Player Matchup

Jing Wei
Jing Wei
D3M0N1CK xTGx
Jing Wei
Level 142
God Stats
0W - 3L
1,174 SR
Queue Stats
129W - 159L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
DarklordofShehol
Baron Samedi
Level 42
God Stats
4W - 10L
1,266 SR
Queue Stats
242W - 355L
1,376 Elo+
Solo
Cabrakan
Cabrakan
SchnEviL-US
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 131L
1,554 Elo+
Party 1
Tiamat
Tiamat
StrawberryP0cky
Tiamat
Level 132
God Stats
2W - 5L
1,479 SR
Queue Stats
60W - 67L
1,479 Elo+
Solo
Cerberus
Cerberus
sourapple269
Cerberus
Level 110
God Stats
1W - 2L
1,524 SR
Queue Stats
161W - 202L
1,498 Elo+
Party 1
Team Averages
Level 105
1,389 SR
1,465 Elo+

VS

Team Averages
Level 86
1,641 SR
1,425 Elo+
Erlang Shen
Erlang Shen
BblueBbombB
Erlang Shen
Level 54
God Stats
3W - 1L
1,800 SR
Queue Stats
98W - 115L
1,402 Elo+
Solo
Martichoras
Martichoras
ChubbyBeast
Martichoras
Level 88
God Stats
4W - 1L
1,735 SR
Queue Stats
382W - 378L
1,466 Elo+
Solo
Vamana
Vamana
CrimsonTide014
Vamana
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 100L
1,386 Elo+
Solo
Artio
Artio
MalikTheHated
Artio
Level 121
God Stats
2W - 0L
1,762 SR
Queue Stats
20W - 22L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
mariosovo
Baba Yaga
Level 82
God Stats
5W - 3L
1,406 SR
Queue Stats
318W - 292L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D3M0N1CK xTGx
Jing Wei
17
8 / 10 / 4
9,975
907
10,373
16,923
6,779
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DarklordofShehol
Baron Samedi
13
3 / 4 / 9
8,153
741
12,024
9,894
4,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SchnEviL-US
Cabrakan
15
2 / 9 / 10
8,441
767
12,063
16,819
13,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 6 / 7
9,001
818
6,717
16,230
9,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sourapple269
Cerberus
16
4 / 7 / 8
9,324
848
10,794
20,427
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BblueBbombB
Erlang Shen
16
4 / 5 / 28
9,584
871
9,617
15,622
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
ChubbyBeast
Martichoras
19
11 / 3 / 17
11,582
1,053
21,532
11,287
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 4 / 16
10,538
958
13,287
14,829
16,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 7 / 23
9,936
903
6,677
17,325
18,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
mariosovo
Baba Yaga
18
10 / 2 / 22
11,231
1,021
20,487
12,622
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
142
21
Kills
36
36
Deaths
21
38
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BblueBbombB
Erlang Shen
4
5
28
3.6
W
Martichoras
ChubbyBeast
Martichoras
11
3
17
6.5
W
10
4
16
4.5
L
Jing Wei
D3M0N1CK xTGx
Jing Wei
8
10
4
1
L
Baron Samedi
DarklordofShehol
Baron Samedi
3
4
9
1.88
W
1
7
23
1.79
L
Cabrakan
SchnEviL-US
Cabrakan
2
9
10
0.78
L
4
6
7
1.25
W
Baba Yaga
mariosovo
Baba Yaga
10
2
22
10.5
L
Cerberus
sourapple269
Cerberus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,971
Damage
71,600
80,293
Taken
71,685
54,915
Mitigated
63,418
12,928
Healing
20,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BblueBbombB
Erlang Shen
9,617
4,294
487
3,094
15,622
16,249
412
7,689
7,933
0
11,239
W
Martichoras
ChubbyBeast
Martichoras
21,532
9,065
230
2,964
11,287
5,632
4,382
7,386
3,901
0
44,674
W
13,287
5,767
550
2,437
14,829
16,758
1,204
9,106
5,723
0
18,700
L
Jing Wei
D3M0N1CK xTGx
Jing Wei
10,373
8,063
9
1,051
16,923
6,779
675
6,499
10,127
0
19,278
L
Baron Samedi
DarklordofShehol
Baron Samedi
12,024
1,029
996
3,159
9,894
4,983
0
2,951
6,763
17,263
0
W
6,677
1,004
2,581
2,859
17,325
18,649
137
9,512
7,813
15,262
0
L
Cabrakan
SchnEviL-US
Cabrakan
12,063
599
14
1,117
16,819
13,720
0
6,435
9,701
22,439
0
L
6,717
283
0
2,823
16,230
9,026
0
4,057
11,714
13,715
0
W
Baba Yaga
mariosovo
Baba Yaga
20,487
4,392
1,984
3,611
12,622
6,130
2,168
7,260
5,362
37,018
0
L
Cerberus
sourapple269
Cerberus
10,794
735
108
3,651
20,427
20,407
230
7,222
12,507
24,724
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
52,871
112
Minions Killed
133
0
Camps Cleared
0
805,738
Distance Traveled
1,065,483
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,584
871
4
0
0
217,150
0
W
Martichoras
11,582
1,053
63
6
0
183,459
0
W
Vamana
10,538
958
15
1
0
229,303
0
L
Jing Wei
9,975
907
23
2
0
170,666
1
L
Baron Samedi
8,153
741
14
1
0
175,595
0
W
Artio
9,936
903
19
2
0
207,007
0
L
Cabrakan
8,441
767
24
2
0
140,014
0
L
Tiamat
9,001
818
20
2
0
192,584
0
W
Baba Yaga
11,231
1,021
32
3
0
228,564
0
L
Cerberus
9,324
848
31
3
0
126,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role