Player Matchup

Discordia
Discordia
CognacCapo
Discordia
Level 61
God Stats
12W - 7L
1,663 SR
Queue Stats
63W - 65L
1,461 Elo+
Party 1
King Arthur
King Arthur
Tempest_Janda27
King Arthur
Level 16
God Stats
1W - 3L
1,254 SR
Queue Stats
40W - 41L
1,311 Elo+
Party 3
Atlas
Atlas
ThunderKnight51
Atlas
Level 108
God Stats
1W - 3L
1,344 SR
Queue Stats
93W - 98L
1,354 Elo+
Party 3
Kukulkan
Kukulkan
ToneSliim
Kukulkan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 217L
1,468 Elo+
Party 1
Arachne
Arachne
WillieBuckets
Arachne
Level 88
God Stats
24W - 13L
1,713 SR
Queue Stats
107W - 97L
1,513 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,421 Elo+

VS

Team Averages
Level 135
1,557 SR
1,445 Elo+
The Morrigan
The Morrigan
AdoredWhistle65
The Morrigan
Level 123
God Stats
5W - 4L
1,481 SR
Queue Stats
77W - 77L
1,434 Elo+
Solo
Kukulkan
Kukulkan
GoldenDutch
Kukulkan
Level 129
God Stats
4W - 2L
1,629 SR
Queue Stats
92W - 79L
1,471 Elo+
Solo
Chaac
Chaac
JOfrayy
Chaac
Level 147
God Stats
1W - 1L
1,769 SR
Queue Stats
107W - 129L
1,434 Elo+
Party 2
Scylla
Scylla
Oukax
Scylla
Level 136
God Stats
3W - 6L
1,485 SR
Queue Stats
140W - 140L
1,427 Elo+
Party 2
Thanatos
Thanatos
kodaB
Thanatos
Level 138
God Stats
0W - 1L
1,423 SR
Queue Stats
21W - 20L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CognacCapo
Discordia
17
5 / 4 / 7
10,062
915
12,815
9,271
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Tempest_Janda27
King Arthur
15
1 / 5 / 4
8,394
763
2,215
12,178
9,580
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 3 / 13
9,655
878
7,134
11,816
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ToneSliim
Kukulkan
18
5 / 1 / 5
10,516
956
10,744
6,366
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
17
8 / 2 / 3
10,518
956
12,043
11,581
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdoredWhistle65
The Morrigan
15
1 / 7 / 7
8,806
801
8,521
9,659
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
GoldenDutch
Kukulkan
17
4 / 1 / 1
9,747
886
7,127
6,879
3,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
JOfrayy
Chaac
17
6 / 3 / 3
10,023
911
7,746
13,636
5,963
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Oukax
Scylla
16
1 / 1 / 6
9,084
826
7,486
9,264
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kodaB
Thanatos
16
2 / 7 / 7
9,392
854
6,855
13,809
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
19
Kills
14
15
Deaths
19
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AdoredWhistle65
The Morrigan
1
7
7
0.64
W
Discordia
CognacCapo
Discordia
5
4
7
2.13
L
Kukulkan
GoldenDutch
Kukulkan
4
1
1
4.5
L
Chaac
JOfrayy
Chaac
6
3
3
2.5
L
Scylla
Oukax
Scylla
1
1
6
4
W
King Arthur
Tempest_Janda27
King Arthur
1
5
4
0.6
W
0
3
13
2.17
W
Kukulkan
ToneSliim
Kukulkan
5
1
5
7.5
W
Arachne
8
2
3
4.75
L
Thanatos
kodaB
Thanatos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,951
Damage
37,735
51,212
Taken
53,247
34,771
Mitigated
23,552
5,588
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AdoredWhistle65
The Morrigan
8,521
1,054
0
455
9,659
3,845
0
5,355
3,911
22,439
2,061
W
Discordia
CognacCapo
Discordia
12,815
1,186
0
600
9,271
3,402
751
1,723
7,191
37,087
0
L
Kukulkan
GoldenDutch
Kukulkan
7,127
606
0
450
6,879
3,702
0
3,031
3,740
41,999
0
L
Chaac
JOfrayy
Chaac
7,746
787
0
2,898
13,636
5,963
0
9,476
4,109
0
26,559
L
Scylla
Oukax
Scylla
7,486
906
0
601
9,264
4,330
142
6,357
2,774
37,130
0
W
King Arthur
Tempest_Janda27
King Arthur
2,215
87
0
0
12,178
9,580
189
6,718
5,240
4,066
7,391
W
7,134
1,883
0
692
11,816
12,080
317
5,713
5,745
18,691
199
W
Kukulkan
ToneSliim
Kukulkan
10,744
667
0
250
6,366
2,925
85
2,316
3,999
52,907
0
W
Arachne
12,043
8,728
0
4,046
11,581
6,784
795
3,584
7,775
0
34,125
L
Thanatos
kodaB
Thanatos
6,855
1,846
0
3,736
13,809
5,712
0
6,486
7,080
0
22,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
47,052
247
Minions Killed
284
0
Camps Cleared
0
1,197,008
Distance Traveled
1,089,564
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,806
801
56
5
0
181,076
0
W
Discordia
10,062
915
55
5
0
224,374
0
L
Kukulkan
9,747
886
78
7
0
235,833
1
L
Chaac
10,023
911
35
3
0
246,024
11
L
Scylla
9,084
826
81
7
0
221,955
3
W
King Arthur
8,394
763
8
1
0
224,707
0
W
Atlas
9,655
878
29
3
0
231,433
0
W
Kukulkan
10,516
956
113
10
0
255,906
0
W
Arachne
10,518
956
42
4
0
260,588
0
L
Thanatos
9,392
854
34
3
0
204,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role