Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
 
Thor
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
FrostyVosty75
Nike
Gold V
Level 144
God Stats
4W - 2L
1,563 SR
Queue Stats
43W - 51L
1,377 MMR
Solo
Kukulkan
Kukulkan
Gold III
slenderzz
Kukulkan
Gold III
Level 112
God Stats
16W - 10L
1,521 SR
Queue Stats
568W - 595L
1,397 MMR
Solo
Apollo
Apollo
Gold I
supermandan_
Apollo
Gold I
Level 189
God Stats
41W - 48L
1,568 SR
Queue Stats
521W - 516L
1,395 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,530 SR
1,434 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,501 SR
1,389 MMR
Aphrodite
Aphrodite
Silver II
ADAN127x
Aphrodite
Silver II
Level 126
God Stats
0W - 1L
1,769 SR
Queue Stats
20W - 25L
1,403 MMR
Solo
Xing Tian
Xing Tian
Bronze V
ICYTAWT
Xing Tian
Bronze V
Level 79
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 6L
1,400 MMR
Solo
Achilles
Achilles
Bronze III
JusBetterThanU-
Achilles
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Freya
Freya
Gold V
Pdood
Freya
Gold V
Level 159
God Stats
1W - 7L
1,411 SR
Queue Stats
300W - 305L
1,363 MMR
Solo
Chaac
Chaac
Gold V
iBxd Jg
Chaac
Gold V
Level 147
God Stats
4W - 5L
1,501 SR
Queue Stats
183W - 190L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 1
7,225
657
6,829
12,974
8,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
 
Thor
12
3 / 2 / 1
6,805
619
5,825
10,215
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
6,649
604
4,500
6,974
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
slenderzz
Kukulkan
13
3 / 1 / 3
7,394
672
8,244
4,463
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
11
4 / 1 / 1
6,954
632
6,195
5,853
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurGebMaman BrigitteThanatos

VS

Bans
MerlinThothAthenaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADAN127x
Aphrodite
11
3 / 4 / 0
6,298
573
4,520
9,947
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ICYTAWT
Xing Tian
8
1 / 1 / 0
5,244
477
2,844
8,114
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
11
0 / 3 / 0
5,505
500
7,724
11,157
12,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Pdood
Freya
7
0 / 4 / 1
4,721
429
2,828
6,738
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
iBxd Jg
Chaac
10
0 / 3 / 3
5,724
520
6,479
12,400
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
4
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
W
Thor
 
Thor
3
2
1
1.75
L
Aphrodite
ADAN127x
Aphrodite
3
4
0
0.75
W
2
0
3
3.5
L
Xing Tian
ICYTAWT
Xing Tian
1
1
0
1
L
Achilles
0
3
0
0
L
Freya
Pdood
Freya
0
4
1
0.13
L
Chaac
iBxd Jg
Chaac
0
3
3
0.5
W
Kukulkan
slenderzz
Kukulkan
3
1
3
4.5
W
Apollo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
24,395
40,479
Taken
48,356
21,566
Mitigated
31,417
10,710
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,829
851
0
5,490
12,974
8,780
0
827
11,105
148
53,424
W
Thor
 
Thor
5,825
910
0
730
10,215
3,933
0
2,929
7,152
0
52,150
L
Aphrodite
ADAN127x
Aphrodite
4,520
801
1,062
3,560
9,947
3,758
0
5,567
4,380
39,419
0
W
4,500
220
0
2,432
6,974
4,744
111
3,260
3,448
0
24,411
L
Xing Tian
ICYTAWT
Xing Tian
2,844
295
0
629
8,114
6,437
0
49
8,065
15,198
0
L
Achilles
7,724
1,704
0
4,576
11,157
12,470
0
148
11,009
1,904
44,051
L
Freya
Pdood
Freya
2,828
791
0
1,368
6,738
2,150
0
479
6,259
22,635
0
L
Chaac
iBxd Jg
Chaac
6,479
1,229
0
2,478
12,400
6,602
0
2,149
10,251
0
48,644
W
Kukulkan
slenderzz
Kukulkan
8,244
1,078
0
625
4,463
1,736
74
2,061
2,402
49,626
0
W
Apollo
6,195
4,854
0
1,433
5,853
2,373
872
1,626
4,128
0
43,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
27,492
357
Minions Killed
282
0
Camps Cleared
0
1,185,287
Distance Traveled
1,059,969
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,225
657
76
7
0
249,588
5
W
Thor
6,805
619
71
6
0
255,108
3
L
Aphrodite
6,298
573
77
7
0
207,871
1
W
Nike
6,649
604
21
2
0
245,108
6
L
Xing Tian
5,244
477
26
2
0
222,069
0
L
Achilles
5,505
500
69
6
0
219,414
0
L
Freya
4,721
429
46
4
0
168,621
0
L
Chaac
5,724
520
64
6
0
241,994
0
W
Kukulkan
7,394
672
101
9
0
235,631
0
W
Apollo
6,954
632
88
8
0
199,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role