Player Matchup

Sol
Sol
DarkzShadowz92
Sol
Level 63
God Stats
75W - 73L
1,473 SR
Queue Stats
229W - 211L
1,443 Elo+
Solo
Ra
Ra
JaysolMC
Ra
Level 124
God Stats
13W - 7L
1,510 SR
Queue Stats
565W - 560L
1,413 Elo+
Solo
Shiva
Shiva
KianIsBad
Shiva
Level 106
God Stats
2W - 5L
1,069 SR
Queue Stats
562W - 563L
1,431 Elo+
Party 2
Fenrir
Fenrir
SureFireBalls
Fenrir
Level 102
God Stats
2W - 3L
1,579 SR
Queue Stats
79W - 78L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Thic Muslims
Jormungandr
Level 123
God Stats
2W - 0L
1,738 SR
Queue Stats
429W - 426L
1,445 Elo+
Party 2
Team Averages
Level 104
1,474 SR
1,428 Elo+

VS

Team Averages
Level 130
1,478 SR
1,429 Elo+
Izanami
Izanami
LWallace1993
Izanami
Level 127
God Stats
6W - 14L
1,328 SR
Queue Stats
523W - 552L
1,371 Elo+
Solo
Chang'e
Chang'e
Muki_Tensei
Chang'e
Level 166
God Stats
3W - 4L
1,646 SR
Queue Stats
186W - 196L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
NardJWilly
Gilgamesh
Level 155
God Stats
2W - 11L
1,145 SR
Queue Stats
368W - 422L
1,396 Elo+
Solo
Cthulhu
Cthulhu
SolOnFire
Cthulhu
Level 121
God Stats
55W - 43L
1,579 SR
Queue Stats
173W - 159L
1,462 Elo+
Party 1
Surtr
Surtr
etbg802
Surtr
Level 79
God Stats
24W - 11L
1,692 SR
Queue Stats
106W - 90L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,983
499
15,311
16,793
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
6 / 8 / 8
11,462
573
14,879
15,552
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
KianIsBad
Shiva
17
8 / 1 / 18
12,223
611
21,709
22,152
30,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 2 / 13
12,063
603
14,210
21,805
12,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Thic Muslims
Jormungandr
17
6 / 3 / 7
11,604
580
22,148
26,275
22,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LWallace1993
Izanami
16
2 / 5 / 3
9,959
498
12,962
13,712
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Muki_Tensei
Chang'e
17
7 / 6 / 2
11,753
588
15,193
20,950
8,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NardJWilly
Gilgamesh
16
4 / 6 / 2
10,807
540
21,976
35,146
31,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SolOnFire
Cthulhu
12
2 / 8 / 4
8,577
429
15,959
24,885
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
etbg802
Surtr
15
3 / 8 / 1
9,653
483
8,140
24,308
11,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
33
Kills
18
18
Deaths
33
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
6
8
8
1.25
W
Shiva
KianIsBad
Shiva
8
1
18
17
L
Izanami
LWallace1993
Izanami
2
5
3
0.7
L
Chang'e
Muki_Tensei
Chang'e
7
6
2
1.33
L
Gilgamesh
NardJWilly
Gilgamesh
4
6
2
0.83
L
Cthulhu
SolOnFire
Cthulhu
2
8
4
0.5
W
9
2
13
7.75
W
Jormungandr
Thic Muslims
Jormungandr
6
3
7
3.17
L
Surtr
etbg802
Surtr
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,257
Damage
74,230
102,577
Taken
119,001
82,174
Mitigated
73,133
34,586
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,311
4,655
0
7,968
16,793
7,367
1,668
4,718
11,497
79,043
5,881
W
14,879
1,752
1,548
2,904
15,552
8,707
283
9,010
5,998
85,669
0
W
Shiva
KianIsBad
Shiva
21,709
3,315
1,324
7,058
22,152
30,494
49
7,938
13,302
1,063
52,248
L
Izanami
LWallace1993
Izanami
12,962
8,569
268
2,661
13,712
5,309
524
8,081
5,631
0
82,729
L
Chang'e
Muki_Tensei
Chang'e
15,193
633
933
7,102
20,950
8,452
3,146
8,446
12,504
84,739
645
L
Gilgamesh
NardJWilly
Gilgamesh
21,976
6,249
0
8,325
35,146
31,167
108
17,924
17,222
0
84,222
L
Cthulhu
SolOnFire
Cthulhu
15,959
1,651
352
3,814
24,885
16,441
0
11,308
13,577
34,107
388
W
14,210
2,840
0
5,097
21,805
12,887
192
6,715
14,835
30
109,850
W
Jormungandr
Thic Muslims
Jormungandr
22,148
6,095
0
8,687
26,275
22,719
209
4,675
21,309
89,982
756
L
Surtr
etbg802
Surtr
8,140
3,193
366
4,574
24,308
11,764
485
7,300
17,008
508
59,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,335
Gold Earned
50,749
542
Minions Killed
521
0
Camps Cleared
0
1,884,313
Distance Traveled
1,842,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,983
499
101
5
0
348,491
2
W
Ra
11,462
573
124
6
0
340,507
0
W
Shiva
12,223
611
63
3
0
432,631
0
L
Izanami
9,959
498
138
7
0
375,623
0
L
Chang'e
11,753
588
146
7
0
370,671
0
L
Gilgamesh
10,807
540
110
6
0
320,914
0
L
Cthulhu
8,577
429
45
2
0
355,127
0
W
Fenrir
12,063
603
123
6
0
444,920
0
W
Jormungandr
11,604
580
131
7
0
317,764
0
L
Surtr
9,653
483
82
4
0
420,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role