Player Matchup

Neith
Neith
Aywayy
Neith
Level 16
God Stats
2W - 3L
1,344 SR
Queue Stats
57W - 49L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
ZIGG33BRUH420
Gilgamesh
Level 46
God Stats
36W - 45L
1,411 SR
Queue Stats
109W - 131L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dynamic-skys20
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 2
Team Averages
Level 22
1,418 SR
1,429 Elo+

VS

Team Averages
Level 26
1,533 SR
1,270 Elo+
Ra
Ra
ChilliestZeus793
Ra
Level 8
God Stats
2W - 4L
1,724 SR
Queue Stats
4W - 13L
1,204 Elo+
Party 1
Ares
Ares
aras0626
Ares
Level 15
God Stats
1W - 6L
1,492 SR
Queue Stats
5W - 12L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
light-stage451
Sun Wukong
Level 54
God Stats
2W - 5L
1,384 SR
Queue Stats
39W - 45L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aywayy
Neith
14
4 / 3 / 3
12,073
755
11,550
11,964
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ZIGG33BRUH420
Gilgamesh
15
5 / 3 / 6
12,554
785
15,049
16,068
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
dynamic-skys20
Tsukuyomi
14
2 / 4 / 6
11,757
735
8,199
11,547
4,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
10,028
627
4,709
6,784
1,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
6 / 5 / 4
12,197
762
9,209
19,976
24,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
light-stage451
Sun Wukong
14
3 / 3 / 5
11,932
746
12,054
18,010
21,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
9
10
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Aywayy
Neith
4
3
3
1.83
L
0
3
4
0.67
W
Gilgamesh
ZIGG33BRUH420
Gilgamesh
5
3
6
2.67
L
Ares
6
5
4
1.6
W
Tsukuyomi
dynamic-skys20
Tsukuyomi
2
4
6
1.25
L
Sun Wukong
light-stage451
Sun Wukong
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
25,972
39,579
Taken
44,770
19,535
Mitigated
48,077
7,905
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aywayy
Neith
11,550
3,165
0
4,182
11,964
5,955
1,240
4,161
7,667
0
61,011
L
4,709
399
487
746
6,784
1,870
0
0
6,503
15,638
0
W
Gilgamesh
ZIGG33BRUH420
Gilgamesh
15,049
5,202
0
1,712
16,068
8,663
1,317
6,474
8,614
0
43,943
L
Ares
9,209
1,264
0
507
19,976
24,895
163
120
18,664
21,409
0
W
Tsukuyomi
dynamic-skys20
Tsukuyomi
8,199
1,730
0
2,011
11,547
4,917
283
4,650
6,824
0
39,613
L
Sun Wukong
light-stage451
Sun Wukong
12,054
1,563
0
1,887
18,010
21,312
58
117
16,901
1,308
47,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
34,157
169
Minions Killed
85
0
Camps Cleared
0
908,294
Distance Traveled
697,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,073
755
71
4
0
282,405
0
L
Ra
10,028
627
16
1
0
149,485
0
W
Gilgamesh
12,554
785
43
3
0
326,936
0
L
Ares
12,197
762
17
1
0
266,172
0
W
Tsukuyomi
11,757
735
55
3
0
298,953
0
L
Sun Wukong
11,932
746
52
3
0
281,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role