Player Matchup

Zeus
Zeus
Silver V
DaddyJROC1732
Zeus
Silver V
Level 125
God Stats
179W - 169L
1,461 SR
Queue Stats
305W - 367L
403 MMR
Solo
Anhur
Anhur
Silver III
GH4M
Anhur
Silver III
Level 62
God Stats
6W - 10L
1,506 SR
Queue Stats
115W - 140L
744 MMR
Solo
Ymir
Ymir
Silver V
Rickying
Ymir
Silver V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
641 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,489 SR
596 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 153
1,398 SR
605 MMR
Ah Puch
Ah Puch
Silver III
NickyBrickks89
Ah Puch
Silver III
Level 159
God Stats
154W - 146L
1,445 SR
Queue Stats
549W - 584L
843 MMR
Solo
Izanami
Izanami
Bronze III
WiseGoldfinger
Izanami
Bronze III
Level 147
God Stats
0W - 2L
1,232 SR
Queue Stats
85W - 159L
256 MMR
Solo
Guan Yu
Guan Yu
Silver IV
maju0492
Guan Yu
Silver IV
Level 152
God Stats
1W - 2L
1,516 SR
Queue Stats
87W - 115L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 4
14,104
830
20,697
15,603
5,125
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
GH4M
Anhur
14
3 / 2 / 9
12,183
717
14,052
15,175
4,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
2 / 3 / 11
12,987
764
12,297
22,894
29,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BastetAchillesAnubisDiscordiaAthena

VS

Bans
BacchusDanzaburouPoseidonAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
12,643
744
19,940
15,714
10,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 5 / 1
12,615
742
12,140
17,812
6,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
maju0492
Guan Yu
14
3 / 3 / 5
12,717
748
12,495
22,875
22,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
9
9
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
W
Anhur
GH4M
Anhur
3
2
9
3.75
L
3
6
5
0.92
W
Ymir
2
3
11
2.5
L
3
5
1
0.7
L
Guan Yu
maju0492
Guan Yu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,046
Damage
44,575
53,672
Taken
56,401
39,028
Mitigated
39,504
9,057
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,697
2,629
0
1,464
15,603
5,125
672
5,905
9,698
74,424
0
W
Anhur
GH4M
Anhur
14,052
9,315
0
5,581
15,175
4,767
2,793
6,954
8,221
0
35,802
L
19,940
570
183
1,381
15,714
10,627
756
11,768
3,946
63,020
0
W
Ymir
12,297
3,070
0
2,012
22,894
29,136
27
7,521
15,373
38,900
0
L
12,140
6,446
410
1,129
17,812
6,872
2,065
12,938
4,874
0
52,488
L
Guan Yu
maju0492
Guan Yu
12,495
1,899
475
2,010
22,875
22,005
559
9,127
13,748
0
32,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
37,975
189
Minions Killed
144
0
Camps Cleared
0
889,370
Distance Traveled
821,535
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,104
830
105
6
0
297,404
0
W
Anhur
12,183
717
49
3
0
275,952
0
L
Ah Puch
12,643
744
69
4
0
253,336
2
W
Ymir
12,987
764
35
2
0
316,014
0
L
Izanami
12,615
742
44
3
0
250,307
3
L
Guan Yu
12,717
748
31
2
0
317,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role