Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dazzzil
Anubis
Level 64
God Stats
0W - 2L
1,602 SR
Queue Stats
14W - 13L
1,383 Elo+
Solo
Ymir
Ymir
biizzz
Ymir
Level 127
God Stats
2W - 3L
1,344 SR
Queue Stats
6W - 9L
1,571 Elo+
Party 1
Team Averages
Level 98
1,482 SR
1,485 Elo+

VS

Team Averages
Level 100
1,527 SR
1,458 Elo+
Erlang Shen
Erlang Shen
Chiruno
Erlang Shen
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 416L
1,380 Elo+
Solo
Geb
Geb
Rdog00
Geb
Level 67
God Stats
2W - 4L
1,428 SR
Queue Stats
105W - 113L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
daviduchy
Morgan Le Fay
Level 128
God Stats
11W - 5L
1,653 SR
Queue Stats
17W - 9L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 8 / 3
10,956
685
9,043
18,279
5,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Dazzzil
Anubis
13
4 / 11 / 3
11,375
711
12,187
18,553
8,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
biizzz
Ymir
12
1 / 9 / 6
10,369
648
7,774
24,764
10,266
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chiruno
Erlang Shen
13
4 / 3 / 14
11,633
727
11,387
19,382
12,520
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Rdog00
Geb
14
2 / 4 / 17
12,297
769
10,041
17,525
11,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
daviduchy
Morgan Le Fay
18
22 / 0 / 4
16,326
1,020
34,975
13,162
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
28
28
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
3
0.44
W
Erlang Shen
Chiruno
Erlang Shen
4
3
14
3.67
L
Anubis
Dazzzil
Anubis
4
11
3
0.5
W
Geb
Rdog00
Geb
2
4
17
2.63
L
Ymir
biizzz
Ymir
1
9
6
0.44
W
Morgan Le Fay
daviduchy
Morgan Le Fay
22
0
4
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
56,403
61,596
Taken
50,069
24,258
Mitigated
29,387
6,574
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,043
7,466
0
567
18,279
5,829
0
12,588
5,208
0
39,371
W
Erlang Shen
Chiruno
Erlang Shen
11,387
5,395
0
3,270
19,382
12,520
0
10,767
8,615
0
29,454
L
Anubis
Dazzzil
Anubis
12,187
495
0
4,555
18,553
8,163
0
13,069
5,212
37,222
0
W
Geb
Rdog00
Geb
10,041
1,525
0
2,646
17,525
11,493
204
6,402
11,123
43,308
0
L
Ymir
biizzz
Ymir
7,774
1,855
0
1,452
24,764
10,266
0
18,326
5,673
27,822
0
W
Morgan Le Fay
daviduchy
Morgan Le Fay
34,975
2,185
0
1,723
13,162
5,374
1,505
4,062
9,100
92,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
40,256
114
Minions Killed
158
0
Camps Cleared
0
699,392
Distance Traveled
921,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,956
685
54
3
0
231,718
1
W
Erlang Shen
11,633
727
18
1
0
279,045
0
L
Anubis
11,375
711
39
2
0
239,900
0
W
Geb
12,297
769
27
2
0
327,477
0
L
Ymir
10,369
648
21
1
0
227,774
0
W
Morgan Le Fay
16,326
1,020
113
7
0
315,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role