,904
0
L
Raijin
9,345
719
47
4
0
188,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role