Player Matchup

Fenrir
Fenrir
Atomic-_-Sweat
Fenrir
Level 128
God Stats
3W - 4L
1,482 SR
Queue Stats
241W - 225L
1,445 Elo+
Party 2
Martichoras
Martichoras
Chunkard
Martichoras
Level 108
God Stats
26W - 12L
1,699 SR
Queue Stats
863W - 723L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
NaqBot
Cu Chulainn
Level 121
God Stats
68W - 54L
1,610 SR
Queue Stats
457W - 407L
1,593 Elo+
Solo
Ymir
Ymir
brockliiii
Ymir
Level 126
God Stats
8W - 8L
1,476 SR
Queue Stats
226W - 188L
1,556 Elo+
Party 2
Persephone
Persephone
nmezero
Persephone
Level 109
God Stats
24W - 24L
1,499 SR
Queue Stats
912W - 785L
1,552 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,521 Elo+

VS

Team Averages
Level 110
1,463 SR
1,582 Elo+
Sobek
Sobek
BOONDOGLE
Sobek
Level 86
God Stats
5W - 3L
1,599 SR
Queue Stats
12W - 8L
1,555 Elo+
Party 1
Rama
Rama
Ebontiele
Rama
Level 101
God Stats
1W - 2L
1,591 SR
Queue Stats
16W - 9L
1,617 Elo+
Party 1
Sol
Sol
Kiwicobb
Sol
Level 140
God Stats
0W - 3L
1,414 SR
Queue Stats
11W - 11L
1,532 Elo+
Solo
Nemesis
Nemesis
Kυdos
Nemesis
Level 155
God Stats
0W - 2L
1,238 SR
Queue Stats
39W - 22L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
VulturineTuba78
Kukulkan
Level 68
God Stats
1W - 1L
1,471 SR
Queue Stats
23W - 14L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,893
574
6,299
8,966
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Chunkard
Martichoras
13
2 / 1 / 2
7,693
641
5,252
5,170
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
NaqBot
Cu Chulainn
13
6 / 1 / 1
8,283
690
7,558
9,406
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
3 / 1 / 3
6,335
528
5,077
8,430
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
nmezero
Persephone
12
1 / 0 / 4
7,846
654
4,906
4,997
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOONDOGLE
Sobek
9
2 / 2 / 1
6,029
502
3,391
11,555
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
11
0 / 3 / 0
6,202
517
1,799
6,635
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 0
5,057
421
1,908
6,975
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Kυdos
Nemesis
13
2 / 3 / 4
7,287
607
6,194
11,825
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
1 / 3 / 3
6,913
576
4,467
7,448
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
5
6
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Sobek
BOONDOGLE
Sobek
2
2
1
1.25
W
Martichoras
Chunkard
Martichoras
2
1
2
3
L
Rama
0
3
0
0
L
0
5
0
0
L
Nemesis
Kυdos
Nemesis
2
3
4
1.33
W
Cu Chulainn
NaqBot
Cu Chulainn
6
1
1
6.5
L
Kukulkan
1
3
3
0.83
W
3
1
3
4.5
W
Persephone
nmezero
Persephone
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
17,759
36,969
Taken
44,438
19,747
Mitigated
20,795
9,732
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,299
1,525
0
2,429
8,966
3,499
0
2,254
6,712
0
44,173
L
Sobek
BOONDOGLE
Sobek
3,391
621
0
4,333
11,555
8,083
0
3,144
8,411
15,071
0
W
Martichoras
Chunkard
Martichoras
5,252
2,208
0
1,883
5,170
2,187
66
1,145
4,025
0
68,332
L
Rama
1,799
1,332
0
2,128
6,635
2,407
0
1,124
5,511
0
44,643
L
1,908
975
0
1,554
6,975
2,551
0
0
6,975
19,244
2,274
L
Nemesis
Kυdos
Nemesis
6,194
3,024
0
1,576
11,825
4,656
0
3,222
8,603
0
65,643
W
Cu Chulainn
NaqBot
Cu Chulainn
7,558
670
0
1,840
9,406
6,445
19
1,936
7,470
0
59,009
L
Kukulkan
4,467
631
0
1,261
7,448
3,098
0
2,493
4,955
51,808
0
W
5,077
1,753
0
1,545
8,430
6,043
0
2,661
5,769
21,338
0
W
Persephone
nmezero
Persephone
4,906
597
0
2,035
4,997
1,573
0
1,593
3,404
57,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
31,488
418
Minions Killed
353
0
Camps Cleared
0
1,251,965
Distance Traveled
1,157,033
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,893
574
70
6
0
268,536
0
L
Sobek
6,029
502
18
2
0
274,000
4
W
Martichoras
7,693
641
127
11
0
225,730
0
L
Rama
6,202
517
97
8
0
215,761
0
L
Sol
5,057
421
38
3
0
143,851
0
L
Nemesis
7,287
607
103
9
0
288,273
0
W
Cu Chulainn
8,283
690
86
7
0
269,832
0
L
Kukulkan
6,913
576
97
8
0
235,148
2
W
Ymir
6,335
528
27
2
0
234,524
4
W
Persephone
7,846
654
108
9
0
253,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role