Player Matchup

Sobek
Sobek
BioHazard428
Sobek
Level 27
God Stats
0W - 1L
1,403 SR
Queue Stats
24W - 17L
1,599 Elo+
Party 1
Vulcan
Vulcan
CurtSkydiver928
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,625 Elo+
Solo
Apollo
Apollo
RoombaBiden
Apollo
Level 23
God Stats
1W - 3L
1,285 SR
Queue Stats
113W - 94L
1,670 Elo+
Solo
Athena
Athena
SurprisePriapism
Athena
Level 107
God Stats
1W - 2L
1,536 SR
Queue Stats
116W - 105L
1,536 Elo+
Party 1
Awilix
Awilix
whiteboyDelite
Awilix
Level 84
God Stats
0W - 1L
1,204 SR
Queue Stats
16W - 10L
1,604 Elo+
Party 1
Team Averages
Level 58
1,385 SR
1,607 Elo+

VS

Team Averages
Level 107
1,480 SR
1,496 Elo+
Bellona
Bellona
Kenshin_Omega
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,489 Elo+
Solo
Maui
Maui
MythicBrandon
Maui
Level 58
God Stats
1W - 0L
1,381 SR
Queue Stats
49W - 44L
1,515 Elo+
Solo
Set
Set
RealOGMolly
Set
Level 113
God Stats
28W - 17L
1,638 SR
Queue Stats
458W - 403L
1,537 Elo+
Solo
Janus
Janus
darien__beastin
Janus
Level 114
God Stats
4W - 1L
1,644 SR
Queue Stats
84W - 80L
1,572 Elo+
Solo
Loki
Loki
grilledcheese60
Loki
Level 103
God Stats
1W - 1L
1,237 SR
Queue Stats
223W - 288L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
7,392
739
4,216
15,339
17,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 5 / 2
7,580
758
9,865
8,997
3,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
9 / 7 / 3
10,349
1,035
13,402
14,652
8,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 6
7,961
796
4,585
15,400
16,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 4
7,001
700
4,898
11,256
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
7 / 4 / 19
9,251
925
10,993
14,448
16,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 22
8,600
860
6,482
10,530
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
10 / 3 / 13
9,621
962
13,315
13,183
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 2 / 19
9,595
960
18,569
5,691
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 22
8,548
855
9,114
8,234
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
124
10
Kills
29
31
Deaths
13
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
1
5
2
0.4
W
Bellona
7
4
19
4.13
W
1
1
22
12
W
10
3
13
5.5
L
Apollo
9
7
3
1.5
L
0
5
6
0.6
W
7
2
19
8.25
W
4
3
22
5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
58,473
65,644
Taken
52,086
50,011
Mitigated
45,419
10,730
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,216
347
911
1,456
15,339
17,539
49
6,386
8,953
7,720
265
L
9,865
4,515
452
758
8,997
3,549
778
3,290
5,707
22,677
0
W
Bellona
10,993
1,145
1,278
1,004
14,448
16,444
209
5,328
9,120
0
17,982
W
6,482
925
1,371
2,149
10,530
12,653
184
4,565
5,965
9,076
0
W
13,315
4,324
849
4,283
13,183
9,131
528
4,056
9,127
0
27,594
L
Apollo
13,402
8,557
0
1,929
14,652
8,047
140
4,965
9,687
0
27,740
L
4,585
1,253
1,253
1,705
15,400
16,571
192
8,299
7,101
11,647
0
W
18,569
1,180
1,702
768
5,691
3,386
1,114
2,244
3,447
43,712
0
W
9,114
954
874
1,037
8,234
3,805
637
2,208
6,026
0
15,176
L
4,898
1,298
1,284
982
11,256
4,305
475
2,111
9,145
0
9,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
45,615
100
Minions Killed
130
0
Camps Cleared
0
920,514
Distance Traveled
1,048,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,392
739
6
1
0
178,887
0
L
Vulcan
7,580
758
33
3
0
194,527
0
W
Bellona
9,251
925
14
1
0
207,189
0
W
Maui
8,600
860
5
1
0
210,153
0
W
Set
9,621
962
30
3
0
211,447
0
L
Apollo
10,349
1,035
30
3
0
158,561
0
L
Athena
7,961
796
23
2
0
199,717
0
W
Janus
9,595
960
66
7
0
200,554
0
W
Loki
8,548
855
15
2
0
219,429
0
L
Awilix
7,001
700
8
1
0
188,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role