Player Matchup

Janus
Janus
FeloVaz
Janus
Level 148
God Stats
19W - 15L
1,889 SR
Queue Stats
298W - 285L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
SharpeTheSergal
Baron Samedi
Level 119
God Stats
12W - 13L
1,532 SR
Queue Stats
230W - 201L
1,587 Elo+
Party 1
Medusa
Medusa
TsukiBeam
Medusa
Level 134
God Stats
7W - 5L
1,626 SR
Queue Stats
250W - 223L
1,600 Elo+
Party 1
Nox
Nox
asuna amane
Nox
Level 102
God Stats
35W - 23L
1,582 SR
Queue Stats
123W - 115L
1,467 Elo+
Party 1
Maman Brigitte
Maman Brigitte
syntheticfox7
Maman Brigitte
Level 98
God Stats
10W - 3L
1,706 SR
Queue Stats
142W - 119L
1,577 Elo+
Party 1
Team Averages
Level 120
1,667 SR
1,542 Elo+

VS

Team Averages
Level 120
1,545 SR
1,503 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EssionBlue
Baron Samedi
Level 99
God Stats
7W - 4L
1,725 SR
Queue Stats
124W - 108L
1,560 Elo+
Party 2
Maui
Maui
Reddmin
Maui
Level 126
God Stats
0W - 4L
1,480 SR
Queue Stats
283W - 262L
1,545 Elo+
Solo
Hercules
Hercules
VileAngel
Hercules
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,575 Elo+
Party 2
Janus
Janus
XyellowsnowX
Janus
Level 98
God Stats
2W - 3L
1,519 SR
Queue Stats
8W - 18L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FeloVaz
Janus
14
0 / 1 / 0
8,413
561
10,169
8,943
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SharpeTheSergal
Baron Samedi
15
1 / 1 / 1
8,627
575
4,384
6,494
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TsukiBeam
Medusa
13
4 / 2 / 1
7,586
506
7,838
9,192
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 4
7,439
496
3,762
7,495
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
syntheticfox7
Maman Brigitte
14
2 / 1 / 4
8,057
537
7,653
12,365
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 4 / 0
7,386
492
8,279
11,458
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
EssionBlue
Baron Samedi
11
0 / 2 / 2
7,105
474
4,769
7,348
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
Reddmin
Maui
15
1 / 0 / 0
8,860
591
5,593
13,946
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
VileAngel
Hercules
14
0 / 1 / 0
7,681
512
3,131
10,982
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 0
8,674
578
3,818
5,302
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
5
5
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
L
Baron Samedi
EssionBlue
Baron Samedi
0
2
2
0.5
W
Janus
FeloVaz
Janus
0
1
0
0
L
Maui
Reddmin
Maui
1
0
0
1
W
Baron Samedi
SharpeTheSergal
Baron Samedi
1
1
1
1.5
W
Medusa
TsukiBeam
Medusa
4
2
1
2.25
L
Hercules
VileAngel
Hercules
0
1
0
0
L
1
1
0
1
W
1
0
4
3
W
Maman Brigitte
syntheticfox7
Maman Brigitte
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
25,590
44,489
Taken
49,036
21,370
Mitigated
27,180
16,808
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,279
3,812
0
3,682
11,458
4,460
1,050
3,894
7,564
55,679
6,480
L
Baron Samedi
EssionBlue
Baron Samedi
4,769
638
380
2,942
7,348
6,586
116
2,729
4,603
20,771
0
W
Janus
FeloVaz
Janus
10,169
718
0
3,867
8,943
3,663
0
5,452
3,491
80,797
0
L
Maui
Reddmin
Maui
5,593
1,921
0
5,433
13,946
8,041
44
10,428
3,518
67,747
7,729
W
Baron Samedi
SharpeTheSergal
Baron Samedi
4,384
423
142
2,662
6,494
3,292
0
1,925
4,421
71,289
273
W
Medusa
TsukiBeam
Medusa
7,838
2,678
0
1,044
9,192
3,982
819
5,705
3,487
0
58,823
L
Hercules
VileAngel
Hercules
3,131
612
0
5,284
10,982
5,778
0
4,634
6,280
0
64,460
L
3,818
153
0
1,768
5,302
2,315
0
3,543
1,603
70,557
0
W
3,762
211
121
1,946
7,495
5,247
0
4,785
2,664
17,163
0
W
Maman Brigitte
syntheticfox7
Maman Brigitte
7,653
405
0
7,026
12,365
5,186
681
3,863
8,406
64,352
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
39,706
498
Minions Killed
516
0
Camps Cleared
0
1,607,973
Distance Traveled
1,493,458
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,386
492
109
7
0
238,570
0
L
Baron Samedi
7,105
474
32
2
0
296,683
4
W
Janus
8,413
561
142
9
0
320,869
2
L
Maui
8,860
591
135
9
0
306,541
4
W
Baron Samedi
8,627
575
139
9
0
302,488
0
W
Medusa
7,586
506
86
6
0
313,975
1
L
Hercules
7,681
512
97
6
0
333,359
4
L
Janus
8,674
578
143
10
0
318,305
5
W
Nox
7,439
496
33
2
0
298,590
8
W
Maman Brigitte
8,057
537
98
7
0
372,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role