Player Matchup

Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
AdriHz8
Agni
Silver II
Level 107
God Stats
1W - 1L
1,583 SR
Queue Stats
27W - 30L
1,244 MMR
Party 1
Surtr
Surtr
Silver II
Ix-Ypsilxn-Ix
Surtr
Silver II
Level 157
God Stats
1W - 1L
1,652 SR
Queue Stats
154W - 169L
1,118 MMR
Solo
Sylvanus
Sylvanus
Silver II
cyclonetwinX
Sylvanus
Silver II
Level 47
God Stats
4W - 3L
1,666 SR
Queue Stats
89W - 94L
1,216 MMR
Solo
Arachne
Arachne
Silver II
joyso32
Arachne
Silver II
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,432 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,580 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,531 SR
1,221 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Silver IV
 
Atlas
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
IchibeHyosube
Pele
Gold III
Level 153
God Stats
4W - 6L
1,429 SR
Queue Stats
807W - 826L
1,463 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
TopTieredGent
Cu Chulainn
Gold V
Level 124
God Stats
4W - 3L
1,737 SR
Queue Stats
27W - 39L
1,285 MMR
Solo
Xbalanque
Xbalanque
Bronze I
ZeZo97
Xbalanque
Bronze I
Level 97
God Stats
36W - 39L
1,487 SR
Queue Stats
129W - 160L
355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,586
508
1,620
5,145
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
AdriHz8
Agni
11
1 / 2 / 0
5,848
532
2,768
5,224
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
5,662
515
3,435
10,270
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
cyclonetwinX
Sylvanus
9
0 / 0 / 1
5,634
512
1,325
6,721
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
joyso32
Arachne
11
1 / 4 / 1
5,871
534
4,007
10,802
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaThothAo KuangDanzaburou

VS

Bans
RamaMaman BrigitteThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
6,686
608
5,651
4,172
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
 
Atlas
8
0 / 1 / 1
5,507
501
2,984
6,460
4,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 1
6,226
566
4,756
7,557
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
TopTieredGent
Cu Chulainn
11
3 / 1 / 1
6,956
632
6,843
8,023
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ZeZo97
Xbalanque
10
0 / 0 / 2
5,655
514
2,642
3,234
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
9
10
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Janus
 
Janus
2
0
1
2.5
W
Atlas
 
Atlas
0
1
1
0.5
L
Agni
AdriHz8
Agni
1
2
0
0.5
W
4
0
1
4.5
L
0
3
1
0.17
W
Cu Chulainn
TopTieredGent
Cu Chulainn
3
1
1
3.5
W
Xbalanque
ZeZo97
Xbalanque
0
0
2
1
L
Sylvanus
cyclonetwinX
Sylvanus
0
0
1
0.5
L
Arachne
joyso32
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
22,876
38,162
Taken
29,446
18,485
Mitigated
15,592
14,427
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,620
1,145
0
1,760
5,145
1,750
0
1,250
3,895
0
48,494
W
Janus
 
Janus
5,651
241
0
731
4,172
1,475
0
2,036
2,136
55,732
0
W
Atlas
 
Atlas
2,984
1,581
0
1,712
6,460
4,501
0
1,242
5,218
19,134
0
L
Agni
AdriHz8
Agni
2,768
60
0
350
5,224
1,795
0
2,707
2,403
53,671
0
W
4,756
1,124
0
810
7,557
2,660
0
598
6,959
0
40,036
L
3,435
1,077
0
5,203
10,270
5,754
0
28
10,242
616
39,773
W
Cu Chulainn
TopTieredGent
Cu Chulainn
6,843
772
0
1,731
8,023
5,952
0
88
7,407
28
52,792
W
Xbalanque
ZeZo97
Xbalanque
2,642
350
0
2,156
3,234
1,004
0
217
3,017
0
41,839
L
Sylvanus
cyclonetwinX
Sylvanus
1,325
320
1,884
2,968
6,721
5,293
0
3,095
3,544
9,717
0
L
Arachne
joyso32
Arachne
4,007
3,015
0
2,262
10,802
3,893
0
1,325
9,415
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,601
Gold Earned
31,030
343
Minions Killed
368
0
Camps Cleared
0
1,037,516
Distance Traveled
1,089,017
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,586
508
92
8
0
185,219
0
W
Janus
6,686
608
119
11
0
239,905
1
W
Atlas
5,507
501
9
1
0
211,084
6
L
Agni
5,848
532
101
9
0
230,134
0
W
Pele
6,226
566
65
6
0
259,606
0
L
Surtr
5,662
515
66
6
0
201,153
0
W
Cu Chulainn
6,956
632
80
7
0
179,863
1
W
Xbalanque
5,655
514
95
9
0
198,559
1
L
Sylvanus
5,634
512
13
1
0
185,679
0
L
Arachne
5,871
534
71
6
0
235,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role