Player Matchup

Tsukuyomi
Tsukuyomi
Blazikaikat
Tsukuyomi
Level 22
God Stats
1W - 2L
1,424 SR
Queue Stats
68W - 68L
1,433 Elo+
Party 1
Hera
Hera
Camsyxox
Hera
Level 40
God Stats
0W - 4L
1,334 SR
Queue Stats
15W - 34L
1,338 Elo+
Solo
Cerberus
Cerberus
Douchus
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
FrozeKingston
Baron Samedi
Level 49
God Stats
4W - 5L
1,348 SR
Queue Stats
66W - 84L
1,428 Elo+
Solo
Nemesis
Nemesis
WinstonBaggs
Nemesis
Level 30
God Stats
7W - 7L
1,589 SR
Queue Stats
27W - 33L
1,418 Elo+
Solo
Team Averages
Level 41
1,439 SR
1,403 Elo+

VS

Team Averages
Level 79
1,613 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SoleCipher
Nox
Level 66
God Stats
3W - 6L
1,437 SR
Queue Stats
15W - 15L
1,376 Elo+
Solo
Poseidon
Poseidon
THEMADARSENAL
Poseidon
Level 125
God Stats
2W - 3L
1,785 SR
Queue Stats
21W - 15L
1,627 Elo+
Solo
Bellona
Bellona
TheReignOfSparta
Bellona
Level 86
God Stats
3W - 7L
1,598 SR
Queue Stats
120W - 126L
1,419 Elo+
Solo
Ishtar
Ishtar
iTZN0TMYWALLET-
Ishtar
Level 52
God Stats
7W - 3L
1,746 SR
Queue Stats
101W - 105L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blazikaikat
Tsukuyomi
10
1 / 4 / 1
6,152
1,230
6,555
9,906
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
10
0 / 0 / 0
5,361
1,072
0
0
0
Cerberus
Douchus
Cerberus
11
1 / 5 / 2
6,909
1,382
3,234
11,241
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
FrozeKingston
Baron Samedi
10
1 / 0 / 1
6,041
1,208
927
614
260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WinstonBaggs
Nemesis
12
0 / 1 / 2
6,488
1,298
3,913
6,923
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

333

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 6
6,498
1,300
2,839
3,230
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 6
6,913
1,383
3,823
1,115
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
THEMADARSENAL
Poseidon
12
2 / 0 / 8
7,101
1,420
8,485
4,553
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 8
6,470
1,294
4,820
3,930
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 2
6,782
1,356
3,810
3,505
1,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
10
10
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
6
3
L
Tsukuyomi
Blazikaikat
Tsukuyomi
1
4
1
0.38
L
Hera
0
0
0
0
L
Cerberus
Douchus
Cerberus
1
5
2
0.4
L
Baron Samedi
FrozeKingston
Baron Samedi
1
0
1
1.5
W
3
0
6
6
W
Poseidon
THEMADARSENAL
Poseidon
2
0
8
6
W
1
1
8
5
L
Nemesis
WinstonBaggs
Nemesis
0
1
2
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
23,777
28,684
Taken
16,333
17,627
Mitigated
7,242
2,654
Healing
1,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,839
1,200
0
759
3,230
1,115
0
780
2,365
0
16,346
L
Tsukuyomi
Blazikaikat
Tsukuyomi
6,555
725
0
277
9,906
4,183
0
3,265
6,299
0
15,989
L
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Douchus
Cerberus
3,234
291
0
1,266
11,241
7,911
0
6,055
5,005
16,946
0
L
Baron Samedi
FrozeKingston
Baron Samedi
927
107
255
48
614
260
0
0
572
4,448
0
W
3,823
490
0
165
1,115
425
0
244
871
11,676
0
W
Poseidon
THEMADARSENAL
Poseidon
8,485
1,567
0
0
4,553
1,355
0
796
3,630
27,168
0
W
4,820
749
0
391
3,930
3,105
0
1,173
2,552
0
6,903
L
Nemesis
WinstonBaggs
Nemesis
3,913
627
0
808
6,923
5,273
0
2,680
4,028
0
16,277
W
3,810
3,161
0
86
3,505
1,242
0
1,168
2,247
0
4,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
33,764
98
Minions Killed
102
3
Camps Cleared
7
381,448
Distance Traveled
529,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,498
1,300
35
7
2
113,712
0
L
Tsukuyomi
6,152
1,230
24
5
0
115,728
0
L
Hera
5,361
1,072
0
0
0
0
0
L
Cerberus
6,909
1,382
36
7
3
101,856
0
L
Baron Samedi
6,041
1,208
13
3
0
36,647
0
W
Nox
6,913
1,383
25
5
0
93,607
0
W
Poseidon
7,101
1,420
32
6
4
126,076
0
W
Bellona
6,470
1,294
9
2
1
117,677
0
L
Nemesis
6,488
1,298
25
5
0
127,217
0
W
Ishtar
6,782
1,356
1
0
0
78,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role