Player Matchup

Medusa
Medusa
HattoriHanzo406
Medusa
Level 142
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
Jygg4lag
Sylvanus
Level 143
God Stats
2W - 0L
1,549 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
KAM1KAZ1 26
Sun Wukong
Level 117
God Stats
1W - 1L
1,590 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
VipersMight
Ne Zha
Level 124
God Stats
1W - 0L
1,570 SR
Queue Stats
19W - 21L
1,423 Elo+
Party 2
Discordia
Discordia
Windows545
Discordia
Level 68
God Stats
11W - 8L
1,597 SR
Queue Stats
289W - 274L
1,530 Elo+
Solo
Team Averages
Level 119
1,597 SR
1,454 Elo+

VS

Team Averages
Level 92
1,525 SR
1,483 Elo+
Charon
Charon
 
Charon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
IzzaBquizza
Odin
Level 106
God Stats
42W - 41L
1,538 SR
Queue Stats
665W - 631L
1,474 Elo+
Solo
Thanatos
Thanatos
JuanDanieldaniel
Thanatos
Level 93
God Stats
0W - 4L
1,493 SR
Queue Stats
153W - 132L
1,458 Elo+
Solo
Anubis
Anubis
juvetroppoforte
Anubis
Level 53
God Stats
40W - 33L
1,565 SR
Queue Stats
54W - 50L
1,502 Elo+
Party 1
Neith
Neith
pesadillatoxi
Neith
Level 101
God Stats
23W - 30L
1,528 SR
Queue Stats
320W - 299L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,064
538
10,272
9,443
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jygg4lag
Sylvanus
13
4 / 0 / 4
8,495
566
3,750
11,223
8,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
KAM1KAZ1 26
Sun Wukong
14
1 / 2 / 5
8,979
599
7,797
10,868
8,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
13
5 / 0 / 3
8,500
567
4,938
9,971
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Windows545
Discordia
14
4 / 0 / 4
8,922
595
14,636
3,804
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 1
6,704
447
2,442
8,899
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
6,043
403
3,365
9,102
7,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 2
6,533
436
3,056
14,825
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 2
6,970
465
5,757
14,445
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 0
7,547
503
7,467
10,805
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
3
3
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
W
4
1
5
6.5
L
0
1
1
0.5
L
0
5
2
0.2
W
Sylvanus
Jygg4lag
Sylvanus
4
0
4
6
W
Sun Wukong
KAM1KAZ1 26
Sun Wukong
1
2
5
1.75
W
Ne Zha
5
0
3
6.5
W
Discordia
Windows545
Discordia
4
0
4
6
L
1
6
2
0.33
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,393
Damage
22,087
45,309
Taken
58,076
25,074
Mitigated
29,511
14,291
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,442
162
0
1,488
8,899
6,210
150
3,434
5,319
20,837
0
W
10,272
4,429
0
2,276
9,443
3,852
2,987
1,991
7,452
0
63,382
L
3,365
789
0
2,798
9,102
7,595
0
37
9,063
0
28,346
L
3,056
679
0
7,911
14,825
5,385
0
4,991
9,576
0
48,664
W
Sylvanus
Jygg4lag
Sylvanus
3,750
429
3,079
3,746
11,223
8,396
417
1,970
9,253
20,865
0
W
Sun Wukong
KAM1KAZ1 26
Sun Wukong
7,797
1,676
0
2,130
10,868
8,188
83
998
9,870
0
65,434
W
Ne Zha
4,938
1,482
0
1,404
9,971
3,615
712
2,339
7,632
0
48,889
W
Discordia
Windows545
Discordia
14,636
1,017
0
1,656
3,804
1,023
405
1,328
2,476
55,522
0
L
5,757
483
0
5,760
14,445
6,523
48
6,766
7,199
56,639
0
L
7,467
1,974
0
2,668
10,805
3,798
311
2,270
8,533
0
63,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
33,797
378
Minions Killed
336
0
Camps Cleared
0
1,364,146
Distance Traveled
1,307,014
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,704
447
41
3
0
294,368
4
W
Medusa
8,064
538
85
6
0
255,840
0
L
Odin
6,043
403
44
3
0
200,826
0
L
Thanatos
6,533
436
79
5
0
281,406
0
W
Sylvanus
8,495
566
20
1
0
253,880
0
W
Sun Wukong
8,979
599
105
7
0
246,402
0
W
Ne Zha
8,500
567
68
5
0
313,535
0
W
Discordia
8,922
595
100
7
0
294,489
7
L
Anubis
6,970
465
72
5
0
261,895
0
L
Neith
7,547
503
100
7
0
268,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role