Player Matchup

Ymir
Ymir
DarkAngle88888
Ymir
Level 129
God Stats
13W - 6L
1,677 SR
Queue Stats
614W - 667L
1,414 Elo+
Party 2
Chaac
Chaac
Deathmaster5769
Chaac
Level 145
God Stats
10W - 11L
1,497 SR
Queue Stats
617W - 636L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
Golden_Hallway67
Jormungandr
Level 108
God Stats
3W - 7L
1,251 SR
Queue Stats
280W - 335L
1,374 Elo+
Solo
Ah Puch
Ah Puch
RekoSuav
Ah Puch
Level 106
God Stats
12W - 4L
1,726 SR
Queue Stats
390W - 424L
1,418 Elo+
Party 2
Kali
Kali
poisonousperidot
Kali
Level 63
God Stats
3W - 0L
1,805 SR
Queue Stats
128W - 150L
1,432 Elo+
Party 2
Team Averages
Level 110
1,591 SR
1,414 Elo+

VS

Team Averages
Level 96
1,543 SR
1,401 Elo+
Hachiman
Hachiman
B--Hopz
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,462 Elo+
Solo
Chernobog
Chernobog
Bukilus
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,368 Elo+
Solo
Anubis
Anubis
StrawberryP0cky
Anubis
Level 132
God Stats
1W - 1L
1,492 SR
Queue Stats
60W - 67L
1,466 Elo+
Solo
Camazotz
Camazotz
allie bandit
Camazotz
Level 26
God Stats
2W - 1L
1,795 SR
Queue Stats
52W - 78L
1,355 Elo+
Party 1
Cabrakan
Cabrakan
llchodyll
Cabrakan
Level 77
God Stats
1W - 3L
1,428 SR
Queue Stats
53W - 79L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
9,870
759
3,841
14,045
15,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 15
10,566
813
19,946
21,984
35,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Golden_Hallway67
Jormungandr
17
10 / 4 / 7
10,721
825
15,032
18,021
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ah Puch
RekoSuav
Ah Puch
19
5 / 0 / 15
11,295
869
18,928
8,029
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 12
9,590
738
6,913
11,134
5,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B--Hopz
Hachiman
15
3 / 4 / 5
8,863
682
13,564
9,864
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Bukilus
Chernobog
14
2 / 7 / 6
8,276
637
11,500
14,705
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 3 / 4
10,683
822
11,934
14,575
10,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
allie bandit
Camazotz
11
2 / 6 / 2
7,749
596
5,547
13,759
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
llchodyll
Cabrakan
15
2 / 5 / 8
9,191
707
5,760
16,913
23,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
25
Kills
14
14
Deaths
25
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
B--Hopz
Hachiman
3
4
5
1.38
L
Chernobog
Bukilus
Chernobog
2
7
6
0.71
W
1
3
15
2.83
W
6
4
15
3.38
W
Jormungandr
Golden_Hallway67
Jormungandr
10
4
7
3.38
W
Ah Puch
RekoSuav
Ah Puch
5
0
15
12.5
L
5
3
4
2.33
L
Camazotz
allie bandit
Camazotz
2
6
2
0.5
L
Cabrakan
llchodyll
Cabrakan
2
5
8
1.2
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,660
Damage
48,305
73,213
Taken
69,816
79,661
Mitigated
54,355
28,072
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
B--Hopz
Hachiman
13,564
5,784
600
299
9,864
5,426
0
4,194
5,568
0
22,952
L
Chernobog
Bukilus
Chernobog
11,500
6,519
810
2,393
14,705
7,756
0
6,577
7,885
0
19,174
W
3,841
903
1,215
2,367
14,045
15,642
610
3,110
10,935
13,645
0
W
19,946
2,456
3,224
8,238
21,984
35,608
413
3,848
18,136
0
39,063
W
Jormungandr
Golden_Hallway67
Jormungandr
15,032
2,242
128
3,475
18,021
18,951
248
3,652
14,369
27,655
1,317
W
Ah Puch
RekoSuav
Ah Puch
18,928
769
171
4,502
8,029
4,414
955
1,916
6,113
35,014
0
L
11,934
165
313
5,023
14,575
10,126
0
8,027
6,279
36,168
0
L
Camazotz
allie bandit
Camazotz
5,547
951
650
2,834
13,759
7,212
0
8,606
4,851
0
8,145
L
Cabrakan
llchodyll
Cabrakan
5,760
422
1,598
2,694
16,913
23,835
0
7,698
8,749
12,061
0
W
6,913
3,532
1,268
3,484
11,134
5,046
1,928
5,168
5,966
0
14,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
44,762
149
Minions Killed
132
0
Camps Cleared
0
1,229,025
Distance Traveled
937,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,863
682
32
2
0
139,753
0
L
Chernobog
8,276
637
25
2
0
184,424
0
W
Ymir
9,870
759
18
1
0
223,422
0
W
Chaac
10,566
813
37
3
0
257,079
0
W
Jormungandr
10,721
825
31
2
0
221,165
0
W
Ah Puch
11,295
869
44
3
0
278,571
0
L
Anubis
10,683
822
48
4
0
230,066
0
L
Camazotz
7,749
596
15
1
0
175,061
0
L
Cabrakan
9,191
707
12
1
0
207,712
0
W
Kali
9,590
738
19
1
0
248,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role