Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Ess ZacEfron
Artemis
Level 107
God Stats
25W - 18L
1,575 SR
Queue Stats
332W - 310L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kenpachi0202
Tsukuyomi
Level 77
God Stats
7W - 7L
1,884 SR
Queue Stats
161W - 200L
1,458 Elo+
Party 1
Arachne
Arachne
PL4YB01_MEN4CE
Arachne
Level 104
God Stats
13W - 7L
1,620 SR
Queue Stats
461W - 460L
1,496 Elo+
Party 1
Raijin
Raijin
publicspon007
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,433 Elo+
Solo
Team Averages
Level 109
1,616 SR
1,461 Elo+

VS

Team Averages
Level 76
1,376 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Diarmund719
Baron Samedi
Level 117
God Stats
3W - 9L
1,240 SR
Queue Stats
313W - 312L
1,521 Elo+
Solo
Martichoras
Martichoras
SaltyThief
Martichoras
Level 69
God Stats
4W - 2L
1,179 SR
Queue Stats
53W - 39L
1,445 Elo+
Solo
Anubis
Anubis
WatermelonJuic3
Anubis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,222 Elo+
Solo
Horus
Horus
XxToxic_OtachiXx
Horus
Level 92
God Stats
2W - 3L
1,482 SR
Queue Stats
76W - 74L
1,413 Elo+
Solo
Amaterasu
Amaterasu
ZenDjinn-
Amaterasu
Level 44
God Stats
3W - 4L
1,480 SR
Queue Stats
67W - 71L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 3 / 2
5,110
426
4,640
12,584
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Ess ZacEfron
Artemis
10
1 / 4 / 1
6,027
502
5,688
11,126
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Kenpachi0202
Tsukuyomi
12
3 / 1 / 0
7,609
634
8,881
9,343
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
4 / 1 / 0
5,946
496
3,572
7,080
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 1 / 3
5,944
495
5,386
5,842
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diarmund719
Baron Samedi
11
1 / 2 / 3
7,024
585
5,972
8,428
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
SaltyThief
Martichoras
11
5 / 1 / 2
6,823
569
9,922
7,462
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
6,261
522
2,625
8,251
3,574
13
3 / 0 / 3
7,391
616
6,641
9,065
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
ZenDjinn-
Amaterasu
11
1 / 3 / 0
6,379
532
4,170
11,983
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
10
10
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
2
0.33
W
Baron Samedi
Diarmund719
Baron Samedi
1
2
3
1.25
L
Artemis
Ess ZacEfron
Artemis
1
4
1
0.38
L
Tsukuyomi
Kenpachi0202
Tsukuyomi
3
1
0
3
L
4
1
0
4
W
Martichoras
SaltyThief
Martichoras
5
1
2
6
W
0
3
1
0.17
W
3
0
3
4.5
W
Amaterasu
ZenDjinn-
Amaterasu
1
3
0
0.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
29,330
45,975
Taken
45,189
20,779
Mitigated
27,766
8,780
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,640
604
0
698
12,584
10,082
60
2,034
10,550
1,524
20,428
W
Baron Samedi
Diarmund719
Baron Samedi
5,972
1,175
292
2,601
8,428
5,073
198
672
7,756
39,232
0
L
Artemis
Ess ZacEfron
Artemis
5,688
2,191
0
2,264
11,126
3,745
276
2,037
9,089
0
35,970
L
Tsukuyomi
Kenpachi0202
Tsukuyomi
8,881
2,137
0
3,037
9,343
3,300
0
908
7,820
0
58,683
L
3,572
2,611
0
2,036
7,080
2,267
0
675
6,405
0
30,317
W
Martichoras
SaltyThief
Martichoras
9,922
3,984
0
1,318
7,462
3,233
373
383
7,079
0
47,376
W
2,625
351
0
4,362
8,251
3,574
0
4,222
4,029
45,617
0
W
6,641
3,179
266
2,491
9,065
4,441
527
824
8,241
0
59,914
W
Amaterasu
ZenDjinn-
Amaterasu
4,170
928
0
2,858
11,983
11,445
339
0
11,983
0
34,986
L
5,386
741
0
745
5,842
1,385
0
2,943
2,899
40,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
33,878
273
Minions Killed
334
0
Camps Cleared
0
1,101,790
Distance Traveled
1,141,481
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,110
426
20
2
0
252,230
0
W
Baron Samedi
7,024
585
66
6
0
197,309
0
L
Artemis
6,027
502
58
5
0
214,567
0
L
Tsukuyomi
7,609
634
84
7
0
243,990
2
L
Arachne
5,946
496
48
4
0
200,974
0
W
Martichoras
6,823
569
65
5
0
227,188
0
W
Anubis
6,261
522
72
6
0
201,095
0
W
Horus
7,391
616
90
8
0
267,127
0
W
Amaterasu
6,379
532
41
3
0
248,762
0
L
Raijin
5,944
495
63
5
0
190,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role