Player Matchup

Pele
Pele
Phtxm
Pele
Level 97
God Stats
27W - 18L
1,562 SR
Queue Stats
290W - 271L
1,439 Elo+
Party 4
Apollo
Apollo
TBKfck
Apollo
Level 146
God Stats
14W - 15L
1,537 SR
Queue Stats
336W - 319L
1,531 Elo+
Party 1
Vulcan
Vulcan
arusch05
Vulcan
Level 97
God Stats
10W - 12L
1,576 SR
Queue Stats
227W - 199L
1,514 Elo+
Solo
Mulan
Mulan
blazinghit
Mulan
Level 123
God Stats
1W - 4L
1,342 SR
Queue Stats
198W - 201L
1,463 Elo+
Party 4
Bacchus
Bacchus
calissdecriss
Bacchus
Level 144
God Stats
114W - 81L
1,578 SR
Queue Stats
331W - 312L
1,531 Elo+
Party 1
Team Averages
Level 121
1,519 SR
1,495 Elo+

VS

Team Averages
Level 100
1,552 SR
1,481 Elo+
Izanami
Izanami
Chickenmcbuff
Izanami
Level 60
God Stats
18W - 17L
1,594 SR
Queue Stats
92W - 88L
1,432 Elo+
Party 3
Bake Kujira
Bake Kujira
DunBrevur
Bake Kujira
Level 86
God Stats
5W - 12L
1,497 SR
Queue Stats
93W - 87L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
Jakiiy
Nu Wa
Level 101
God Stats
4W - 5L
1,615 SR
Queue Stats
100W - 102L
1,495 Elo+
Party 2
Nike
Nike
QWAEG
Nike
Level 105
God Stats
11W - 6L
1,650 SR
Queue Stats
77W - 65L
1,492 Elo+
Party 3
Ne Zha
Ne Zha
rendnd
Ne Zha
Level 148
God Stats
2W - 0L
1,403 SR
Queue Stats
110W - 101L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Phtxm
Pele
17
7 / 4 / 4
10,754
597
16,337
20,677
9,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
TBKfck
Apollo
16
4 / 1 / 1
9,840
547
10,634
13,136
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
arusch05
Vulcan
15
1 / 5 / 4
8,922
496
8,678
11,454
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
2 / 6 / 0
9,493
527
8,268
18,630
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
13
2 / 2 / 4
8,741
486
7,032
13,532
15,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 2 / 1
10,138
563
5,973
8,835
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
DunBrevur
Bake Kujira
15
1 / 4 / 5
9,248
514
7,624
19,148
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Nu Wa
Jakiiy
Nu Wa
16
4 / 2 / 3
10,267
570
12,229
8,682
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
QWAEG
Nike
17
6 / 3 / 4
11,194
622
15,544
16,995
16,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
rendnd
Ne Zha
16
5 / 5 / 3
9,548
530
11,194
19,874
9,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
16
Kills
18
18
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
2
1
1.25
W
Bake Kujira
DunBrevur
Bake Kujira
1
4
5
0.88
W
Nu Wa
Jakiiy
Nu Wa
4
2
3
2.75
L
Pele
Phtxm
Pele
7
4
4
2.25
W
Nike
QWAEG
Nike
6
3
4
2.67
L
Apollo
TBKfck
Apollo
4
1
1
4.5
L
Vulcan
arusch05
Vulcan
1
5
4
0.6
L
Mulan
2
6
0
0.33
L
Bacchus
2
2
4
2
W
Ne Zha
rendnd
Ne Zha
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,949
Damage
52,564
77,429
Taken
73,534
50,456
Mitigated
48,619
22,794
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,973
4,404
0
2,465
8,835
3,538
720
1,684
7,151
0
84,864
W
Bake Kujira
DunBrevur
Bake Kujira
7,624
3,658
0
2,738
19,148
16,328
0
5,957
13,191
43,035
0
W
Nu Wa
Jakiiy
Nu Wa
12,229
1,829
0
1,502
8,682
2,987
393
3,524
5,158
66,880
0
L
Pele
Phtxm
Pele
16,337
4,090
0
8,009
20,677
9,149
760
3,501
16,660
0
106,471
W
Nike
QWAEG
Nike
15,544
4,237
0
2,328
16,995
16,745
282
1,009
15,177
1,416
76,892
L
Apollo
TBKfck
Apollo
10,634
7,026
0
4,252
13,136
5,613
0
3,871
9,131
0
85,010
L
Vulcan
arusch05
Vulcan
8,678
975
0
1,874
11,454
4,731
200
4,472
6,575
69,339
0
L
Mulan
8,268
1,692
0
5,360
18,630
15,099
0
1,581
15,898
0
68,663
L
Bacchus
7,032
1,058
0
3,299
13,532
15,864
121
6,145
6,982
25,719
0
W
Ne Zha
rendnd
Ne Zha
11,194
4,612
0
6,627
19,874
9,021
0
3,536
16,338
0
80,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,750
Gold Earned
50,395
556
Minions Killed
545
0
Camps Cleared
0
1,777,886
Distance Traveled
1,772,220
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,138
563
140
8
0
353,084
0
W
Bake Kujira
9,248
514
57
3
0
351,282
4
W
Nu Wa
10,267
570
115
6
0
335,948
0
L
Pele
10,754
597
133
7
0
362,353
0
W
Nike
11,194
622
128
7
0
347,391
2
L
Apollo
9,840
547
157
9
0
358,846
4
L
Vulcan
8,922
496
124
7
0
355,108
3
L
Mulan
9,493
527
125
7
0
309,346
0
L
Bacchus
8,741
486
17
1
0
392,233
6
W
Ne Zha
9,548
530
105
6
0
384,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role