Player Matchup

Fenrir
Fenrir
ChupapiFiushon
Fenrir
Level 64
God Stats
10W - 13L
1,462 SR
Queue Stats
79W - 106L
1,396 Elo+
Solo
Xing Tian
Xing Tian
Lunar Centurion
Xing Tian
Level 161
God Stats
7W - 2L
1,706 SR
Queue Stats
289W - 131L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
PumpkinLily9932
Nu Wa
Level 139
God Stats
7W - 5L
1,498 SR
Queue Stats
11W - 13L
1,406 Elo+
Party 2
Jormungandr
Jormungandr
Tigerlifez
Jormungandr
Level 105
God Stats
5W - 0L
1,499 SR
Queue Stats
14W - 17L
1,452 Elo+
Party 2
Tyr
Tyr
Untote Bear
Tyr
Level 126
God Stats
21W - 6L
1,804 SR
Queue Stats
258W - 104L
1,684 Elo+
Party 1
Team Averages
Level 119
1,594 SR
1,521 Elo+

VS

Team Averages
Level 107
1,548 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Quilxiris
Skadi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,437 Elo+
Solo
Bacchus
Bacchus
Slash-VanHalen
Bacchus
Level 115
God Stats
2W - 1L
1,738 SR
Queue Stats
46W - 46L
1,526 Elo+
Solo
Fenrir
Fenrir
Tame7z
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Hera
Hera
theflyMcDalphin
Hera
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,683
1,337
5,889
6,704
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Lunar Centurion
Xing Tian
12
2 / 0 / 8
7,519
1,504
3,640
3,384
3,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 0 / 6
6,441
1,288
4,326
631
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tigerlifez
Jormungandr
12
4 / 0 / 5
7,157
1,431
8,075
5,890
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 6
6,819
1,364
4,753
3,716
3,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

396

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 5 / 2
6,066
1,213
4,064
9,551
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Quilxiris
Skadi
10
0 / 3 / 1
5,781
1,156
1,913
7,894
2,930
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 2
6,614
1,323
3,235
4,952
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Tame7z
Fenrir
10
0 / 1 / 0
5,407
1,081
703
2,827
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 0
6,475
1,295
5,681
4,026
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
10
Kills
2
2
Deaths
10
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
2
0.2
W
2
2
4
2
W
Xing Tian
Lunar Centurion
Xing Tian
2
0
8
6
W
0
0
6
3
L
Skadi
Quilxiris
Skadi
0
3
1
0.17
L
0
0
2
1
L
Fenrir
Tame7z
Fenrir
0
1
0
0
W
Jormungandr
Tigerlifez
Jormungandr
4
0
5
6.5
W
2
0
6
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
15,596
20,325
Taken
29,250
16,110
Mitigated
13,808
2,806
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,064
48
1,015
1,469
9,551
4,089
0
4,325
5,104
21,486
0
W
5,889
1,404
0
761
6,704
2,928
0
4,439
2,265
0
10,871
W
Xing Tian
Lunar Centurion
Xing Tian
3,640
141
0
486
3,384
3,982
0
2,322
1,062
7,626
0
W
4,326
1,197
0
0
631
254
0
452
179
26,157
0
L
Skadi
Quilxiris
Skadi
1,913
1,326
0
0
7,894
2,930
0
3,989
3,737
0
6,815
L
3,235
396
0
888
4,952
4,327
0
3,450
1,315
13,364
0
L
Fenrir
Tame7z
Fenrir
703
131
0
0
2,827
1,116
0
1,228
1,515
0
1,464
W
Jormungandr
Tigerlifez
Jormungandr
8,075
1,751
0
570
5,890
5,100
0
3,435
2,455
21,504
0
W
4,753
345
0
989
3,716
3,846
0
2,332
1,384
0
7,980
L
5,681
1,281
0
0
4,026
1,346
0
2,360
1,538
19,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
30,343
105
Minions Killed
104
6
Camps Cleared
4
572,270
Distance Traveled
404,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,066
1,213
39
8
0
95,454
0
W
Fenrir
6,683
1,337
15
3
0
107,960
0
W
Xing Tian
7,519
1,504
9
2
1
116,973
0
W
Nu Wa
6,441
1,288
42
8
2
99,258
0
L
Skadi
5,781
1,156
12
2
2
84,240
0
L
Bacchus
6,614
1,323
15
3
1
104,411
0
L
Fenrir
5,407
1,081
1
0
0
30,649
0
W
Jormungandr
7,157
1,431
31
6
1
108,305
0
W
Tyr
6,819
1,364
8
2
2
139,774
0
L
Hera
6,475
1,295
37
7
1
89,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role