Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GohanJr21
Neith
Level 108
God Stats
0W - 1L
1,482 SR
Queue Stats
49W - 58L
1,406 Elo+
Party 1
Bellona
Bellona
WaterSplashh
Bellona
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,471 Elo+
Party 2
Rama
Rama
g_alexandrino
Rama
Level 129
God Stats
1W - 3L
1,432 SR
Queue Stats
230W - 251L
1,491 Elo+
Solo
Cthulhu
Cthulhu
l Bradley I
Cthulhu
Level 115
God Stats
1W - 2L
1,739 SR
Queue Stats
211W - 222L
1,474 Elo+
Party 2
Team Averages
Level 114
1,531 SR
1,468 Elo+

VS

Team Averages
Level 131
1,419 SR
1,476 Elo+
Sylvanus
Sylvanus
Kimishi13
Sylvanus
Level 98
God Stats
1W - 2L
1,268 SR
Queue Stats
56W - 60L
1,445 Elo+
Solo
Fafnir
Fafnir
Kimjongillest420
Fafnir
Level 154
God Stats
8W - 12L
1,443 SR
Queue Stats
796W - 805L
1,523 Elo+
Solo
Camazotz
Camazotz
LovelyFawn74597
Camazotz
Level 144
God Stats
2W - 2L
1,292 SR
Queue Stats
277W - 295L
1,418 Elo+
Solo
Serqet
Serqet
SlinkMalink
Serqet
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,539 Elo+
Solo
Cabrakan
Cabrakan
romerage
Cabrakan
Level 185
God Stats
3W - 1L
1,595 SR
Queue Stats
244W - 243L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 0
7,126
891
5,215
8,430
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
GohanJr21
Neith
12
0 / 1 / 0
6,405
801
11,964
4,841
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
WaterSplashh
Bellona
8
0 / 2 / 0
5,569
696
1,980
4,357
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 0
6,438
805
8,728
6,718
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
l Bradley I
Cthulhu
9
0 / 2 / 0
6,134
767
3,772
5,565
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kimishi13
Sylvanus
13
3 / 0 / 5
7,916
990
3,266
8,395
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 0 / 5
7,775
972
8,764
10,508
12,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Camazotz
13
2 / 0 / 3
7,173
897
5,424
8,795
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
12
0 / 0 / 5
6,427
803
2,222
4,549
4,587
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
romerage
Cabrakan
11
0 / 0 / 7
6,445
806
5,705
8,826
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
8
8
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Neith
GohanJr21
Neith
0
1
0
0
W
Sylvanus
Kimishi13
Sylvanus
3
0
5
5.5
W
3
0
5
5.5
W
Camazotz
2
0
3
3.5
W
Serqet
0
0
5
2.5
L
Bellona
WaterSplashh
Bellona
0
2
0
0
L
0
2
0
0
L
Cthulhu
l Bradley I
Cthulhu
0
2
0
0
W
Cabrakan
romerage
Cabrakan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
25,381
29,911
Taken
41,073
20,780
Mitigated
37,421
10,721
Healing
28,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,215
1,242
3,058
3,286
8,430
8,153
0
4,912
3,307
8,773
0
L
Neith
GohanJr21
Neith
11,964
2,484
0
1,534
4,841
1,818
0
2,276
2,325
0
27,394
W
Sylvanus
Kimishi13
Sylvanus
3,266
657
8,514
4,406
8,395
7,461
624
1,947
6,410
7,222
0
W
8,764
2,439
1,582
2,203
10,508
12,627
172
2,069
8,397
29,021
0
W
Camazotz
5,424
420
1,545
4,037
8,795
4,436
194
1,182
7,497
0
13,652
W
Serqet
2,222
306
1,312
1,036
4,549
4,587
421
1,730
2,781
0
4,761
L
Bellona
WaterSplashh
Bellona
1,980
337
17
203
4,357
3,379
0
2,477
1,802
0
4,194
L
8,728
7,371
306
1,199
6,718
2,911
0
4,533
1,952
0
16,983
L
Cthulhu
l Bradley I
Cthulhu
3,772
68
450
668
5,565
4,519
0
3,029
2,454
9,289
0
W
Cabrakan
romerage
Cabrakan
5,705
556
1,530
2,027
8,826
8,310
576
2,059
6,657
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
35,736
86
Minions Killed
99
0
Camps Cleared
0
723,899
Distance Traveled
837,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,126
891
17
2
0
164,320
0
L
Neith
6,405
801
26
3
0
172,327
0
W
Sylvanus
7,916
990
8
1
0
159,298
0
W
Fafnir
7,775
972
31
4
0
161,081
0
W
Camazotz
7,173
897
34
4
0
203,112
0
W
Serqet
6,427
803
9
1
0
174,145
0
L
Bellona
5,569
696
3
0
0
105,993
0
L
Rama
6,438
805
22
3
0
150,816
0
L
Cthulhu
6,134
767
18
2
0
130,443
0
W
Cabrakan
6,445
806
17
2
0
139,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role