Player Matchup

Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Masters
KumbhasBackFlaps
Atlas
Masters
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 56L
2,659 MMR
Party 2
Thanatos
Thanatos
Grandmaster
OriginalSpectre
Thanatos
Grandmaster
Level 154
God Stats
4W - 4L
1,642 SR
Queue Stats
163W - 134L
3,484 MMR
Solo
Ullr
Ullr
Masters
XSlayerXBossX
Ullr
Masters
Level 183
God Stats
10W - 9L
1,790 SR
Queue Stats
256W - 223L
2,647 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
hopinthtmfforn
Morgan Le Fay
Grandmaster
Level 156
God Stats
5W - 3L
1,739 SR
Queue Stats
237W - 144L
3,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,634 SR
2,758 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,594 SR
2,033 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Masters
 
Kali
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
Hazy2028
Bacchus
Masters
Level 153
God Stats
114W - 84L
1,698 SR
Queue Stats
417W - 399L
2,427 MMR
Solo
Rama
Rama
Masters
ILoveDashboarrd
Rama
Masters
Level 87
God Stats
7W - 1L
1,771 SR
Queue Stats
101W - 83L
3,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 4
5,906
537
6,768
9,921
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 2
5,675
516
2,810
5,415
2,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
11
6 / 3 / 0
6,806
619
6,889
9,323
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 2
6,284
571
3,199
7,431
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
hopinthtmfforn
Morgan Le Fay
8
1 / 3 / 0
4,339
394
1,465
4,503
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CabrakanMaman BrigitteAwilixCamazotz

VS

Bans
VulcanRatatoskrSusanoZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 1
7,311
665
5,817
4,806
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
 
Kali
11
2 / 2 / 3
6,456
587
6,043
10,388
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
 
Aphrodite
10
0 / 0 / 4
6,424
584
2,149
4,665
2,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
Hazy2028
Bacchus
11
2 / 1 / 0
6,655
605
5,949
9,746
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 1
6,750
614
2,504
9,550
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
8
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
4
2
W
Merlin
 
Merlin
4
2
1
2.25
W
Kali
 
Kali
2
2
3
1.75
W
Aphrodite
 
Aphrodite
0
0
4
2
W
Bacchus
Hazy2028
Bacchus
2
1
0
2
W
0
3
1
0.17
L
1
0
2
2
L
Thanatos
6
3
0
2
L
0
1
2
1
L
Morgan Le Fay
hopinthtmfforn
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
22,462
36,593
Taken
39,155
16,212
Mitigated
22,007
15,691
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,768
2,474
0
4,627
9,921
5,363
0
4,303
4,808
0
31,691
W
Merlin
 
Merlin
5,817
690
0
497
4,806
1,794
279
1,049
3,757
58,095
344
W
Kali
 
Kali
6,043
3,496
0
2,566
10,388
3,887
0
413
9,922
0
59,434
W
Aphrodite
 
Aphrodite
2,149
465
2,215
2,786
4,665
2,865
167
1,028
3,637
11,857
0
W
Bacchus
Hazy2028
Bacchus
5,949
593
0
4,434
9,746
9,820
0
0
9,019
31,940
467
W
2,504
2,173
0
4,026
9,550
3,641
0
2,120
7,430
0
62,792
L
2,810
1,057
1,102
1,991
5,415
2,911
0
1,795
3,403
16,988
0
L
Thanatos
6,889
1,594
0
6,290
9,323
3,697
0
2,305
6,825
0
40,791
L
3,199
1,255
0
1,522
7,431
2,772
0
1,294
6,064
0
49,183
L
Morgan Le Fay
hopinthtmfforn
Morgan Le Fay
1,465
35
0
159
4,503
1,469
0
2,130
2,098
4,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
33,596
211
Minions Killed
361
0
Camps Cleared
0
919,469
Distance Traveled
1,102,502
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,906
537
46
4
0
195,881
0
W
Merlin
7,311
665
106
10
0
222,316
0
W
Kali
6,456
587
78
7
0
228,156
2
W
Aphrodite
6,424
584
8
1
0
244,561
1
W
Bacchus
6,655
605
51
5
0
205,260
0
W
Rama
6,750
614
118
11
0
202,209
1
L
Atlas
5,675
516
6
1
0
167,405
2
L
Thanatos
6,806
619
60
5
0
226,694
0
L
Ullr
6,284
571
96
9
0
195,907
2
L
Morgan Le Fay
4,339
394
3
0
0
133,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role