Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Daimao99
Sol
Level 157
God Stats
1W - 2L
1,649 SR
Queue Stats
41W - 35L
1,568 Elo+
Party 1
Thor
Thor
FaymousHate
Thor
Level 176
God Stats
3W - 1L
1,884 SR
Queue Stats
19W - 6L
1,775 Elo+
Party 1
Team Averages
Level 147
1,678 SR
1,614 Elo+

VS

Team Averages
Level 166
1,568 SR
1,557 Elo+
Hercules
Hercules
 
Hercules
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HebiShion
Nu Wa
Level 103
God Stats
16W - 7L
1,584 SR
Queue Stats
40W - 29L
1,550 Elo+
Party 2
Artemis
Artemis
Lujuriä
Artemis
Level 195
God Stats
1W - 0L
1,620 SR
Queue Stats
19W - 15L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 0
4,359
872
1,329
5,822
3,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
4,779
956
1,672
3,735
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

1
0 / 0 / 0
2,394
479
0
94
30

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 1 / 0
5,260
1,052
2,568
5,164
3,391
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nu Wa
HebiShion
Nu Wa
7
0 / 0 / 2
4,704
941
1,225
1,026
236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
Lujuriä
Artemis
7
0 / 0 / 2
4,764
953
4,558
2,707
853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
2
2
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Hercules
 
Hercules
2
1
0
2
L
1
1
0
1
L
0
0
0
0
W
Nu Wa
HebiShion
Nu Wa
0
0
2
1
W
Artemis
Lujuriä
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,001
Damage
8,351
9,651
Taken
8,897
4,811
Mitigated
4,480
3,274
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,329
544
0
1,752
5,822
3,763
0
964
4,708
0
8,536
W
Hercules
 
Hercules
2,568
898
0
1,063
5,164
3,391
112
1,060
4,104
0
12,162
L
1,672
844
0
1,522
3,735
1,018
0
332
3,252
15,352
0
L
0
0
0
0
94
30
0
94
0
0
0
W
Nu Wa
HebiShion
Nu Wa
1,225
536
0
383
1,026
236
711
159
867
8,026
0
W
Artemis
Lujuriä
Artemis
4,558
2,305
0
1,110
2,707
853
1,075
497
2,210
0
17,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,532
Gold Earned
14,728
35
Minions Killed
57
0
Camps Cleared
0
162,107
Distance Traveled
273,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,359
872
12
2
0
97,943
0
W
Hercules
5,260
1,052
15
3
0
117,391
0
L
Sol
4,779
956
23
5
0
64,164
0
L
Thor
2,394
479
0
0
0
0
0
W
Nu Wa
4,704
941
15
3
0
67,646
0
W
Artemis
4,764
953
27
5
0
87,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role