Player Matchup

Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Deathleppard444
Arachne
Level 49
God Stats
1W - 1L
1,340 SR
Queue Stats
8W - 10L
1,353 Elo+
Party 3
Nike
Nike
S2s2s2s2s2s2sd1
Nike
Level 12
God Stats
1W - 0L
1,205 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
шаlкo
Poseidon
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,695 Elo+
Party 1
Team Averages
Level 77
1,409 SR
1,510 Elo+

VS

Team Averages
Level 59
1,682 SR
1,509 Elo+
Charon
Charon
BIGBOI666111
Charon
Level 59
God Stats
1W - 1L
1,579 SR
Queue Stats
38W - 33L
1,553 Elo+
Party 4
Loki
Loki
DMTheory
Loki
Level 45
God Stats
6W - 7L
1,722 SR
Queue Stats
215W - 194L
1,499 Elo+
Party 2
Janus
Janus
Mingledsnail
Janus
Level 128
God Stats
7W - 7L
1,717 SR
Queue Stats
475W - 420L
1,498 Elo+
Party 2
Izanami
Izanami
TurtleAzure
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 4
Surtr
Surtr
pavonplumer
Surtr
Level 35
God Stats
4W - 3L
1,891 SR
Queue Stats
46W - 58L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 0
4,232
846
1,375
1,163
284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
7
2 / 1 / 0
3,743
749
3,506
6,305
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,362
672
682
3,265
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 3
3,749
750
1,958
4,305
1,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
шаlкo
Poseidon
7
1 / 0 / 0
3,977
795
2,034
1,744
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
2
0 / 1 / 0
2,796
559
180
1,667
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
6
0 / 3 / 0
3,482
696
1,639
4,818
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,717
743
690
2,258
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TurtleAzure
Izanami
2
0 / 0 / 0
2,694
539
198
1,085
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 0
3,749
750
3,557
6,391
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
W
Chaac
 
Chaac
2
1
0
2
L
Charon
0
1
0
0
L
Loki
0
3
0
0
W
0
0
0
0
L
0
1
0
0
W
1
0
3
2.5
L
Izanami
TurtleAzure
Izanami
0
0
0
0
L
1
1
0
1
W
Poseidon
шаlкo
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,555
Damage
6,264
16,782
Taken
16,219
8,104
Mitigated
5,344
5,936
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,375
883
0
353
1,163
284
0
67
1,096
0
18,950
W
Chaac
 
Chaac
3,506
550
0
2,975
6,305
4,491
0
192
6,113
0
20,961
L
Charon
180
29
0
555
1,667
723
0
0
1,667
2,136
0
L
Loki
1,639
644
0
1,466
4,818
1,214
0
273
4,545
0
14,185
W
682
544
0
702
3,265
956
0
133
3,132
0
15,629
L
690
133
0
444
2,258
723
0
1,761
497
20,529
0
W
1,958
724
0
1,305
4,305
1,961
0
141
4,164
0
14,252
L
Izanami
TurtleAzure
Izanami
198
140
0
382
1,085
187
0
0
1,085
0
5,757
L
3,557
1,789
0
2,692
6,391
2,497
0
0
6,391
288
19,242
W
Poseidon
шаlкo
Poseidon
2,034
307
0
601
1,744
412
0
469
1,187
23,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,063
Gold Earned
16,438
164
Minions Killed
129
0
Camps Cleared
0
560,125
Distance Traveled
403,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,232
846
39
8
0
85,966
0
W
Chaac
3,743
749
27
5
0
99,967
0
L
Charon
2,796
559
3
1
0
30,797
0
L
Loki
3,482
696
32
6
0
110,675
0
W
Arachne
3,362
672
33
7
0
140,759
1
L
Janus
3,717
743
55
11
0
132,969
0
W
Nike
3,749
750
22
4
0
101,386
0
L
Izanami
2,694
539
10
2
0
33,314
0
L
Surtr
3,749
750
29
6
0
95,880
0
W
Poseidon
3,977
795
43
9
0
132,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role