Player Matchup

Izanami
Izanami
Altrayu
Izanami
Level 79
God Stats
1W - 2L
1,506 SR
Queue Stats
13W - 10L
1,524 Elo+
Solo
Sol
Sol
DESIGNATI0NX
Sol
Level 103
God Stats
31W - 26L
1,610 SR
Queue Stats
539W - 520L
1,464 Elo+
Party 2
Bake Kujira
Bake Kujira
Marmas_Maraca
Bake Kujira
Level 128
God Stats
1W - 2L
1,354 SR
Queue Stats
29W - 21L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Vanistel69
Cthulhu
Level 137
God Stats
96W - 84L
1,565 SR
Queue Stats
229W - 224L
1,458 Elo+
Solo
Da Ji
Da Ji
it_be_ELASPEE
Da Ji
Level 129
God Stats
6W - 4L
1,649 SR
Queue Stats
24W - 15L
1,536 Elo+
Party 2
Team Averages
Level 115
1,537 SR
1,501 Elo+

VS

Team Averages
Level 107
1,549 SR
1,438 Elo+
Vulcan
Vulcan
Bakeweezy
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 122L
1,389 Elo+
Solo
Loki
Loki
Daft5829
Loki
Level 116
God Stats
13W - 13L
1,540 SR
Queue Stats
19W - 22L
1,418 Elo+
Party 1
Ullr
Ullr
VSILVERKINGV
Ullr
Level 152
God Stats
2W - 3L
1,572 SR
Queue Stats
24W - 22L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
Yescheffy
Sylvanus
Level 67
God Stats
4W - 5L
1,465 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 1
Bellona
Bellona
iTryKing12
Bellona
Level 112
God Stats
12W - 4L
1,670 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Altrayu
Izanami
14
2 / 3 / 0
8,191
431
11,869
11,228
3,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 2
9,870
519
7,303
11,250
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bake Kujira
Marmas_Maraca
Bake Kujira
13
0 / 2 / 2
8,527
449
10,163
15,980
16,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Vanistel69
Cthulhu
15
0 / 0 / 0
8,850
466
11,285
12,131
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 4 / 1
8,507
448
4,587
15,204
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bakeweezy
Vulcan
15
0 / 2 / 1
9,457
498
6,471
8,488
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
17
3 / 2 / 0
10,146
534
5,944
11,943
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 0
8,129
428
9,310
14,761
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Yescheffy
Sylvanus
13
0 / 2 / 2
8,672
456
4,712
19,445
17,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
iTryKing12
Bellona
17
0 / 0 / 0
10,663
561
6,183
17,505
14,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
11
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Altrayu
Izanami
2
3
0
0.67
W
Vulcan
Bakeweezy
Vulcan
0
2
1
0.25
L
2
2
2
1.5
W
Loki
3
2
0
1.5
L
Bake Kujira
Marmas_Maraca
Bake Kujira
0
2
2
0.5
W
2
1
0
2
L
Cthulhu
Vanistel69
Cthulhu
0
0
0
0
W
Sylvanus
Yescheffy
Sylvanus
0
2
2
0.5
W
Bellona
iTryKing12
Bellona
0
0
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
32,620
65,793
Taken
72,142
45,436
Mitigated
47,209
10,981
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Altrayu
Izanami
11,869
6,763
0
9
11,228
3,923
2,274
3,510
7,718
0
59,189
W
Vulcan
Bakeweezy
Vulcan
6,471
3,718
0
1,481
8,488
3,882
728
4,595
3,846
69,030
0
L
7,303
1,601
0
4,597
11,250
3,829
0
6,246
5,004
81,664
861
W
Loki
5,944
1,564
0
5,427
11,943
4,651
0
1,980
9,963
0
100,587
L
Bake Kujira
Marmas_Maraca
Bake Kujira
10,163
5,597
719
1,592
15,980
16,859
121
5,143
10,837
62,491
0
W
9,310
3,665
0
745
14,761
6,668
1,110
6,120
8,641
0
71,623
L
Cthulhu
Vanistel69
Cthulhu
11,285
756
0
2,567
12,131
15,329
0
612
11,519
66,727
515
W
Sylvanus
Yescheffy
Sylvanus
4,712
1,726
3,484
3,825
19,445
17,213
370
5,180
14,213
28,039
0
W
Bellona
iTryKing12
Bellona
6,183
2,379
0
8,684
17,505
14,795
464
8,799
7,243
0
89,224
L
4,587
1,037
277
1,220
15,204
5,496
0
2,207
12,997
0
60,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
47,067
475
Minions Killed
568
0
Camps Cleared
0
1,739,780
Distance Traveled
1,785,260
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,191
431
88
5
0
325,546
0
W
Vulcan
9,457
498
124
7
0
352,681
4
L
Sol
9,870
519
142
7
0
318,947
3
W
Loki
10,146
534
140
7
0
431,195
0
L
Bake Kujira
8,527
449
80
4
0
332,078
0
W
Ullr
8,129
428
100
5
0
340,386
0
L
Cthulhu
8,850
466
95
5
0
376,555
4
W
Sylvanus
8,672
456
39
2
0
318,328
0
W
Bellona
10,663
561
165
9
0
342,670
5
L
Da Ji
8,507
448
70
4
0
386,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role