Player Matchup

Izanami
Izanami
HattoriHanzo406
Izanami
Level 142
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaderabbit9059
Ao Kuang
Level 109
God Stats
21W - 31L
1,462 SR
Queue Stats
286W - 333L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Jygg4lag
Sylvanus
Level 143
God Stats
2W - 0L
1,304 SR
Queue Stats
4W - 5L
1,357 Elo+
Party 1
Mulan
Mulan
KAM1KAZ1 26
Mulan
Level 117
God Stats
1W - 0L
1,667 SR
Queue Stats
4W - 5L
1,357 Elo+
Party 1
Agni
Agni
VipersMight
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,407 Elo+
Party 1
Team Averages
Level 127
1,448 SR
1,386 Elo+

VS

Team Averages
Level 116
1,459 SR
1,418 Elo+
Charon
Charon
Haze_Wrld999
Charon
Level 39
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 13L
1,245 Elo+
Solo
Xbalanque
Xbalanque
Iamclanless
Xbalanque
Level 58
God Stats
0W - 1L
1,432 SR
Queue Stats
37W - 34L
1,476 Elo+
Party 2
Janus
Janus
Oblivisci
Janus
Level 181
God Stats
13W - 9L
1,612 SR
Queue Stats
111W - 108L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kittykatpokemon
Cu Chulainn
Level 144
God Stats
2W - 3L
1,429 SR
Queue Stats
47W - 50L
1,445 Elo+
Solo
Loki
Loki
m8itnasty69
Loki
Level 157
God Stats
8W - 10L
1,416 SR
Queue Stats
154W - 187L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,888
563
11,742
11,524
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
13
4 / 0 / 2
7,782
556
6,574
8,587
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Jygg4lag
Sylvanus
12
3 / 1 / 4
7,983
570
3,820
10,864
8,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 1
7,823
559
8,060
15,469
12,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 1 / 1
7,195
514
3,783
6,423
2,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 0
5,740
410
4,612
12,721
5,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Iamclanless
Xbalanque
11
0 / 5 / 1
6,365
455
3,822
9,056
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Oblivisci
Janus
13
2 / 1 / 0
7,975
570
4,194
5,197
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
kittykatpokemon
Cu Chulainn
13
2 / 3 / 0
8,128
581
13,948
15,513
11,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 1
7,307
522
5,130
11,272
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Charon
0
1
0
0
L
Xbalanque
Iamclanless
Xbalanque
0
5
1
0.1
W
Ao Kuang
4
0
2
5
W
Sylvanus
Jygg4lag
Sylvanus
3
1
4
5
W
2
2
1
1.25
L
Janus
Oblivisci
Janus
2
1
0
2
W
0
1
1
0.5
L
Cu Chulainn
kittykatpokemon
Cu Chulainn
2
3
0
0.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
31,706
52,867
Taken
53,759
30,222
Mitigated
26,554
20,724
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,742
8,352
0
4,317
11,524
4,591
875
3,225
8,299
0
71,774
L
Charon
4,612
1,543
139
3,050
12,721
5,823
279
1,105
11,616
27,524
0
L
Xbalanque
Iamclanless
Xbalanque
3,822
1,656
0
1,439
9,056
2,814
422
1,616
7,440
0
41,885
W
Ao Kuang
6,574
2,049
0
2,307
8,587
3,260
1,053
845
7,698
42,092
184
W
Sylvanus
Jygg4lag
Sylvanus
3,820
686
4,506
4,318
10,864
8,321
204
1,589
9,275
18,675
0
W
8,060
1,913
0
5,204
15,469
12,037
48
0
15,469
0
61,769
L
Janus
Oblivisci
Janus
4,194
100
0
750
5,197
2,092
398
4,344
853
62,458
0
W
3,783
284
0
72
6,423
2,013
0
2,883
3,320
52,327
0
L
Cu Chulainn
kittykatpokemon
Cu Chulainn
13,948
2,869
0
2,514
15,513
11,480
0
2,559
12,954
0
70,034
L
5,130
799
0
4,846
11,272
4,345
0
4,481
6,791
0
60,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
35,515
416
Minions Killed
434
0
Camps Cleared
0
1,280,667
Distance Traveled
1,326,392
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,888
563
112
8
0
229,390
0
L
Charon
5,740
410
34
2
0
248,375
0
L
Xbalanque
6,365
455
87
6
0
251,132
5
W
Ao Kuang
7,782
556
62
4
0
301,764
0
W
Sylvanus
7,983
570
28
2
0
267,987
0
W
Mulan
7,823
559
113
8
0
239,967
0
L
Janus
7,975
570
116
8
0
286,927
3
W
Agni
7,195
514
101
7
0
241,559
0
L
Cu Chulainn
8,128
581
107
8
0
239,593
3
L
Loki
7,307
522
90
6
0
300,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role