Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FRENCHY XVII
Mulan
Level 98
God Stats
13W - 6L
1,520 SR
Queue Stats
142W - 139L
1,424 Elo+
Party 1
Tiamat
Tiamat
Striker 615
Tiamat
Level 127
God Stats
3W - 2L
1,506 SR
Queue Stats
259W - 241L
1,461 Elo+
Party 1
Team Averages
Level 111
1,509 SR
1,462 Elo+

VS

Team Averages
Level 96
1,599 SR
1,440 Elo+
Neith
Neith
GRIZZLY775923
Neith
Level 89
God Stats
122W - 107L
1,539 SR
Queue Stats
457W - 477L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
LoudXLow
Baron Samedi
Level 109
God Stats
3W - 2L
1,759 SR
Queue Stats
32W - 25L
1,558 Elo+
Solo
Sylvanus
Sylvanus
TylerZD
Sylvanus
Level 89
God Stats
17W - 17L
1,500 SR
Queue Stats
309W - 301L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
10 / 0 / 3
9,867
987
14,132
5,529
2,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 11
7,912
791
6,107
10,848
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
2 / 1 / 8
7,864
786
6,087
7,160
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,803
680
2,870
10,167
3,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LoudXLow
Baron Samedi
8
1 / 6 / 0
6,484
648
5,491
8,723
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TylerZD
Sylvanus
10
1 / 3 / 0
6,694
669
2,681
10,776
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
3
3
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
3
11.5
W
1
2
11
3.25
L
1
4
0
0.25
L
Baron Samedi
LoudXLow
Baron Samedi
1
6
0
0.17
W
Tiamat
2
1
8
6
L
Sylvanus
TylerZD
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
11,042
23,537
Taken
29,666
15,663
Mitigated
12,146
3,638
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,132
417
0
0
5,529
2,108
682
1,547
3,982
53,272
0
W
6,107
341
0
1,031
10,848
7,057
24
3,708
7,140
0
22,869
L
2,870
1,149
0
100
10,167
3,593
0
5,799
4,085
0
16,896
L
Baron Samedi
LoudXLow
Baron Samedi
5,491
62
711
1,033
8,723
3,669
0
5,989
2,481
17,512
0
W
Tiamat
6,087
571
175
2,432
7,160
6,498
0
3,523
3,637
18,355
0
L
Sylvanus
TylerZD
Sylvanus
2,681
1,277
470
985
10,776
4,884
0
7,617
2,881
12,736
2,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
19,981
132
Minions Killed
65
0
Camps Cleared
0
543,881
Distance Traveled
460,821
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,867
987
96
10
0
179,630
1
W
Mulan
7,912
791
18
2
0
188,965
0
L
Neith
6,803
680
29
3
0
167,280
3
L
Baron Samedi
6,484
648
20
2
0
146,280
0
W
Tiamat
7,864
786
18
2
0
175,286
0
L
Sylvanus
6,694
669
16
2
0
147,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role