Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
OnBabyBruh
Chang'e
Level 122
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 14L
1,132 Elo+
Party 1
Cernunnos
Cernunnos
gamerflaws17
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,269 Elo+
Solo
Team Averages
Level 78
1,549 SR
1,300 Elo+

VS

Team Averages
Level 84
1,500 SR
1,444 Elo+
Mulan
Mulan
JeffryGaymer390
Mulan
Level 57
God Stats
7W - 3L
1,598 SR
Queue Stats
54W - 38L
1,527 Elo+
Solo
Ra
Ra
Live2pwn22
Ra
Level 108
God Stats
1W - 0L
1,236 SR
Queue Stats
60W - 67L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
venus627hulking
Ah Muzen Cab
Level 87
God Stats
9W - 3L
1,664 SR
Queue Stats
510W - 498L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 2 / 2
6,888
689
3,479
6,868
5,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
OnBabyBruh
Chang'e
11
4 / 2 / 0
8,218
822
7,257
8,331
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
gamerflaws17
Cernunnos
9
0 / 4 / 4
7,125
713
2,712
7,640
2,376
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
8,149
815
9,264
8,960
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 3
8,218
822
5,159
5,312
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
venus627hulking
Ah Muzen Cab
10
3 / 1 / 2
7,999
800
2,952
3,177
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
8
8
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
2
1
W
2
2
5
2.25
W
3
2
3
2.25
L
Chang'e
OnBabyBruh
Chang'e
4
2
0
2
L
Cernunnos
gamerflaws17
Cernunnos
0
4
4
0.5
W
Ah Muzen Cab
venus627hulking
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
17,375
22,839
Taken
17,449
10,521
Mitigated
9,734
3,412
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,479
1,084
29
1,086
6,868
5,207
0
2,372
4,453
0
12,312
W
9,264
972
0
1,762
8,960
6,125
0
3,315
5,373
0
21,346
W
5,159
937
420
850
5,312
2,291
102
2,105
3,044
36,239
0
L
Chang'e
OnBabyBruh
Chang'e
7,257
263
529
1,748
8,331
2,938
0
1,774
6,190
34,589
0
L
Cernunnos
gamerflaws17
Cernunnos
2,712
919
0
20
7,640
2,376
26
1,556
5,692
0
15,956
W
Ah Muzen Cab
venus627hulking
Ah Muzen Cab
2,952
1,355
0
155
3,177
1,318
290
1,633
1,438
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
24,366
111
Minions Killed
104
0
Camps Cleared
0
449,037
Distance Traveled
485,875
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,888
689
17
2
0
119,306
0
W
Mulan
8,149
815
22
2
0
194,139
3
W
Ra
8,218
822
62
6
0
184,718
0
L
Chang'e
8,218
822
66
7
0
172,548
0
L
Cernunnos
7,125
713
28
3
0
157,183
0
W
Ah Muzen Cab
7,999
800
20
2
0
107,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role