Player Matchup

Bacchus
Bacchus
Panchooherrera13
Bacchus
Level 64
God Stats
5W - 5L
1,552 SR
Queue Stats
182W - 226L
1,408 Elo+
Solo
Hun Batz
Hun Batz
PegarAki
Hun Batz
Level 192
God Stats
0W - 2L
1,242 SR
Queue Stats
103W - 136L
1,405 Elo+
Solo
Terra
Terra
SmithJ 13
Terra
Level 143
God Stats
2W - 3L
1,529 SR
Queue Stats
153W - 137L
1,473 Elo+
Party 1
Nike
Nike
TrashyCat8788
Nike
Level 127
God Stats
2W - 4L
1,641 SR
Queue Stats
82W - 114L
1,392 Elo+
Solo
Atlas
Atlas
kpshowinit11
Atlas
Level 121
God Stats
3W - 3L
1,415 SR
Queue Stats
175W - 155L
1,473 Elo+
Party 1
Team Averages
Level 129
1,476 SR
1,430 Elo+

VS

Team Averages
Level 89
1,484 SR
1,428 Elo+
Raijin
Raijin
KingSayko
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,326 Elo+
Solo
Agni
Agni
Maxmuscle99
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,623 Elo+
Solo
Janus
Janus
Sir_Goose_65
Janus
Level 119
God Stats
1W - 3L
1,100 SR
Queue Stats
61W - 89L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Youwont
Ah Muzen Cab
Level 64
God Stats
3W - 5L
1,417 SR
Queue Stats
167W - 237L
1,302 Elo+
Solo
Sylvanus
Sylvanus
tbiz6
Sylvanus
Level 118
God Stats
3W - 0L
1,901 SR
Queue Stats
132W - 129L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
7,885
876
7,240
9,021
11,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
PegarAki
Hun Batz
5
0 / 0 / 0
5,260
584
0
0
0
Terra
SmithJ 13
Terra
12
1 / 4 / 6
7,047
783
2,984
11,995
8,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 6 / 7
6,831
759
6,764
16,646
9,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 3 / 5
7,113
790
10,510
9,202
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KingSayko
Raijin
12
3 / 5 / 7
7,780
864
7,343
10,020
4,691
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 7
7,868
874
5,946
8,434
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 11
8,480
942
8,463
4,530
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Youwont
Ah Muzen Cab
16
6 / 1 / 7
9,280
1,031
12,971
7,987
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
tbiz6
Sylvanus
15
1 / 3 / 12
8,159
907
6,700
14,464
10,413
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
10
Kills
14
14
Deaths
13
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Raijin
KingSayko
Raijin
3
5
7
1.3
W
2
4
7
1.38
L
8
1
1
8.5
L
Hun Batz
PegarAki
Hun Batz
0
0
0
0
W
2
0
11
7.5
L
Terra
SmithJ 13
Terra
1
4
6
1
L
0
6
7
0.58
W
Ah Muzen Cab
Youwont
Ah Muzen Cab
6
1
7
9.5
L
1
3
5
1.17
W
Sylvanus
tbiz6
Sylvanus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,498
Damage
41,423
46,864
Taken
45,435
39,308
Mitigated
24,583
11,154
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
KingSayko
Raijin
7,343
540
832
1,183
10,020
4,691
1,260
4,968
5,052
16,281
0
W
5,946
745
0
893
8,434
3,439
1,744
2,780
5,654
14,996
0
L
7,240
192
450
3,114
9,021
11,141
0
5,925
3,096
17,193
0
L
Hun Batz
PegarAki
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
8,463
696
862
1,220
4,530
2,132
1,521
2,858
1,672
18,618
0
L
Terra
SmithJ 13
Terra
2,984
160
1,942
1,537
11,995
8,939
0
6,658
5,337
6,986
0
L
6,764
455
154
2,087
16,646
9,503
0
11,245
5,401
0
14,971
W
Ah Muzen Cab
Youwont
Ah Muzen Cab
12,971
3,339
789
1,500
7,987
3,908
1,136
3,624
4,363
0
32,322
L
10,510
3,706
701
1,169
9,202
9,725
0
4,624
4,578
19,558
0
W
Sylvanus
tbiz6
Sylvanus
6,700
1,346
6,637
4,648
14,464
10,413
1,058
6,504
7,960
12,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
41,567
84
Minions Killed
114
0
Camps Cleared
0
620,663
Distance Traveled
805,598
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,780
864
19
2
0
150,855
0
W
Agni
7,868
874
25
3
0
149,453
2
L
Bacchus
7,885
876
32
4
0
198,444
0
L
Hun Batz
5,260
584
0
0
0
0
0
W
Janus
8,480
942
25
3
0
187,443
0
L
Terra
7,047
783
10
1
0
141,859
0
L
Nike
6,831
759
22
2
0
130,069
0
W
Ah Muzen Cab
9,280
1,031
37
4
0
180,833
0
L
Atlas
7,113
790
20
2
0
150,291
0
W
Sylvanus
8,159
907
8
1
0
137,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role