Player Matchup

Thanatos
Thanatos
Box The Goat
Thanatos
Level 105
God Stats
1W - 2L
1,748 SR
Queue Stats
49W - 48L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Fite The Goat
Baron Samedi
Level 140
God Stats
5W - 4L
1,380 SR
Queue Stats
95W - 87L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
JeezusTheGoat
Danzaburou
Level 135
God Stats
0W - 1L
1,327 SR
Queue Stats
78W - 72L
1,531 Elo+
Party 1
Team Averages
Level 127
1,485 SR
1,516 Elo+

VS

Team Averages
Level 125
1,412 SR
1,524 Elo+
Lancelot
Lancelot
BigChizu
Lancelot
Level 123
God Stats
1W - 0L
1,284 SR
Queue Stats
24W - 25L
1,541 Elo+
Party 2
Khepri
Khepri
LilKumbha
Khepri
Level 123
God Stats
5W - 7L
1,449 SR
Queue Stats
41W - 39L
1,503 Elo+
Party 2
Anubis
Anubis
TheGilgamesh7
Anubis
Level 128
God Stats
4W - 2L
1,504 SR
Queue Stats
48W - 44L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Box The Goat
Thanatos
7
1 / 6 / 3
6,718
746
3,219
6,739
3,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Fite The Goat
Baron Samedi
10
1 / 5 / 3
7,163
796
6,279
7,365
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JeezusTheGoat
Danzaburou
12
2 / 3 / 2
8,212
912
7,506
7,111
2,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigChizu
Lancelot
11
3 / 1 / 7
8,115
902
5,059
8,389
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
LilKumbha
Khepri
10
2 / 2 / 6
7,538
838
2,159
7,345
6,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 1 / 4
9,255
1,028
9,701
8,037
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
14
14
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BigChizu
Lancelot
3
1
7
6.5
L
Thanatos
Box The Goat
Thanatos
1
6
3
0.42
L
Baron Samedi
Fite The Goat
Baron Samedi
1
5
3
0.5
L
Danzaburou
JeezusTheGoat
Danzaburou
2
3
2
1
W
Khepri
LilKumbha
Khepri
2
2
6
2.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
16,919
21,215
Taken
23,771
7,669
Mitigated
16,208
4,341
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BigChizu
Lancelot
5,059
1,094
0
2,210
8,389
4,312
672
1,679
6,710
0
25,773
L
Thanatos
Box The Goat
Thanatos
3,219
1,379
0
1,724
6,739
3,373
0
4,307
2,432
0
10,092
L
Baron Samedi
Fite The Goat
Baron Samedi
6,279
348
701
1,179
7,365
1,974
0
4,692
2,673
25,778
0
L
Danzaburou
JeezusTheGoat
Danzaburou
7,506
3,888
0
737
7,111
2,322
474
3,293
3,818
0
31,012
W
Khepri
LilKumbha
Khepri
2,159
60
0
120
7,345
6,884
400
2,287
5,058
7,528
0
W
9,701
381
0
3,825
8,037
5,012
785
2,674
5,363
39,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,093
Gold Earned
24,908
94
Minions Killed
92
0
Camps Cleared
0
424,624
Distance Traveled
525,045
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,115
902
24
3
0
197,519
3
L
Thanatos
6,718
746
9
1
0
95,540
0
L
Baron Samedi
7,163
796
29
3
0
172,389
0
L
Danzaburou
8,212
912
56
6
0
156,695
0
W
Khepri
7,538
838
13
1
0
175,655
0
W
Anubis
9,255
1,028
55
6
0
151,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role