Player Matchup

Bacchus
Bacchus
FloydSnow
Bacchus
Level 104
God Stats
5W - 4L
1,546 SR
Queue Stats
15W - 15L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
PuppethLightning
Kukulkan
Level 86
God Stats
7W - 8L
1,590 SR
Queue Stats
14W - 14L
1,393 Elo+
Party 1
Neith
Neith
TigressStorm
Neith
Level 111
God Stats
3W - 2L
1,709 SR
Queue Stats
20W - 20L
1,444 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,414 Elo+

VS

Team Averages
Level 118
1,475 SR
1,367 Elo+
Vulcan
Vulcan
HuggableHare15
Vulcan
Level 120
God Stats
83W - 82L
1,462 SR
Queue Stats
139W - 158L
1,399 Elo+
Solo
Fenrir
Fenrir
JebBushesWeenie
Fenrir
Level 113
God Stats
5W - 5L
1,434 SR
Queue Stats
44W - 55L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
W LIKE A BOSS
Kumbhakarna
Level 122
God Stats
1W - 0L
1,530 SR
Queue Stats
4W - 5L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FloydSnow
Bacchus
10
0 / 4 / 3
8,393
646
4,479
15,102
18,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 7 / 1
9,163
705
5,820
9,081
3,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 2
9,491
730
10,337
8,973
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
10,638
818
14,709
6,041
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 4
9,871
759
10,765
11,894
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
W LIKE A BOSS
Kumbhakarna
13
3 / 0 / 7
9,879
760
3,352
11,264
10,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
13
13
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FloydSnow
Bacchus
0
4
3
0.38
W
5
1
8
9
W
5
2
4
3.5
L
2
7
1
0.36
L
1
2
2
1
W
Kumbhakarna
W LIKE A BOSS
Kumbhakarna
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
28,826
33,156
Taken
29,199
25,731
Mitigated
21,210
2,484
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FloydSnow
Bacchus
4,479
725
0
1,005
15,102
18,913
0
10,232
4,870
8,824
0
W
14,709
7,795
0
1,671
6,041
2,716
846
2,626
3,415
70,475
0
W
10,765
1,744
0
773
11,894
7,644
771
4,188
7,706
0
24,374
L
5,820
419
0
0
9,081
3,442
58
4,507
4,574
38,886
0
L
10,337
3,535
0
1,479
8,973
3,376
400
3,494
5,479
0
49,775
W
Kumbhakarna
W LIKE A BOSS
Kumbhakarna
3,352
411
34
2,108
11,264
10,850
21
3,663
7,601
10,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
30,388
126
Minions Killed
113
0
Camps Cleared
0
643,064
Distance Traveled
739,465
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,393
646
2
0
0
238,769
0
W
Vulcan
10,638
818
95
7
0
231,945
3
W
Fenrir
9,871
759
14
1
0
253,077
0
L
Kukulkan
9,163
705
71
5
0
184,485
0
L
Neith
9,491
730
53
4
0
219,810
1
W
Kumbhakarna
9,879
760
4
0
0
254,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role