Player Matchup

Scylla
Scylla
Silver III
HAZ 00 NEAL
Scylla
Silver III
Level 149
God Stats
2W - 0L
1,775 SR
Queue Stats
62W - 78L
1,097 MMR
Party 1
Surtr
Surtr
Silver I
ShudMcMillan3
Surtr
Silver I
Level 122
God Stats
20W - 17L
1,579 SR
Queue Stats
184W - 196L
1,168 MMR
Party 2
Izanami
Izanami
Silver IV
Techronman3
Izanami
Silver IV
Level 124
God Stats
12W - 23L
1,424 SR
Queue Stats
232W - 259L
796 MMR
Party 2
Mercury
Mercury
Silver IV
breezi400
Mercury
Silver IV
Level 127
God Stats
3W - 4L
1,558 SR
Queue Stats
28W - 40L
1,009 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
pavo007
Zhong Kui
Silver II
Level 107
God Stats
11W - 5L
1,629 SR
Queue Stats
32W - 43L
1,052 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,593 SR
1,024 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,467 SR
1,122 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
Gunzoblade
Baba Yaga
Silver V
Level 162
God Stats
1W - 1L
1,496 SR
Queue Stats
58W - 75L
1,062 MMR
Solo
Neith
Neith
Silver III
JayS133per
Neith
Silver III
Level 169
God Stats
0W - 2L
1,525 SR
Queue Stats
34W - 62L
966 MMR
Solo
Achilles
Achilles
Silver III
PurpKoolAid-
Achilles
Silver III
Level 129
God Stats
32W - 33L
1,418 SR
Queue Stats
265W - 282L
1,009 MMR
Solo
Thanatos
Thanatos
Silver II
gofetch13
Thanatos
Silver II
Level 144
God Stats
15W - 21L
1,399 SR
Queue Stats
563W - 619L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 2 / 4
10,078
560
5,840
8,636
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 2
9,803
545
7,955
16,277
10,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Techronman3
Izanami
17
4 / 3 / 4
10,880
604
8,992
11,646
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
breezi400
Mercury
15
1 / 2 / 4
9,246
514
6,692
13,676
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
pavo007
Zhong Kui
14
3 / 3 / 2
9,574
532
7,474
14,335
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Maman BrigitteChernobogLokiJanus

VS

Bans
ArachneDanzaburouSun WukongAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 4 / 4
7,511
417
4,993
19,051
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Gunzoblade
Baba Yaga
16
4 / 1 / 2
9,798
544
5,893
6,147
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
14
5 / 1 / 2
8,998
500
9,305
11,358
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
PurpKoolAid-
Achilles
15
1 / 3 / 0
9,416
523
9,814
16,922
16,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
gofetch13
Thanatos
14
2 / 2 / 2
8,847
492
3,456
12,610
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
12
12
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
4
0.5
L
Baba Yaga
Gunzoblade
Baba Yaga
4
1
2
5
W
Scylla
2
2
4
2
L
Neith
5
1
2
6
L
Achilles
PurpKoolAid-
Achilles
1
3
0
0.33
W
1
2
2
1
W
Izanami
Techronman3
Izanami
4
3
4
2
W
Mercury
breezi400
Mercury
1
2
4
1.5
L
Thanatos
gofetch13
Thanatos
2
2
2
1.5
W
Zhong Kui
pavo007
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
33,461
64,570
Taken
66,088
38,182
Mitigated
44,335
19,042
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,993
748
0
1,629
19,051
14,251
0
4,517
14,534
0
43,566
L
Baba Yaga
Gunzoblade
Baba Yaga
5,893
163
0
1,484
6,147
3,634
1,485
1,305
4,842
78,519
0
W
Scylla
5,840
1,125
0
2,586
8,636
3,234
1,296
2,610
6,026
73,077
0
L
Neith
9,305
4,057
0
3,071
11,358
4,444
0
3,845
7,513
0
68,183
L
Achilles
PurpKoolAid-
Achilles
9,814
1,419
0
5,632
16,922
16,548
0
2,202
14,720
0
85,628
W
7,955
2,551
0
5,306
16,277
10,472
128
1,729
14,548
2,801
67,091
W
Izanami
Techronman3
Izanami
8,992
6,267
0
2,986
11,646
4,783
3,218
2,033
9,613
0
91,012
W
Mercury
breezi400
Mercury
6,692
4,318
0
2,775
13,676
5,194
146
1,911
11,765
0
71,302
L
Thanatos
gofetch13
Thanatos
3,456
532
0
9,125
12,610
5,458
0
2,023
10,587
0
73,012
W
Zhong Kui
pavo007
Zhong Kui
7,474
649
0
5,389
14,335
14,499
427
1,914
12,421
28,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
44,570
523
Minions Killed
530
0
Camps Cleared
0
1,718,896
Distance Traveled
1,638,691
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,511
417
41
2
0
340,836
11
L
Baba Yaga
9,798
544
125
7
0
333,861
0
W
Scylla
10,078
560
133
7
0
353,559
2
L
Neith
8,998
500
118
7
0
275,638
4
L
Achilles
9,416
523
146
8
0
331,444
6
W
Surtr
9,803
545
108
6
0
303,235
7
W
Izanami
10,880
604
156
9
0
322,151
0
W
Mercury
9,246
514
101
6
0
391,278
4
L
Thanatos
8,847
492
100
6
0
356,912
0
W
Zhong Kui
9,574
532
25
1
0
348,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role