Player Matchup

Sol
Sol
LadybirdPati
Sol
Level 42
God Stats
2W - 4L
1,585 SR
Queue Stats
8W - 11L
1,367 Elo+
Party 1
Khepri
Khepri
MadMoon400
Khepri
Level 29
God Stats
2W - 2L
1,749 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 1
Achilles
Achilles
Nemrøød
Achilles
Level 66
God Stats
3W - 9L
1,370 SR
Queue Stats
116W - 124L
1,505 Elo+
Solo
Chernobog
Chernobog
Nlovell808
Chernobog
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,367 Elo+
Party 1
Bakasura
Bakasura
emzaraa
Bakasura
Level 103
God Stats
1W - 1L
1,242 SR
Queue Stats
59W - 43L
1,579 Elo+
Solo
Team Averages
Level 64
1,489 SR
1,442 Elo+

VS

Team Averages
Level 98
1,485 SR
1,474 Elo+
Chang'e
Chang'e
Andrej0ne
Chang'e
Level 159
God Stats
10W - 20L
1,377 SR
Queue Stats
501W - 498L
1,386 Elo+
Solo
Cernunnos
Cernunnos
Cynella
Cernunnos
Level 46
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DarkHeartsKing
Nu Wa
Level 159
God Stats
36W - 19L
1,660 SR
Queue Stats
273W - 283L
1,494 Elo+
Solo
Hades
Hades
PLATINUM_MMXVI
Hades
Level 69
God Stats
4W - 5L
1,457 SR
Queue Stats
186W - 177L
1,445 Elo+
Solo
Arachne
Arachne
Re9aN15Sand5
Arachne
Level 59
God Stats
0W - 1L
1,233 SR
Queue Stats
6W - 12L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,989
499
4,718
11,729
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
MadMoon400
Khepri
12
0 / 2 / 9
7,998
500
2,851
7,573
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Nemrøød
Achilles
17
6 / 0 / 0
10,061
629
11,685
16,961
17,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Nlovell808
Chernobog
14
7 / 2 / 7
8,902
556
19,825
12,907
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
emzaraa
Bakasura
17
8 / 0 / 0
10,247
640
8,555
14,994
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andrej0ne
Chang'e
14
0 / 6 / 0
8,315
520
8,513
14,768
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Cynella
Cernunnos
11
1 / 6 / 2
6,338
396
5,141
13,307
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 0
9,403
588
14,125
11,401
4,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 4
7,123
445
5,382
14,843
8,778
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Re9aN15Sand5
Arachne
10
2 / 3 / 1
6,857
429
3,183
14,425
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
4
4
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andrej0ne
Chang'e
0
6
0
0
L
Cernunnos
Cynella
Cernunnos
1
6
2
0.33
L
1
0
0
1
W
1
0
1
1.5
W
Khepri
MadMoon400
Khepri
0
2
9
2.25
W
Achilles
Nemrøød
Achilles
6
0
0
6
W
Chernobog
Nlovell808
Chernobog
7
2
7
5.25
L
0
7
4
0.29
L
Arachne
Re9aN15Sand5
Arachne
2
3
1
0.83
W
Bakasura
emzaraa
Bakasura
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,634
Damage
36,344
64,164
Taken
68,744
40,313
Mitigated
26,628
22,391
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andrej0ne
Chang'e
8,513
620
0
4,501
14,768
4,742
0
0
13,767
61,415
0
L
Cernunnos
Cynella
Cernunnos
5,141
2,010
0
1,064
13,307
3,950
182
926
12,381
0
37,538
L
14,125
5,181
0
5,673
11,401
4,614
0
3,251
8,140
110,577
0
W
4,718
1,281
0
7,088
11,729
3,395
0
8,944
2,785
84,517
0
W
Khepri
MadMoon400
Khepri
2,851
191
470
1,556
7,573
6,647
0
2,401
5,172
8,967
0
W
Achilles
Nemrøød
Achilles
11,685
1,695
0
5,935
16,961
17,959
0
8,253
7,948
0
70,404
W
Chernobog
Nlovell808
Chernobog
19,825
13,005
0
3,997
12,907
5,307
881
4,634
8,273
0
87,481
L
5,382
1,195
90
2,305
14,843
8,778
0
2,646
12,197
32,290
0
L
Arachne
Re9aN15Sand5
Arachne
3,183
2,230
26
2,569
14,425
4,544
0
746
12,838
0
37,264
W
Bakasura
emzaraa
Bakasura
8,555
5,737
0
3,345
14,994
7,005
20
3,012
11,966
0
104,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
38,036
578
Minions Killed
442
0
Camps Cleared
0
1,697,857
Distance Traveled
1,482,678
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,315
520
127
8
0
267,346
0
L
Cernunnos
6,338
396
30
2
0
299,612
0
L
Nu Wa
9,403
588
162
10
0
320,383
4
W
Sol
7,989
499
142
9
0
285,633
0
W
Khepri
7,998
500
15
1
0
353,231
0
W
Achilles
10,061
629
119
7
0
312,088
2
W
Chernobog
8,902
556
130
8
0
356,761
0
L
Hades
7,123
445
60
4
0
265,029
0
L
Arachne
6,857
429
63
4
0
330,308
2
W
Bakasura
10,247
640
172
11
0
390,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role