Player Matchup

Skadi
Skadi
MrFuzzUSA
Skadi
Level 129
God Stats
2W - 2L
1,629 SR
Queue Stats
43W - 46L
1,532 Elo+
Party 1
Maui
Maui
SoupDownloader
Maui
Level 69
God Stats
1W - 8L
1,280 SR
Queue Stats
27W - 29L
1,579 Elo+
Party 1
Ra
Ra
SweetYeet69
Ra
Level 104
God Stats
3W - 3L
1,528 SR
Queue Stats
17W - 19L
1,510 Elo+
Party 1
Team Averages
Level 101
1,479 SR
1,540 Elo+

VS

Team Averages
Level 132
1,480 SR
1,481 Elo+
Achilles
Achilles
DysIexicPenguin
Achilles
Level 124
God Stats
15W - 10L
1,482 SR
Queue Stats
22W - 26L
1,396 Elo+
Party 2
Ishtar
Ishtar
Introze
Ishtar
Level 158
God Stats
6W - 7L
1,472 SR
Queue Stats
36W - 41L
1,489 Elo+
Party 2
Discordia
Discordia
raptorqc1
Discordia
Level 114
God Stats
19W - 22L
1,486 SR
Queue Stats
90W - 72L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MrFuzzUSA
Skadi
10
2 / 4 / 1
7,670
767
6,103
9,058
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 2
7,187
719
4,269
9,741
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 3
7,231
723
4,648
6,654
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 2 / 5
8,000
800
6,274
9,264
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Introze
Ishtar
12
6 / 1 / 4
8,865
887
5,166
7,086
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
raptorqc1
Discordia
11
1 / 0 / 8
8,176
818
11,815
3,905
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
2
5
2.75
W
Ishtar
Introze
Ishtar
6
1
4
8
L
Skadi
MrFuzzUSA
Skadi
2
4
1
0.63
L
1
2
2
1
L
0
4
3
0.38
W
Discordia
raptorqc1
Discordia
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
23,255
25,453
Taken
20,255
12,945
Mitigated
11,563
3,373
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
6,274
900
152
2,062
9,264
7,380
882
3,320
5,474
0
21,118
W
Ishtar
Introze
Ishtar
5,166
3,226
0
1,996
7,086
2,805
792
2,784
4,155
0
26,120
L
Skadi
MrFuzzUSA
Skadi
6,103
2,895
0
0
9,058
2,705
0
3,331
5,203
0
30,417
L
4,269
516
412
894
9,741
8,139
0
4,767
4,344
4,637
0
L
4,648
404
954
1,113
6,654
2,101
0
2,956
3,466
31,102
0
W
Discordia
raptorqc1
Discordia
11,815
247
0
525
3,905
1,378
1,144
2,249
1,431
39,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
25,041
106
Minions Killed
115
0
Camps Cleared
0
521,555
Distance Traveled
559,137
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,000
800
17
2
0
200,793
0
W
Ishtar
8,865
887
43
4
0
166,190
0
L
Skadi
7,670
767
46
5
0
149,968
0
L
Maui
7,187
719
4
0
0
178,008
3
L
Ra
7,231
723
56
6
0
193,579
0
W
Discordia
8,176
818
55
6
0
192,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role