Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CupidoEXT
Mercury
Level 155
God Stats
23W - 8L
1,711 SR
Queue Stats
94W - 61L
1,597 Elo+
Solo
Ra
Ra
elpapadiabolico
Ra
Level 44
God Stats
1W - 0L
1,437 SR
Queue Stats
25W - 16L
1,561 Elo+
Solo
Medusa
Medusa
leboludodemierda
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,537 Elo+
Party 1
Team Averages
Level 97
1,530 SR
1,539 Elo+

VS

Team Averages
Level 149
1,537 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Unasad
Kuzenbo
Level 153
God Stats
0W - 1L
1,784 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 2
Hades
Hades
cowboystargame
Hades
Level 116
God Stats
7W - 8L
1,403 SR
Queue Stats
259W - 281L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 3 / 4
6,459
646
4,668
6,897
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
7
0 / 1 / 3
5,281
528
1,913
5,756
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
CupidoEXT
Mercury
12
4 / 1 / 2
6,966
697
3,380
8,154
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 0
7,519
752
6,050
4,795
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
2 / 2 / 0
5,460
546
7,143
6,585
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 2 / 0
5,909
591
6,339
6,642
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
9
2 / 4 / 3
5,442
544
3,521
8,368
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
 
Rama
9
1 / 3 / 2
4,991
499
4,806
9,298
2,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Unasad
Kuzenbo
8
0 / 2 / 2
5,171
517
1,932
7,448
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
3,639
364
37
1,566
724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
7
7
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
4
1.33
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Discordia
 
Discordia
4
2
0
2
L
Arachne
 
Arachne
2
4
3
0.88
L
Rama
 
Rama
1
3
2
0.67
W
Mercury
CupidoEXT
Mercury
4
1
2
5
L
Kuzenbo
Unasad
Kuzenbo
0
2
2
0.5
L
0
1
0
0
W
4
0
0
4
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
16,635
32,187
Taken
33,322
15,067
Mitigated
14,563
7,629
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,668
187
0
1,842
6,897
3,383
192
3,757
3,140
37,497
0
W
Ganesha
 
Ganesha
1,913
230
0
1,724
5,756
4,414
0
999
4,757
11,411
0
L
Discordia
 
Discordia
6,339
441
0
920
6,642
1,702
0
4,311
2,149
32,924
0
L
Arachne
 
Arachne
3,521
2,708
0
1,785
8,368
3,529
0
1,139
7,157
0
25,329
L
Rama
 
Rama
4,806
3,979
0
2,461
9,298
2,814
0
2,077
7,153
0
33,400
W
Mercury
CupidoEXT
Mercury
3,380
1,803
0
500
8,154
2,896
744
1,829
6,325
0
57,429
L
Kuzenbo
Unasad
Kuzenbo
1,932
991
0
1,370
7,448
5,794
0
4,067
3,347
19,839
0
L
37
37
40
684
1,566
724
0
681
885
4,434
0
W
6,050
1,442
276
2,717
4,795
2,098
1,183
1,155
3,640
59,742
0
W
7,143
3,150
0
570
6,585
2,276
57
568
6,017
0
35,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
25,152
343
Minions Killed
206
0
Camps Cleared
0
1,052,652
Distance Traveled
863,775
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,459
646
59
6
0
187,852
0
W
Ganesha
5,281
528
0
0
0
213,050
1
L
Discordia
5,909
591
53
5
0
214,385
2
L
Arachne
5,442
544
43
4
0
226,613
0
L
Rama
4,991
499
64
6
0
178,416
0
W
Mercury
6,966
697
106
11
0
250,014
4
L
Kuzenbo
5,171
517
33
3
0
211,771
0
L
Hades
3,639
364
13
1
0
32,590
1
W
Ra
7,519
752
118
12
0
201,246
2
W
Medusa
5,460
546
60
6
0
200,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role