Player Matchup

Scylla
Scylla
Gold V
Hawk Pride319
Scylla
Gold V
Level 190
God Stats
42W - 44L
1,521 SR
Queue Stats
771W - 799L
1,206 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Oryius
Tsukuyomi
Silver I
Level 80
God Stats
6W - 4L
1,229 SR
Queue Stats
104W - 117L
1,119 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Tizzlpit3
Sun Wukong
Silver I
Level 88
God Stats
5W - 8L
1,431 SR
Queue Stats
113W - 117L
1,117 MMR
Solo
Atlas
Atlas
Silver III
YeetusDaFetus669
Atlas
Silver III
Level 105
God Stats
3W - 4L
1,354 SR
Queue Stats
70W - 87L
907 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
alcoholiczac
Ah Muzen Cab
Gold V
Level 98
God Stats
6W - 3L
1,453 SR
Queue Stats
50W - 56L
1,331 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,397 SR
1,136 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,511 SR
1,138 MMR
Kuzenbo
Kuzenbo
Gold V
BimiTenpix
Kuzenbo
Gold V
Level 179
God Stats
6W - 5L
1,773 SR
Queue Stats
124W - 129L
1,141 MMR
Solo
Nemesis
Nemesis
Bronze IV
ItsNot_Shout
Nemesis
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,274 MMR
Party 1
Ishtar
Ishtar
Silver II
pavo007
Ishtar
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,052 MMR
Solo
Surtr
Surtr
Silver II
seamorebuttzz
Surtr
Silver II
Level 138
God Stats
6W - 5L
1,535 SR
Queue Stats
35W - 47L
1,158 MMR
Solo
Anubis
Anubis
Bronze V
yug_Isweat-_-
Anubis
Bronze V
Level 80
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 16L
1,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,082
644
5,666
5,302
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Oryius
Tsukuyomi
12
6 / 1 / 2
7,373
670
5,747
10,295
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Tizzlpit3
Sun Wukong
13
5 / 0 / 2
8,286
753
8,338
7,976
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 1 / 2
5,790
526
3,249
9,109
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
alcoholiczac
Ah Muzen Cab
10
1 / 0 / 1
6,181
562
5,072
4,310
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AchillesAresChironArachneKukulkan

VS

Bans
AthenaChernobogThanatosVulcanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BimiTenpix
Kuzenbo
8
1 / 2 / 2
5,667
515
3,409
10,555
8,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ItsNot_Shout
Nemesis
8
0 / 4 / 0
4,992
454
2,233
9,506
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
pavo007
Ishtar
11
2 / 2 / 0
6,029
548
2,869
7,343
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,928
539
3,129
11,807
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,126
466
2,867
7,128
2,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BimiTenpix
Kuzenbo
1
2
2
1
W
2
1
3
3.5
L
Nemesis
ItsNot_Shout
Nemesis
0
4
0
0
W
Tsukuyomi
Oryius
Tsukuyomi
6
1
2
7
W
Sun Wukong
Tizzlpit3
Sun Wukong
5
0
2
6
W
0
1
2
1
W
Ah Muzen Cab
alcoholiczac
Ah Muzen Cab
1
0
1
1.5
L
Ishtar
pavo007
Ishtar
2
2
0
1
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
14,507
36,992
Taken
46,339
17,437
Mitigated
22,671
13,074
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BimiTenpix
Kuzenbo
3,409
1,429
1,002
2,479
10,555
8,746
0
3,350
7,205
14,030
0
W
5,666
526
0
271
5,302
1,564
474
1,527
3,775
47,713
0
L
Nemesis
ItsNot_Shout
Nemesis
2,233
170
0
612
9,506
3,140
0
1,136
8,328
0
35,219
W
Tsukuyomi
Oryius
Tsukuyomi
5,747
1,725
0
5,479
10,295
3,687
181
2,003
8,292
0
49,585
W
Sun Wukong
Tizzlpit3
Sun Wukong
8,338
2,136
0
2,741
7,976
5,914
0
109
7,867
0
61,741
W
3,249
1,241
215
3,955
9,109
4,833
349
2,102
7,007
18,910
0
W
Ah Muzen Cab
alcoholiczac
Ah Muzen Cab
5,072
912
27
386
4,310
1,439
540
618
3,692
0
47,179
L
Ishtar
pavo007
Ishtar
2,869
1,582
0
1,906
7,343
2,708
0
1,614
5,729
0
37,493
L
3,129
1,466
0
4,847
11,807
5,289
0
0
11,031
1,344
41,986
L
2,867
164
0
1,683
7,128
2,788
0
2,815
4,313
28,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
27,742
391
Minions Killed
294
0
Camps Cleared
0
1,122,790
Distance Traveled
1,131,620
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,667
515
31
3
0
233,183
0
W
Scylla
7,082
644
86
8
0
220,802
0
L
Nemesis
4,992
454
60
5
0
265,956
0
W
Tsukuyomi
7,373
670
90
8
0
260,894
0
W
Sun Wukong
8,286
753
109
10
0
218,527
0
W
Atlas
5,790
526
30
3
0
199,294
1
W
Ah Muzen Cab
6,181
562
76
7
0
223,273
1
L
Ishtar
6,029
548
69
6
0
215,914
2
L
Surtr
5,928
539
92
8
0
215,646
2
L
Anubis
5,126
466
42
4
0
200,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role