Player Matchup

Cliodhna
Cliodhna
Divinefox60fps
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Party 1
Merlin
Merlin
SALAMIFLAKKO
Merlin
Level 61
God Stats
9W - 1L
1,820 SR
Queue Stats
240W - 149L
1,581 Elo+
Solo
Terra
Terra
kevixulo7
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 158L
1,385 Elo+
Party 1
Team Averages
Level 89
1,607 SR
1,394 Elo+

VS

Team Averages
Level 107
1,542 SR
1,399 Elo+
Kuzenbo
Kuzenbo
SebkatonFr
Kuzenbo
Level 95
God Stats
8W - 6L
1,672 SR
Queue Stats
52W - 51L
1,390 Elo+
Party 2
Maman Brigitte
Maman Brigitte
WarLucioKaton
Maman Brigitte
Level 66
God Stats
4W - 7L
1,375 SR
Queue Stats
22W - 28L
1,323 Elo+
Party 2
Hachiman
Hachiman
rohamcsiga
Hachiman
Level 159
God Stats
24W - 18L
1,577 SR
Queue Stats
219W - 211L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
4 / 1 / 6
10,275
790
6,932
9,239
4,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
14
4 / 1 / 6
10,628
818
13,972
5,744
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
kevixulo7
Terra
13
2 / 2 / 6
9,859
758
5,437
10,481
12,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SebkatonFr
Kuzenbo
10
0 / 4 / 3
8,867
682
4,814
13,138
15,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
WarLucioKaton
Maman Brigitte
10
1 / 5 / 2
9,135
703
5,480
9,322
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
rohamcsiga
Hachiman
12
3 / 1 / 1
9,659
743
8,661
9,533
3,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
1
6
7
W
Merlin
4
1
6
7
L
Kuzenbo
SebkatonFr
Kuzenbo
0
4
3
0.38
L
Maman Brigitte
WarLucioKaton
Maman Brigitte
1
5
2
0.4
W
Terra
kevixulo7
Terra
2
2
6
2.5
L
Hachiman
rohamcsiga
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
18,955
25,464
Taken
31,993
19,679
Mitigated
22,275
8,056
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
6,932
500
315
3,393
9,239
4,724
669
3,730
5,260
0
27,288
W
Merlin
13,972
571
0
211
5,744
2,373
730
2,406
3,136
57,506
0
L
Kuzenbo
SebkatonFr
Kuzenbo
4,814
2,079
0
1,774
13,138
15,818
13
7,679
5,459
21,750
0
L
Maman Brigitte
WarLucioKaton
Maman Brigitte
5,480
178
0
568
9,322
3,068
0
4,540
4,782
15,263
0
W
Terra
kevixulo7
Terra
5,437
829
1,018
3,119
10,481
12,582
330
4,136
6,220
20,947
0
L
Hachiman
rohamcsiga
Hachiman
8,661
5,975
0
1,946
9,533
3,389
0
7,427
2,106
0
39,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
27,661
136
Minions Killed
120
0
Camps Cleared
0
743,258
Distance Traveled
702,735
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,275
790
24
2
0
251,811
0
W
Merlin
10,628
818
87
7
0
248,589
0
L
Kuzenbo
8,867
682
36
3
0
233,470
8
L
Maman Brigitte
9,135
703
23
2
0
251,711
2
W
Terra
9,859
758
25
2
0
242,858
0
L
Hachiman
9,659
743
61
5
0
217,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role