Player Matchup

Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Mandο
Thanatos
Masters
Level 231
God Stats
13W - 6L
1,847 SR
Queue Stats
312W - 293L
2,550 MMR
Party 1
Sobek
Sobek
Masters
NOMxCHYLD
Sobek
Masters
Level 129
God Stats
61W - 49L
1,698 SR
Queue Stats
631W - 601L
2,556 MMR
Solo
Agni
Agni
Masters
SuperSillyGoose
Agni
Masters
Level 118
God Stats
6W - 1L
2,051 SR
Queue Stats
112W - 73L
2,569 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,719 SR
2,135 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,734 SR
2,413 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
BeanieandWeenies
Janus
Masters
Level 243
God Stats
9W - 7L
1,620 SR
Queue Stats
307W - 276L
2,706 MMR
Party 2
Apollo
Apollo
Diamond III
Kariealornak
Apollo
Diamond III
Level 38
God Stats
17W - 0L
2,104 SR
Queue Stats
31W - 2L
2,705 MMR
Party 2
Odin
Odin
Masters
MomSexerMD
Odin
Masters
Level 107
God Stats
3W - 0L
1,802 SR
Queue Stats
219W - 178L
2,545 MMR
Solo
Shiva
Shiva
Masters
TrashOrTroll
Shiva
Masters
Level 161
God Stats
50W - 40L
1,645 SR
Queue Stats
241W - 212L
2,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 6 / 0
7,461
533
8,499
13,994
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ullr
 
Ullr
13
0 / 5 / 0
7,169
512
3,262
11,116
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Mandο
Thanatos
13
3 / 4 / 1
7,840
560
5,319
13,385
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
NOMxCHYLD
Sobek
8
0 / 6 / 1
5,866
419
2,971
17,491
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 3 / 0
7,726
552
2,220
6,380
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
LokiMaman BrigitteAphroditeAchilles

VS

Bans
AthenaThothKukulkanNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 1 / 6
8,635
617
7,850
12,090
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

14
6 / 0 / 6
8,746
625
7,158
1,263
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
15
10 / 1 / 5
9,594
685
13,199
10,694
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 1
8,375
598
8,708
11,919
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 9
7,948
568
6,140
9,273
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
24
24
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
0
0.17
L
Ullr
 
Ullr
0
5
0
0
W
Ne Zha
 
Ne Zha
4
1
6
7
W
6
0
6
9
W
Apollo
10
1
5
12.5
L
Thanatos
Mandο
Thanatos
3
4
1
0.88
W
3
1
1
3.5
L
Sobek
NOMxCHYLD
Sobek
0
6
1
0.08
L
0
3
0
0
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
43,055
62,366
Taken
45,239
34,998
Mitigated
30,030
15,715
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,499
2,687
0
3,710
13,994
11,952
0
303
12,925
0
55,829
L
Ullr
 
Ullr
3,262
1,162
0
931
11,116
3,496
0
746
10,370
0
63,371
W
Ne Zha
 
Ne Zha
7,850
3,058
0
6,712
12,090
4,881
0
926
11,164
0
78,466
W
7,158
746
0
136
1,263
519
63
113
1,150
67,057
0
W
Apollo
13,199
9,514
0
3,965
10,694
4,124
1,132
840
9,764
0
67,522
L
Thanatos
Mandο
Thanatos
5,319
1,112
0
7,357
13,385
4,410
0
1,267
12,034
0
50,493
W
8,708
2,791
0
3,622
11,919
13,062
0
73
11,142
0
60,818
L
Sobek
NOMxCHYLD
Sobek
2,971
339
0
3,092
17,491
12,914
0
3,523
13,917
11,399
0
L
2,220
339
0
625
6,380
2,226
0
1,319
5,061
73,585
700
W
6,140
1,118
213
2,871
9,273
7,444
0
3,448
5,825
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
43,298
437
Minions Killed
439
0
Camps Cleared
0
1,319,192
Distance Traveled
1,548,430
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,461
533
85
6
0
236,411
0
L
Ullr
7,169
512
110
8
0
249,188
0
W
Ne Zha
8,635
617
96
7
0
328,080
0
W
Janus
8,746
625
122
9
0
344,463
5
W
Apollo
9,594
685
99
7
0
323,211
0
L
Thanatos
7,840
560
85
6
0
314,236
0
W
Odin
8,375
598
92
7
0
267,666
3
L
Sobek
5,866
419
11
1
0
254,502
0
L
Agni
7,726
552
146
10
0
264,855
0
W
Shiva
7,948
568
30
2
0
285,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role