Player Matchup

Atlas
Atlas
KDizzyXVII
Atlas
Level 125
God Stats
5W - 10L
1,222 SR
Queue Stats
223W - 196L
1,571 Elo+
Party 1
Nike
Nike
RandreaM9614
Nike
Level 170
God Stats
18W - 20L
1,553 SR
Queue Stats
749W - 824L
1,419 Elo+
Party 1
Arachne
Arachne
SOUL_ADRIFT
Arachne
Level 171
God Stats
37W - 18L
1,666 SR
Queue Stats
428W - 398L
1,486 Elo+
Solo
Freya
Freya
kmann_99
Freya
Level 182
God Stats
2W - 2L
1,717 SR
Queue Stats
287W - 362L
1,431 Elo+
Party 1
Anubis
Anubis
princesaltlife
Anubis
Level 60
God Stats
5W - 1L
1,582 SR
Queue Stats
70W - 109L
1,413 Elo+
Party 1
Team Averages
Level 142
1,548 SR
1,464 Elo+

VS

Team Averages
Level 128
1,543 SR
1,553 Elo+
Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
All The Anime
Kukulkan
Level 172
God Stats
2W - 2L
1,502 SR
Queue Stats
7W - 3L
1,630 Elo+
Party 2
Vamana
Vamana
BabyRocko
Vamana
Level 149
God Stats
5W - 6L
1,607 SR
Queue Stats
237W - 225L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
Joyuss
Gilgamesh
Level 107
God Stats
28W - 24L
1,541 SR
Queue Stats
653W - 608L
1,537 Elo+
Party 3
Lancelot
Lancelot
Sinners Requiem
Lancelot
Level 153
God Stats
3W - 4L
1,566 SR
Queue Stats
17W - 12L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 0 / 0
8,858
591
8,766
11,976
10,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 3
8,027
535
4,752
8,361
6,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SOUL_ADRIFT
Arachne
13
3 / 0 / 2
7,985
532
5,425
10,696
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
kmann_99
Freya
14
4 / 1 / 2
8,568
571
9,015
10,285
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 2
8,498
567
7,025
3,427
1,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 5 / 0
7,508
501
5,384
11,991
4,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
All The Anime
Kukulkan
12
0 / 5 / 0
7,097
473
2,875
8,033
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
BabyRocko
Vamana
13
0 / 0 / 0
7,604
507
4,802
14,268
10,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Joyuss
Gilgamesh
10
0 / 1 / 0
6,452
430
3,041
9,586
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
11
0 / 4 / 1
6,916
461
4,934
11,784
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
L
Kukulkan
All The Anime
Kukulkan
0
5
0
0
L
Vamana
BabyRocko
Vamana
0
0
0
0
L
Gilgamesh
Joyuss
Gilgamesh
0
1
0
0
W
Atlas
0
0
0
0
W
3
0
3
4.5
W
Arachne
SOUL_ADRIFT
Arachne
3
0
2
4
L
Lancelot
0
4
1
0.13
W
Freya
kmann_99
Freya
4
1
2
5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
21,036
44,745
Taken
55,662
28,472
Mitigated
29,584
22,203
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,384
2,285
0
2,865
11,991
4,827
0
6,363
5,628
0
53,177
L
Kukulkan
All The Anime
Kukulkan
2,875
143
0
254
8,033
2,767
0
2,011
6,022
67,846
0
L
Vamana
BabyRocko
Vamana
4,802
1,736
0
3,008
14,268
10,578
0
8,048
5,502
0
58,177
L
Gilgamesh
Joyuss
Gilgamesh
3,041
821
0
1,748
9,586
7,091
0
2,962
6,624
0
21,312
W
Atlas
8,766
3,588
0
5,966
11,976
10,288
406
0
11,976
68,861
0
W
4,752
199
0
2,757
8,361
6,913
0
1,687
6,674
0
32,098
W
Arachne
SOUL_ADRIFT
Arachne
5,425
4,355
0
4,232
10,696
5,427
0
589
10,107
0
69,228
L
Lancelot
4,934
983
0
703
11,784
4,321
0
4,704
7,080
0
49,993
W
Freya
kmann_99
Freya
9,015
2,506
0
6,504
10,285
4,064
0
0
10,285
59,307
2,524
W
7,025
437
0
2,744
3,427
1,780
0
599
2,828
68,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
35,577
530
Minions Killed
454
0
Camps Cleared
0
1,499,894
Distance Traveled
1,441,864
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,508
501
108
7
0
238,932
1
L
Kukulkan
7,097
473
114
8
0
290,435
6
L
Vamana
7,604
507
111
7
0
274,905
1
L
Gilgamesh
6,452
430
35
2
0
293,641
3
W
Atlas
8,858
591
130
9
0
284,370
3
W
Nike
8,027
535
50
3
0
309,874
3
W
Arachne
7,985
532
115
8
0
336,022
0
L
Lancelot
6,916
461
86
6
0
343,951
0
W
Freya
8,568
571
113
8
0
273,657
3
W
Anubis
8,498
567
122
8
0
295,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role