Player Matchup

Janus
Janus
INSUFIxIENT
Janus
Level 89
God Stats
3W - 4L
1,560 SR
Queue Stats
93W - 94L
1,470 Elo+
Party 1
Bacchus
Bacchus
WigglyBow828313
Bacchus
Level 100
God Stats
10W - 9L
1,535 SR
Queue Stats
75W - 75L
1,495 Elo+
Party 1
Bastet
Bastet
siixu
Bastet
Level 67
God Stats
1W - 3L
1,172 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 1
Team Averages
Level 85
1,422 SR
1,465 Elo+

VS

Team Averages
Level 95
1,525 SR
1,453 Elo+
Baba Yaga
Baba Yaga
AsapSoulja
Baba Yaga
Level 63
God Stats
43W - 36L
1,617 SR
Queue Stats
172W - 173L
1,497 Elo+
Solo
Set
Set
Gregboh
Set
Level 106
God Stats
10W - 11L
1,416 SR
Queue Stats
149W - 151L
1,452 Elo+
Solo
Nu Wa
Nu Wa
PeroxideOdin21
Nu Wa
Level 115
God Stats
29W - 33L
1,543 SR
Queue Stats
370W - 375L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 7
8,947
895
4,117
4,692
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 2 / 9
8,931
893
6,791
9,236
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
siixu
Bastet
12
6 / 1 / 9
9,297
930
8,954
9,345
3,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AsapSoulja
Baba Yaga
9
1 / 2 / 1
7,318
732
4,668
4,752
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
10
5 / 7 / 0
8,392
839
6,315
9,827
4,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 8 / 4
7,060
706
5,329
9,069
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
6
6
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AsapSoulja
Baba Yaga
1
2
1
0.75
L
Set
5
7
0
0.71
W
5
3
7
2.83
L
0
8
4
0.25
W
6
2
9
5.25
W
Bastet
siixu
Bastet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
16,312
23,273
Taken
23,648
13,327
Mitigated
8,926
5,934
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AsapSoulja
Baba Yaga
4,668
171
0
948
4,752
2,016
0
1,895
2,857
20,856
0
L
Set
6,315
2,809
0
1,096
9,827
4,753
0
4,273
5,554
0
17,250
W
4,117
307
0
250
4,692
1,691
723
2,052
2,640
33,815
0
L
5,329
2,266
0
120
9,069
2,157
12
4,486
4,583
14,965
0
W
6,791
735
0
1,471
9,236
8,237
51
3,503
5,733
19,162
466
W
Bastet
siixu
Bastet
8,954
2,625
0
4,213
9,345
3,399
81
4,733
4,612
0
33,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
22,770
121
Minions Killed
70
0
Camps Cleared
0
603,532
Distance Traveled
432,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,318
732
32
3
0
148,484
0
L
Set
8,392
839
23
2
0
141,894
0
W
Janus
8,947
895
56
6
0
182,048
0
L
Nu Wa
7,060
706
15
2
0
141,661
1
W
Bacchus
8,931
893
25
3
0
195,511
0
W
Bastet
9,297
930
40
4
0
225,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role